Player Matchup

Skadi
Skadi
Bza9
Skadi
Level 26
God Stats
6W - 1L
1,598 SR
Queue Stats
141W - 82L
1,614 Elo+
Party 1
Neith
Neith
FinkelDavid
Neith
Level 1
God Stats
9W - 0L
1,500 SR
Queue Stats
23W - 3L
1,500 Elo+
Party 1
Janus
Janus
GaneshaOF
Janus
Level 1
God Stats
10W - 1L
1,500 SR
Queue Stats
24W - 4L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
TescoMukbang
Erlang Shen
Level 4
God Stats
3W - 0L
1,692 SR
Queue Stats
35W - 5L
1,888 Elo+
Party 1
Zeus
Zeus
jaeldiur
Zeus
Level 24
God Stats
56W - 59L
1,293 SR
Queue Stats
368W - 394L
1,452 Elo+
Solo
Team Averages
Level 11
1,516 SR
1,591 Elo+

VS

Team Averages
Level 16
1,579 SR
1,466 Elo+
Nemesis
Nemesis
Knighticus91
Nemesis
Level 17
God Stats
29W - 21L
1,531 SR
Queue Stats
68W - 59L
1,501 Elo+
Solo
Merlin
Merlin
Lechasseur97160
Merlin
Level 28
God Stats
62W - 73L
1,473 SR
Queue Stats
252W - 264L
1,461 Elo+
Solo
Kumbhakarna
Kumbhakarna
SantoGatto
Kumbhakarna
Level 4
God Stats
2W - 2L
1,762 SR
Queue Stats
3W - 5L
1,781 Elo+
Solo
Hou Yi
Hou Yi
TermedPants8754
Hou Yi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,134 Elo+
Solo
Ah Puch
Ah Puch
simbi0tic
Ah Puch
Level 27
God Stats
7W - 10L
1,627 SR
Queue Stats
91W - 103L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Bza9
Skadi
18
8 / 1 / 16
11,068
1,006
10,799
6,012
2,067
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
8 / 0 / 21
11,424
1,039
13,848
6,641
2,473
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Janus
GaneshaOF
Janus
19
11 / 0 / 23
12,358
1,123
17,532
4,840
1,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
TescoMukbang
Erlang Shen
18
10 / 1 / 19
11,993
1,090
20,173
15,736
7,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zeus
18
1 / 2 / 21
10,519
956
11,835
5,125
2,942
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

279

VS

Team 2 Tickets

19

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Knighticus91
Nemesis
15
2 / 9 / 1
9,559
869
12,818
18,126
8,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
2 / 3 / 0
9,130
830
3,659
3,360
1,151
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
SantoGatto
Kumbhakarna
16
0 / 4 / 1
9,263
842
3,297
21,273
19,612
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
0 / 13 / 1
9,604
873
2,202
19,157
9,100
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ah Puch
simbi0tic
Ah Puch
16
0 / 9 / 1
9,743
886
11,736
19,182
7,124
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
8
38
Kills
4
4
Deaths
38
100
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Skadi
Bza9
Skadi
8
1
16
16
W
8
0
21
18.5
W
Janus
GaneshaOF
Janus
11
0
23
22.5
L
Nemesis
Knighticus91
Nemesis
2
9
1
0.28
L
2
3
0
0.67
L
Kumbhakarna
SantoGatto
Kumbhakarna
0
4
1
0.13
L
0
13
1
0.04
W
Erlang Shen
TescoMukbang
Erlang Shen
10
1
19
19.5
W
Zeus
1
2
21
5.75
L
Ah Puch
simbi0tic
Ah Puch
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,187
Damage
33,712
38,354
Taken
81,098
16,207
Mitigated
45,882
6,476
Healing
3,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Bza9
Skadi
10,799
5,312
24
142
6,012
2,067
0
3,274
2,738
0
28,303
W
13,848
5,597
0
374
6,641
2,473
0
3,243
3,398
0
28,344
W
Janus
GaneshaOF
Janus
17,532
1,405
23
753
4,840
1,672
0
2,578
2,262
36,842
0
L
Nemesis
Knighticus91
Nemesis
12,818
7,317
0
2,513
18,126
8,895
0
6,906
11,079
0
22,915
L
3,659
140
0
12
3,360
1,151
0
1,039
2,264
5,742
0
L
Kumbhakarna
SantoGatto
Kumbhakarna
3,297
482
0
0
21,273
19,612
0
5,821
15,132
21,164
0
L
2,202
767
0
302
19,157
9,100
0
7,140
11,748
0
13,034
W
Erlang Shen
TescoMukbang
Erlang Shen
20,173
11,719
0
4,491
15,736
7,053
0
7,382
7,172
0
25,260
W
Zeus
11,835
2,025
54
615
5,125
2,942
0
2,215
2,910
36,153
0
L
Ah Puch
simbi0tic
Ah Puch
11,736
1,676
0
210
19,182
7,124
0
7,463
11,508
59,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,362
Gold Earned
47,299
248
Minions Killed
181
4
Camps Cleared
6
990,173
Distance Traveled
731,275
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,068
1,006
64
6
0
207,334
0
W
Neith
11,424
1,039
44
4
0
210,206
0
W
Janus
12,358
1,123
70
6
0
207,909
0
L
Nemesis
9,559
869
12
1
4
164,217
0
L
Merlin
9,130
830
6
1
0
86,966
0
L
Kumbhakarna
9,263
842
33
3
0
186,885
0
L
Hou Yi
9,604
873
28
3
1
128,851
1
W
Erlang Shen
11,993
1,090
15
1
4
207,480
3
W
Zeus
10,519
956
55
5
0
157,244
0
L
Ah Puch
9,743
886
102
9
1
164,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role