Player Matchup

Tiamat
Tiamat
FN49
Tiamat
Level 29
God Stats
9W - 14L
1,243 SR
Queue Stats
40W - 52L
1,460 Elo+
Party 1
Merlin
Merlin
SinicalSavage
Merlin
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,544 Elo+
Party 2
Hou Yi
Hou Yi
UniTrion
Hou Yi
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Ra
Ra
WolfNinjaBrony
Ra
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,460 Elo+
Party 2
Chaac
Chaac
天生傲骨岂能输
Chaac
Level 11
God Stats
4W - 1L
1,141 SR
Queue Stats
31W - 28L
1,479 Elo+
Party 1
Team Averages
Level 29
1,377 SR
1,489 Elo+

VS

Team Averages
Level 21
1,523 SR
1,510 Elo+
Scylla
Scylla
 
Scylla
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Gm_villa
Hel
Level 27
God Stats
48W - 43L
1,454 SR
Queue Stats
366W - 370L
1,430 Elo+
Solo
Hades
Hades
ariccartman72
Hades
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
myhandsrcoldsry
Kukulkan
Level 28
God Stats
6W - 8L
1,661 SR
Queue Stats
143W - 100L
1,619 Elo+
Solo
Merlin
Merlin
speedy-tiger00
Merlin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
FN49
Tiamat
15
5 / 1 / 12
9,820
1,228
10,415
5,872
5,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
8 / 0 / 7
9,575
1,197
11,721
5,065
1,752
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
UniTrion
Hou Yi
14
2 / 2 / 3
8,276
1,035
4,629
7,090
2,704
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 1 / 9
7,941
993
2,264
5,120
2,031
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 2 / 13
9,705
1,213
11,004
12,404
11,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

294

VS

Team 2 Tickets

213

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
1 / 3 / 1
7,660
958
3,959
7,888
2,704
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 2 / 4
8,478
1,060
9,596
8,997
3,429
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
0 / 5 / 3
7,321
915
3,250
6,649
2,626
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
14
4 / 2 / 2
9,310
1,164
11,135
8,203
2,770
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
0 / 7 / 5
7,724
966
3,737
10,523
3,626
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
21
19
Kills
6
6
Deaths
19
44
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
3
1
0.5
W
Tiamat
FN49
Tiamat
5
1
12
11
L
1
2
4
1.5
W
8
0
7
11.5
W
Hou Yi
UniTrion
Hou Yi
2
2
3
1.75
W
0
1
9
4.5
L
0
5
3
0.3
L
Kukulkan
4
2
2
2.5
L
0
7
5
0.36
W
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,033
Damage
31,677
35,551
Taken
42,260
22,602
Mitigated
15,155
6,011
Healing
3,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
3,959
1,524
0
0
7,888
2,704
0
4,218
3,488
12,958
0
W
Tiamat
FN49
Tiamat
10,415
817
25
1,443
5,872
5,051
0
4,861
1,011
20,593
0
L
9,596
1,716
1,752
1,142
8,997
3,429
0
6,107
2,624
29,542
0
W
11,721
1,166
0
83
5,065
1,752
0
4,144
921
32,218
0
W
Hou Yi
UniTrion
Hou Yi
4,629
2,112
0
0
7,090
2,704
0
6,706
384
0
15,407
W
2,264
184
731
1,325
5,120
2,031
0
4,599
521
14,419
0
L
3,250
797
82
472
6,649
2,626
0
2,552
4,073
4,807
0
L
Kukulkan
11,135
1,918
0
81
8,203
2,770
0
4,138
3,933
43,816
0
L
3,737
469
74
126
10,523
3,626
0
6,429
3,742
9,803
0
W
11,004
1,067
0
2,404
12,404
11,064
0
11,367
1,037
0
18,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,317
Gold Earned
40,493
148
Minions Killed
168
5
Camps Cleared
5
793,092
Distance Traveled
733,597
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,660
958
21
3
1
165,985
1
W
Tiamat
9,820
1,228
29
4
2
171,062
0
L
Hel
8,478
1,060
59
7
0
165,252
0
W
Merlin
9,575
1,197
45
6
2
167,854
0
W
Hou Yi
8,276
1,035
29
4
0
130,914
0
W
Ra
7,941
993
27
3
0
148,414
0
L
Hades
7,321
915
11
1
2
76,328
0
L
Kukulkan
9,310
1,164
71
9
2
172,340
2
L
Merlin
7,724
966
6
1
0
153,692
0
W
Chaac
9,705
1,213
18
2
1
174,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role