Player Matchup

Horus
Horus
Gold IV
 
Horus
Gold IV
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Bronze III
DorNEL4S_23
Anhur
Bronze III
Level 37
God Stats
0W - 1L
1,536 SR
Queue Stats
5W - 12L
1,325 MMR
Solo
Chang'e
Chang'e
Gold IV
GodxMinnie
Chang'e
Gold IV
Level 159
God Stats
17W - 19L
1,555 SR
Queue Stats
340W - 332L
1,360 MMR
Solo
Bakasura
Bakasura
Bronze III
MaFoNhIk92
Bakasura
Bronze III
Level 32
God Stats
0W - 1L
1,313 SR
Queue Stats
3W - 10L
1,308 MMR
Solo
Ao Kuang
Ao Kuang
Gold IV
ThatDudeJulio
Ao Kuang
Gold IV
Level 126
God Stats
51W - 41L
1,647 SR
Queue Stats
148W - 146L
1,327 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 97
1,510 SR
1,364 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,548 SR
1,328 MMR
Tiamat
Tiamat
Gold IV
EL-SHINZE
Tiamat
Gold IV
Level 143
God Stats
22W - 18L
1,525 SR
Queue Stats
206W - 220L
1,350 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
I Love Oreo1593
Cu Chulainn
Gold V
Level 131
God Stats
14W - 12L
1,627 SR
Queue Stats
345W - 339L
1,328 MMR
Solo
Nemesis
Nemesis
Gold IV
ghostyeet
Nemesis
Gold IV
Level 139
God Stats
1W - 0L
1,483 SR
Queue Stats
166W - 160L
1,335 MMR
Solo
Apollo
Apollo
Gold V
pattacan
Apollo
Gold V
Level 108
God Stats
1W - 0L
1,306 SR
Queue Stats
86W - 84L
1,338 MMR
Solo
Ymir
Ymir
Gold II
staplez
Ymir
Gold II
Level 129
God Stats
14W - 4L
1,798 SR
Queue Stats
210W - 201L
1,291 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
7
0 / 0 / 1
4,314
431
732
5,257
1,568
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 3 / 0
4,692
469
1,146
6,633
1,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
GodxMinnie
Chang'e
10
1 / 2 / 1
5,298
530
3,353
4,927
1,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
MaFoNhIk92
Bakasura
7
0 / 2 / 0
4,552
455
911
4,195
1,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Ao Kuang
ThatDudeJulio
Ao Kuang
9
1 / 1 / 1
5,335
534
2,096
5,889
1,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
Morgan Le FayGilgameshAthenaScyllaDanzaburou

VS

Bans
LokiKing ArthurArachneSylvanusCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
EL-SHINZE
Tiamat
10
2 / 1 / 2
6,077
608
3,458
3,897
1,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
I Love Oreo1593
Cu Chulainn
10
1 / 0 / 3
5,927
593
3,946
4,037
1,957
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
ghostyeet
Nemesis
9
2 / 1 / 3
5,442
544
2,325
5,410
1,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
pattacan
Apollo
9
1 / 0 / 1
5,335
534
3,206
2,877
693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
staplez
Ymir
10
2 / 0 / 2
5,962
596
3,298
5,012
2,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
2
Kills
8
8
Deaths
2
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
0
1
0.5
L
0
3
0
0
W
Tiamat
EL-SHINZE
Tiamat
2
1
2
3
L
Chang'e
GodxMinnie
Chang'e
1
2
1
0.75
W
Cu Chulainn
I Love Oreo1593
Cu Chulainn
1
0
3
2.5
L
Bakasura
MaFoNhIk92
Bakasura
0
2
0
0
L
Ao Kuang
ThatDudeJulio
Ao Kuang
1
1
1
1.5
W
Nemesis
ghostyeet
Nemesis
2
1
3
3.5
W
Apollo
pattacan
Apollo
1
0
1
1.5
W
Ymir
staplez
Ymir
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,238
Damage
16,233
26,901
Taken
21,233
7,551
Mitigated
7,945
9,872
Healing
9,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
732
465
205
1,192
5,257
1,568
0
2,261
2,878
0
6,510
L
1,146
668
0
2,003
6,633
1,577
0
567
5,764
0
21,945
W
Tiamat
EL-SHINZE
Tiamat
3,458
474
0
1,490
3,897
1,519
0
1,450
2,447
33,748
0
L
Chang'e
GodxMinnie
Chang'e
3,353
0
445
1,942
4,927
1,436
0
1,988
2,785
31,113
0
W
Cu Chulainn
I Love Oreo1593
Cu Chulainn
3,946
693
0
1,462
4,037
1,957
222
736
3,301
1,186
30,244
L
Bakasura
MaFoNhIk92
Bakasura
911
644
0
747
4,195
1,331
0
1,111
3,060
0
13,961
L
Ao Kuang
ThatDudeJulio
Ao Kuang
2,096
218
0
3,338
5,889
1,639
0
551
5,338
24,994
0
W
Nemesis
ghostyeet
Nemesis
2,325
622
0
2,176
5,410
1,537
0
1,476
3,934
0
25,376
W
Apollo
pattacan
Apollo
3,206
1,846
0
1,544
2,877
693
792
669
2,174
0
34,024
W
Ymir
staplez
Ymir
3,298
706
56
2,536
5,012
2,239
0
1,273
3,739
20,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,191
Gold Earned
28,743
225
Minions Killed
296
0
Camps Cleared
0
877,914
Distance Traveled
967,644
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,314
431
8
1
0
128,704
0
L
Anhur
4,692
469
36
4
0
173,465
2
W
Tiamat
6,077
608
76
8
0
186,759
3
L
Chang'e
5,298
530
79
8
0
179,944
4
W
Cu Chulainn
5,927
593
70
7
0
202,045
6
L
Bakasura
4,552
455
46
5
0
187,635
2
L
Ao Kuang
5,335
534
56
6
0
208,166
3
W
Nemesis
5,442
544
48
5
0
227,116
4
W
Apollo
5,335
534
74
7
0
168,261
1
W
Ymir
5,962
596
28
3
0
183,463
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role