Player Matchup

He Bo
He Bo
CDR Goblcoque
He Bo
Level 28
God Stats
7W - 6L
1,467 SR
Queue Stats
235W - 224L
1,407 Elo+
Party 1
Sol
Sol
DYESON187
Sol
Level 23
God Stats
136W - 141L
1,439 SR
Queue Stats
353W - 460L
1,305 Elo+
Solo
Janus
Janus
iNxRlSnow
Janus
Level 68
God Stats
103W - 109L
1,445 SR
Queue Stats
291W - 336L
1,415 Elo+
Party 1
Team Averages
Level 40
1,450 SR
1,376 Elo+

VS

Team Averages
Level 16
1,518 SR
1,256 Elo+
Bacchus
Bacchus
CaoR_io
Bacchus
Level 21
God Stats
14W - 4L
1,653 SR
Queue Stats
290W - 208L
1,437 Elo+
Solo
Neith
Neith
togo0506
Neith
Level 21
God Stats
28W - 30L
1,682 SR
Queue Stats
140W - 199L
1,291 Elo+
Solo
Ah Puch
Ah Puch
xXLand SharkXxz
Ah Puch
Level 7
God Stats
4W - 10L
1,217 SR
Queue Stats
73W - 88L
1,038 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 4
9,992
714
4,377
8,200
3,237
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 4 / 5
9,535
681
8,130
11,491
4,578
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Janus
iNxRlSnow
Janus
13
3 / 4 / 5
10,025
716
6,768
10,996
3,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CaoR_io
Bacchus
6
0 / 1 / 2
7,263
519
133
1,474
822
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
togo0506
Neith
15
6 / 2 / 3
9,794
700
11,457
12,003
4,004
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 5 / 4
9,312
665
7,291
12,228
5,668
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
19
8
Kills
10
11
Deaths
8
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
3
4
1.67
L
Bacchus
CaoR_io
Bacchus
0
1
2
1
W
2
4
5
1.13
W
Janus
iNxRlSnow
Janus
3
4
5
1.38
L
Neith
togo0506
Neith
6
2
3
3.75
L
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,275
Damage
18,881
30,687
Taken
25,705
11,181
Mitigated
10,494
5,080
Healing
3,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,377
0
539
1,762
8,200
3,237
483
2,785
5,221
18,261
0
L
Bacchus
CaoR_io
Bacchus
133
0
0
0
1,474
822
0
897
577
272
0
W
8,130
1,890
0
2,087
11,491
4,578
1,638
3,418
8,073
25,166
0
W
Janus
iNxRlSnow
Janus
6,768
590
0
692
10,996
3,366
833
1,221
9,775
31,118
0
L
Neith
togo0506
Neith
11,457
4,824
0
1,316
12,003
4,004
0
9,055
2,948
0
33,810
L
7,291
720
0
2,475
12,228
5,668
140
9,323
2,905
36,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,552
Gold Earned
26,369
130
Minions Killed
90
0
Camps Cleared
0
684,428
Distance Traveled
475,274
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,992
714
40
3
0
245,314
0
L
Bacchus
7,263
519
3
0
0
34,194
0
W
Sol
9,535
681
41
3
0
221,212
1
W
Janus
10,025
716
49
4
0
217,902
1
L
Neith
9,794
700
48
3
0
249,203
0
L
Ah Puch
9,312
665
39
3
0
191,877
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role