Player Matchup

Scylla
Scylla
Jimlla
Scylla
Level 68
God Stats
24W - 13L
1,553 SR
Queue Stats
122W - 115L
1,552 Elo+
Party 2
Achilles
Achilles
smetminas
Achilles
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
59W - 52L
1,558 Elo+
Party 2
Hercules
Hercules
tatout
Hercules
Level 159
God Stats
5W - 6L
1,417 SR
Queue Stats
146W - 148L
1,585 Elo+
Party 2
Team Averages
Level 111
1,490 SR
1,565 Elo+

VS

Team Averages
Level 106
1,483 SR
1,457 Elo+
Gilgamesh
Gilgamesh
Shinigamisama229
Gilgamesh
Level 111
God Stats
4W - 1L
1,549 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Hades
Hades
birbuster
Hades
Level 100
God Stats
1W - 1L
1,690 SR
Queue Stats
19W - 23L
1,453 Elo+
Party 1
Arachne
Arachne
safirewolf
Arachne
Level 107
God Stats
0W - 1L
1,210 SR
Queue Stats
21W - 22L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Jimlla
Scylla
20
5 / 3 / 21
14,991
681
22,315
14,552
6,512
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
smetminas
Achilles
20
19 / 5 / 7
17,019
774
21,844
24,799
20,883
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
tatout
Hercules
20
6 / 4 / 21
14,792
672
26,941
29,082
30,922
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
18
3 / 11 / 4
13,322
606
18,180
30,467
29,736
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hades
birbuster
Hades
18
6 / 7 / 4
14,436
656
28,315
29,561
16,188
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
safirewolf
Arachne
18
3 / 12 / 3
13,664
621
5,169
21,433
8,249
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
23
30
Kills
12
12
Deaths
30
49
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Scylla
Jimlla
Scylla
5
3
21
5.17
L
Gilgamesh
3
11
4
0.45
L
Hades
birbuster
Hades
6
7
4
1.14
L
Arachne
safirewolf
Arachne
3
12
3
0.38
W
Achilles
smetminas
Achilles
19
5
7
4.5
W
Hercules
tatout
Hercules
6
4
21
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,100
Damage
51,664
68,433
Taken
81,461
58,317
Mitigated
54,173
21,245
Healing
17,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Jimlla
Scylla
22,315
3,749
0
3,500
14,552
6,512
1,311
7,719
6,833
77,743
0
L
Gilgamesh
18,180
5,005
43
2,350
30,467
29,736
22
8,683
21,784
345
51,396
L
Hades
birbuster
Hades
28,315
3,648
797
10,605
29,561
16,188
576
8,570
20,991
69,328
0
L
Arachne
safirewolf
Arachne
5,169
3,984
0
4,057
21,433
8,249
0
5,062
16,371
0
36,747
W
Achilles
smetminas
Achilles
21,844
7,761
0
7,553
24,799
20,883
499
8,338
16,461
0
66,336
W
Hercules
tatout
Hercules
26,941
9,521
0
10,192
29,082
30,922
1,024
12,590
16,492
0
68,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,802
Gold Earned
41,422
274
Minions Killed
196
0
Camps Cleared
0
1,179,504
Distance Traveled
1,019,217
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
14,991
681
107
5
0
385,644
4
L
Gilgamesh
13,322
606
65
3
0
364,185
3
L
Hades
14,436
656
87
4
0
312,112
1
L
Arachne
13,664
621
44
2
0
342,920
0
W
Achilles
17,019
774
89
4
0
407,462
2
W
Hercules
14,792
672
78
4
0
386,398
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role