Player Matchup

Ra
Ra
NickYpsi
Ra
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 29L
1,385 Elo+
Party 2
Artemis
Artemis
Nohrellas
Artemis
Level 14
God Stats
3W - 1L
1,500 SR
Queue Stats
77W - 81L
1,312 Elo+
Party 2
Thor
Thor
SmokeMonkeys
Thor
Level 5
God Stats
2W - 2L
1,162 SR
Queue Stats
11W - 18L
1,196 Elo+
Party 4
Medusa
Medusa
Teanorleader
Medusa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,500 Elo+
Party 4
Odin
Odin
xYourDead
Odin
Level 29
God Stats
8W - 15L
1,452 SR
Queue Stats
11W - 19L
1,405 Elo+
Party 4
Team Averages
Level 16
1,423 SR
1,360 Elo+

VS

Team Averages
Level 21
1,203 SR
1,318 Elo+
Gilgamesh
Gilgamesh
D1msxM
Gilgamesh
Level 24
God Stats
4W - 7L
1,075 SR
Queue Stats
45W - 55L
1,324 Elo+
Party 3
Ymir
Ymir
LegolassLe22
Ymir
Level 29
God Stats
12W - 9L
1,449 SR
Queue Stats
118W - 153L
1,331 Elo+
Party 1
Ra
Ra
Worstphoenix
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,262 Elo+
Solo
Danzaburou
Danzaburou
mammad2c
Danzaburou
Level 24
God Stats
2W - 4L
1,027 SR
Queue Stats
114W - 114L
1,364 Elo+
Party 1
Da Ji
Da Ji
markbuffalo
Da Ji
Level 25
God Stats
2W - 15L
964 SR
Queue Stats
44W - 56L
1,312 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 1
6,744
450
4,831
11,341
3,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
Nohrellas
Artemis
10
1 / 6 / 3
6,727
448
7,098
9,911
2,720
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
3 / 5 / 0
6,606
440
4,319
8,695
6,268
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
13
0 / 2 / 0
6,956
464
3,510
6,103
2,098
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
11
2 / 2 / 4
6,812
454
3,128
6,578
4,591
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
D1msxM
Gilgamesh
16
2 / 0 / 1
9,112
607
3,005
6,111
3,792
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
1 / 2 / 5
7,002
467
3,916
8,284
7,775
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
4 / 4 / 3
8,700
580
6,847
8,868
3,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
mammad2c
Danzaburou
14
7 / 2 / 1
8,808
587
9,180
8,935
3,105
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
8 / 0 / 3
8,743
583
7,881
7,721
5,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
7
Kills
22
22
Deaths
8
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
D1msxM
Gilgamesh
2
0
1
2.5
W
1
2
5
1.75
L
1
7
1
0.21
L
Artemis
Nohrellas
Artemis
1
6
3
0.42
L
3
5
0
0.6
L
Medusa
0
2
0
0
W
4
4
3
1.38
W
Danzaburou
mammad2c
Danzaburou
7
2
1
3.75
W
8
0
3
9.5
L
Odin
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,886
Damage
30,829
42,628
Taken
39,919
19,124
Mitigated
23,049
10,353
Healing
9,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
D1msxM
Gilgamesh
3,005
521
0
1,109
6,111
3,792
626
0
6,111
3,042
49,733
W
3,916
856
0
1,250
8,284
7,775
495
151
8,133
12,226
0
L
4,831
958
269
2,970
11,341
3,447
521
3,130
7,951
45,469
0
L
Artemis
Nohrellas
Artemis
7,098
3,067
0
2,017
9,911
2,720
0
2,758
7,117
0
28,374
L
4,319
1,420
0
150
8,695
6,268
0
1,226
7,469
0
13,716
L
Medusa
3,510
1,833
0
2,873
6,103
2,098
204
64
6,039
0
38,695
W
6,847
2,059
53
2,826
8,868
3,295
884
3,425
5,443
53,490
0
W
Danzaburou
mammad2c
Danzaburou
9,180
5,907
0
3,493
8,935
3,105
2,619
0
8,935
0
51,811
W
7,881
2,526
0
342
7,721
5,082
295
1,416
6,305
0
41,711
L
Odin
3,128
937
0
2,074
6,578
4,591
121
3,364
3,026
0
14,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,845
Gold Earned
42,365
263
Minions Killed
419
0
Camps Cleared
0
1,315,771
Distance Traveled
1,357,577
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,112
607
119
8
0
289,639
8
W
Ymir
7,002
467
19
1
0
253,221
3
L
Ra
6,744
450
73
5
0
253,547
1
L
Artemis
6,727
448
50
3
0
222,137
1
L
Thor
6,606
440
24
2
0
278,003
2
L
Medusa
6,956
464
92
6
0
255,755
0
W
Ra
8,700
580
100
7
0
255,230
1
W
Danzaburou
8,808
587
103
7
0
254,946
3
W
Da Ji
8,743
583
78
5
0
304,541
0
L
Odin
6,812
454
24
2
0
306,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role