Player Matchup

Tyr
Tyr
 
Tyr
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Dalbojobas33
Baron Samedi
Level 102
God Stats
23W - 21L
1,484 SR
Queue Stats
312W - 304L
1,429 Elo+
Solo
Zhong Kui
Zhong Kui
Deroose
Zhong Kui
Level 107
God Stats
1W - 3L
1,143 SR
Queue Stats
116W - 122L
1,492 Elo+
Solo
Arachne
Arachne
DueDilligence
Arachne
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
192W - 196L
1,492 Elo+
Solo
Neith
Neith
persianblue
Neith
Level 58
God Stats
15W - 25L
1,516 SR
Queue Stats
191W - 196L
1,456 Elo+
Solo
Team Averages
Level 93
1,428 SR
1,474 Elo+

VS

Team Averages
Level 127
1,610 SR
1,492 Elo+
Baba Yaga
Baba Yaga
BlackShockwave13
Baba Yaga
Level 124
God Stats
3W - 1L
1,480 SR
Queue Stats
80W - 67L
1,504 Elo+
Solo
Fenrir
Fenrir
Francisco14
Fenrir
Level 124
God Stats
2W - 0L
1,739 SR
Queue Stats
8W - 4L
1,560 Elo+
Party 1
Bacchus
Bacchus
PikacAnarhija
Bacchus
Level 149
God Stats
15W - 5L
1,500 SR
Queue Stats
286W - 289L
1,401 Elo+
Solo
Apollo
Apollo
nixamrislove
Apollo
Level 126
God Stats
2W - 0L
1,833 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
sparkels918
Gilgamesh
Level 113
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 14L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
4 / 9 / 1
9,634
507
13,345
17,752
17,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Baron Samedi
Dalbojobas33
Baron Samedi
14
1 / 6 / 3
8,336
439
9,716
12,633
5,418
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
Deroose
Zhong Kui
15
5 / 4 / 2
10,273
541
13,712
16,191
11,354
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
16
3 / 8 / 0
9,477
499
4,625
17,897
6,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 5 / 4
8,490
447
9,192
13,787
4,858
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
16
2 / 2 / 11
9,981
525
11,437
12,468
5,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
17
14 / 4 / 3
11,472
604
10,124
14,411
6,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
13
2 / 1 / 13
9,171
483
6,979
15,267
15,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
18
11 / 2 / 1
11,364
598
18,021
18,876
8,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
sparkels918
Gilgamesh
18
3 / 5 / 4
10,755
566
11,607
17,900
11,667
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
64
14
Kills
32
32
Deaths
14
10
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
4
9
1
0.5
W
Baba Yaga
2
2
11
3.75
L
Baron Samedi
Dalbojobas33
Baron Samedi
1
6
3
0.42
L
Zhong Kui
Deroose
Zhong Kui
5
4
2
1.5
L
Arachne
3
8
0
0.38
W
Fenrir
14
4
3
3.88
W
Bacchus
2
1
13
8.5
W
Apollo
11
2
1
5.75
L
1
5
4
0.6
W
Gilgamesh
sparkels918
Gilgamesh
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,590
Damage
58,168
78,260
Taken
78,922
45,088
Mitigated
47,528
22,049
Healing
27,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
13,345
6,201
0
1,881
17,752
17,391
1,012
816
16,936
0
55,553
W
Baba Yaga
11,437
1,116
0
3,177
12,468
5,996
0
7,141
5,327
77,360
0
L
Baron Samedi
Dalbojobas33
Baron Samedi
9,716
438
814
3,744
12,633
5,418
0
5,789
6,844
48,908
0
L
Zhong Kui
Deroose
Zhong Kui
13,712
1,703
0
8,516
16,191
11,354
0
5,343
10,848
54,258
0
L
Arachne
4,625
3,542
196
3,623
17,897
6,067
0
3,865
14,032
0
61,855
W
Fenrir
10,124
2,281
0
4,177
14,411
6,337
1,644
4,790
9,621
0
52,240
W
Bacchus
6,979
507
0
3,046
15,267
15,335
0
3,988
11,279
31,182
0
W
Apollo
18,021
13,143
0
11,054
18,876
8,193
992
6,201
12,675
0
93,792
L
9,192
4,188
0
3,275
13,787
4,858
999
2,694
11,093
0
52,052
W
Gilgamesh
sparkels918
Gilgamesh
11,607
4,962
0
5,989
17,900
11,667
596
1,694
16,206
0
64,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,210
Gold Earned
52,743
500
Minions Killed
523
0
Camps Cleared
0
1,697,476
Distance Traveled
1,721,428
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,634
507
108
6
0
326,202
2
W
Baba Yaga
9,981
525
129
7
0
351,369
3
L
Baron Samedi
8,336
439
61
3
0
316,779
1
L
Zhong Kui
10,273
541
111
6
0
350,943
2
L
Arachne
9,477
499
110
6
0
368,928
4
W
Fenrir
11,472
604
80
4
0
366,591
3
W
Bacchus
9,171
483
49
3
0
360,526
5
W
Apollo
11,364
598
145
8
0
321,274
3
L
Neith
8,490
447
110
6
0
334,624
5
W
Gilgamesh
10,755
566
120
6
0
321,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role