Player Matchup

Hun Batz
Hun Batz
Avillalobos564
Hun Batz
Level 17
God Stats
9W - 10L
1,502 SR
Queue Stats
31W - 34L
1,392 Elo+
Party 1
Bellona
Bellona
CanceIIed
Bellona
Level 19
God Stats
1W - 1L
1,308 SR
Queue Stats
53W - 30L
1,713 Elo+
Solo
Ares
Ares
CrashLattice408
Ares
Level 28
God Stats
5W - 1L
1,737 SR
Queue Stats
120W - 97L
1,542 Elo+
Solo
Kukulkan
Kukulkan
JuanDiego2006VNZ
Kukulkan
Level 15
God Stats
1W - 2L
1,281 SR
Queue Stats
33W - 33L
1,339 Elo+
Party 1
Izanami
Izanami
ThatPersonGuy0
Izanami
Level 30
God Stats
4W - 3L
1,571 SR
Queue Stats
170W - 153L
1,606 Elo+
Solo
Team Averages
Level 22
1,480 SR
1,518 Elo+

VS

Team Averages
Level 20
1,470 SR
1,585 Elo+
Thoth
Thoth
Ipgh2960
Thoth
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 72L
1,626 Elo+
Solo
Fenrir
Fenrir
Jemelle
Fenrir
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
201W - 178L
1,663 Elo+
Solo
Kuzenbo
Kuzenbo
MastaMatt-7
Kuzenbo
Level 29
God Stats
12W - 9L
1,613 SR
Queue Stats
153W - 175L
1,553 Elo+
Solo
Artemis
Artemis
Verdao8284
Artemis
Level 17
God Stats
1W - 4L
1,392 SR
Queue Stats
94W - 78L
1,578 Elo+
Solo
Ratatoskr
Ratatoskr
Youtube-Lamb
Ratatoskr
Level 7
God Stats
8W - 9L
1,346 SR
Queue Stats
74W - 87L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
17
7 / 2 / 4
11,552
550
6,573
13,146
5,873
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
CanceIIed
Bellona
20
15 / 2 / 4
13,908
662
26,341
17,577
17,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
5 / 2 / 15
11,618
553
10,609
13,790
14,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 5 / 10
9,504
453
8,724
9,408
3,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
4 / 3 / 3
13,341
635
11,869
17,357
6,769
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Ipgh2960
Thoth
17
6 / 8 / 0
11,029
525
11,773
15,249
6,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
Jemelle
Fenrir
15
2 / 7 / 2
9,654
460
6,737
17,044
13,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
MastaMatt-7
Kuzenbo
14
0 / 1 / 5
8,755
417
3,886
16,195
18,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Artemis
Verdao8284
Artemis
17
5 / 8 / 0
10,344
493
12,151
17,598
7,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ratatoskr
Youtube-Lamb
Ratatoskr
14
1 / 9 / 2
8,819
420
5,327
15,981
6,642
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
23
33
Kills
14
14
Deaths
33
36
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
7
2
4
4.5
W
Bellona
CanceIIed
Bellona
15
2
4
8.5
W
5
2
15
6.25
L
Thoth
Ipgh2960
Thoth
6
8
0
0.75
L
Fenrir
Jemelle
Fenrir
2
7
2
0.43
W
2
5
10
1.4
L
Kuzenbo
MastaMatt-7
Kuzenbo
0
1
5
2.5
W
4
3
3
1.83
L
Artemis
Verdao8284
Artemis
5
8
0
0.63
L
Ratatoskr
Youtube-Lamb
Ratatoskr
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,116
Damage
39,874
71,278
Taken
82,067
48,297
Mitigated
52,391
19,045
Healing
12,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
6,573
2,886
0
4,425
13,146
5,873
914
1,866
11,231
0
69,273
W
Bellona
CanceIIed
Bellona
26,341
13,691
0
3,955
17,577
17,583
184
1,689
15,217
0
102,649
W
10,609
745
0
1,494
13,790
14,669
262
3,840
9,806
34,617
0
L
Thoth
Ipgh2960
Thoth
11,773
418
0
1,233
15,249
6,138
348
8,059
7,190
72,749
0
L
Fenrir
Jemelle
Fenrir
6,737
1,929
0
4,735
17,044
13,309
0
633
16,411
0
35,901
W
8,724
972
0
408
9,408
3,403
0
4,895
4,513
38,445
0
L
Kuzenbo
MastaMatt-7
Kuzenbo
3,886
1,687
0
1,782
16,195
18,947
56
3,224
12,971
22,013
0
W
11,869
8,518
0
8,763
17,357
6,769
4,706
3,434
13,923
0
144,393
L
Artemis
Verdao8284
Artemis
12,151
7,053
0
3,324
17,598
7,355
586
3,311
14,287
0
72,599
L
Ratatoskr
Youtube-Lamb
Ratatoskr
5,327
909
0
1,523
15,981
6,642
0
4,106
11,875
0
63,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,923
Gold Earned
48,601
630
Minions Killed
478
0
Camps Cleared
0
1,982,672
Distance Traveled
1,785,801
19
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
11,552
550
128
6
0
393,169
3
W
Bellona
13,908
662
160
8
0
453,242
3
W
Ares
11,618
553
50
2
0
412,732
5
L
Thoth
11,029
525
146
7
0
346,711
1
L
Fenrir
9,654
460
84
4
0
353,463
0
W
Kukulkan
9,504
453
72
3
0
378,380
0
L
Kuzenbo
8,755
417
35
2
0
400,027
2
W
Izanami
13,341
635
220
10
0
345,149
8
L
Artemis
10,344
493
116
6
0
271,044
0
L
Ratatoskr
8,819
420
97
5
0
414,556
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role