Player Matchup

Thor
Thor
 
Thor
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
MysticB
Ra
Level 157
God Stats
2W - 2L
1,209 SR
Queue Stats
14W - 7L
1,561 Elo+
Solo
Horus
Horus
outcas
Horus
Level 66
God Stats
6W - 8L
1,452 SR
Queue Stats
398W - 379L
1,433 Elo+
Solo
Team Averages
Level 111
1,432 SR
1,499 Elo+

VS

Team Averages
Level 100
1,484 SR
1,361 Elo+
Sol
Sol
 
Sol
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Riki777
Skadi
Level 100
God Stats
1W - 1L
1,464 SR
Queue Stats
23W - 26L
1,391 Elo+
Party 1
Discordia
Discordia
andrea1053
Discordia
Level 77
God Stats
1W - 5L
1,444 SR
Queue Stats
3W - 10L
1,293 Elo+
Party 1
Ganesha
Ganesha
fireblackwolf
Ganesha
Level 120
God Stats
1W - 3L
1,514 SR
Queue Stats
23W - 30L
1,379 Elo+
Party 1
Mercury
Mercury
wrac33
Mercury
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,244 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
2 / 0 / 1
6,428
584
2,937
5,935
1,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
 
Skadi
10
0 / 1 / 0
5,859
533
2,231
4,608
914
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mace

Mace

+10
Physical Power

Athena
 
Athena
10
0 / 1 / 2
5,664
515
3,312
8,713
4,045
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 1 / 0
6,482
589
3,374
3,953
1,865
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Horus
outcas
Horus
9
0 / 1 / 0
5,128
466
987
6,219
2,142
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
1 / 1 / 0
6,499
591
4,845
5,165
1,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
Riki777
Skadi
10
0 / 0 / 2
5,710
519
3,121
4,126
1,069
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
andrea1053
Discordia
6
0 / 1 / 1
4,381
398
788
1,650
408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
10
0 / 0 / 2
5,698
518
1,988
5,240
3,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mercury
wrac33
Mercury
10
3 / 2 / 0
5,996
545
3,556
6,408
2,143
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
9
4
Kills
4
4
Deaths
4
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
2
0
1
2.5
W
Skadi
 
Skadi
0
1
0
0
W
Athena
 
Athena
0
1
2
1
L
Sol
 
Sol
1
1
0
1
W
2
1
0
2
L
Skadi
Riki777
Skadi
0
0
2
1
L
Discordia
andrea1053
Discordia
0
1
1
0.5
L
Ganesha
0
0
2
1
W
Horus
outcas
Horus
0
1
0
0
L
Mercury
wrac33
Mercury
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,841
Damage
14,298
29,428
Taken
22,589
10,893
Mitigated
9,051
8,850
Healing
7,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
2,937
453
0
480
5,935
1,927
0
599
5,282
0
41,617
W
Skadi
 
Skadi
2,231
518
0
713
4,608
914
0
399
4,209
0
34,710
W
Athena
 
Athena
3,312
853
0
2,780
8,713
4,045
0
4,382
3,997
21,736
0
L
Sol
 
Sol
4,845
1,331
0
2,377
5,165
1,659
0
2,675
2,490
39,146
0
W
3,374
618
180
1,985
3,953
1,865
129
1,246
2,707
45,325
0
L
Skadi
Riki777
Skadi
3,121
1,446
0
2,358
4,126
1,069
0
114
4,012
0
31,718
L
Discordia
andrea1053
Discordia
788
68
0
156
1,650
408
0
592
1,058
10,488
0
L
Ganesha
1,988
175
0
1,513
5,240
3,772
0
1,708
3,532
21,526
0
W
Horus
outcas
Horus
987
496
754
1,958
6,219
2,142
29
607
5,612
0
10,515
L
Mercury
wrac33
Mercury
3,556
1,748
0
1,000
6,408
2,143
0
1,597
4,811
0
30,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,561
Gold Earned
28,284
316
Minions Killed
286
0
Camps Cleared
0
1,040,880
Distance Traveled
971,023
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,428
584
77
7
0
218,609
4
W
Skadi
5,859
533
70
6
0
188,412
2
W
Athena
5,664
515
58
5
0
214,171
3
L
Sol
6,499
591
96
9
0
192,719
5
W
Ra
6,482
589
88
8
0
210,408
4
L
Skadi
5,710
519
88
8
0
206,713
1
L
Discordia
4,381
398
18
2
0
102,878
2
L
Ganesha
5,698
518
13
1
0
223,076
3
W
Horus
5,128
466
23
2
0
209,280
4
L
Mercury
5,996
545
71
6
0
245,637
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role