Player Matchup

Merlin
Merlin
 
Merlin
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
KhepriKun
Fenrir
Level 127
God Stats
3W - 0L
1,758 SR
Queue Stats
84W - 126L
1,333 Elo+
Solo
Ah Puch
Ah Puch
SylarNM
Ah Puch
Level 47
God Stats
3W - 1L
1,763 SR
Queue Stats
96W - 121L
1,266 Elo+
Solo
Zhong Kui
Zhong Kui
meowmyballz
Zhong Kui
Level 107
God Stats
4W - 3L
1,500 SR
Queue Stats
90W - 84L
1,305 Elo+
Party 1
Team Averages
Level 90
1,604 SR
1,381 Elo+

VS

Team Averages
Level 99
1,433 SR
1,384 Elo+
Hera
Hera
AngelofDead24
Hera
Level 100
God Stats
2W - 5L
1,108 SR
Queue Stats
83W - 95L
1,369 Elo+
Solo
Medusa
Medusa
Cloud ShiznoUK
Medusa
Level 119
God Stats
6W - 13L
1,331 SR
Queue Stats
550W - 590L
1,424 Elo+
Solo
The Morrigan
The Morrigan
Jord-Yoda23
The Morrigan
Level 100
God Stats
1W - 1L
1,694 SR
Queue Stats
22W - 20L
1,387 Elo+
Party 2
Amaterasu
Amaterasu
TheOriginalAdon
Amaterasu
Level 109
God Stats
1W - 1L
1,737 SR
Queue Stats
22W - 20L
1,387 Elo+
Party 2
Janus
Janus
zombo439
Janus
Level 66
God Stats
0W - 2L
1,294 SR
Queue Stats
99W - 124L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
7 / 2 / 12
10,580
962
10,263
8,726
3,471
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
 
Kuzenbo
15
4 / 4 / 21
9,798
891
6,860
14,288
20,798
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
KhepriKun
Fenrir
17
11 / 3 / 19
10,876
989
13,716
23,538
17,361
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ah Puch
SylarNM
Ah Puch
15
5 / 3 / 19
9,470
861
9,613
7,896
2,980
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
meowmyballz
Zhong Kui
16
9 / 4 / 17
10,551
959
15,535
10,964
7,499
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 8 / 4
9,485
862
11,524
10,196
4,307
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 7 / 4
8,296
754
12,987
11,651
5,023
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
Jord-Yoda23
The Morrigan
14
1 / 7 / 5
7,401
673
4,235
8,754
3,214
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
TheOriginalAdon
Amaterasu
13
3 / 8 / 6
8,392
763
5,148
17,485
16,595
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Janus
zombo439
Janus
15
3 / 6 / 6
8,883
808
8,699
12,407
4,554
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
40
36
Kills
15
16
Deaths
36
88
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
7
2
12
6.5
W
Kuzenbo
 
Kuzenbo
4
4
21
3.63
L
4
8
4
0.75
L
4
7
4
0.86
L
The Morrigan
Jord-Yoda23
The Morrigan
1
7
5
0.5
W
Fenrir
KhepriKun
Fenrir
11
3
19
6.83
W
Ah Puch
SylarNM
Ah Puch
5
3
19
4.83
L
Amaterasu
TheOriginalAdon
Amaterasu
3
8
6
0.75
W
Zhong Kui
meowmyballz
Zhong Kui
9
4
17
4.38
L
Janus
zombo439
Janus
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,987
Damage
42,593
65,412
Taken
60,493
52,109
Mitigated
33,693
29,949
Healing
9,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
10,263
651
1,547
2,118
8,726
3,471
1,373
2,860
5,866
42,003
0
W
Kuzenbo
 
Kuzenbo
6,860
2,066
640
4,569
14,288
20,798
426
5,508
8,780
12,537
0
L
11,524
3,529
314
1,334
10,196
4,307
0
7,276
2,920
29,057
0
L
12,987
5,941
1,020
818
11,651
5,023
0
8,180
3,471
0
20,062
L
The Morrigan
Jord-Yoda23
The Morrigan
4,235
938
674
216
8,754
3,214
0
7,031
1,587
10,465
0
W
Fenrir
KhepriKun
Fenrir
13,716
2,585
3,445
10,178
23,538
17,361
538
7,624
15,914
0
18,751
W
Ah Puch
SylarNM
Ah Puch
9,613
692
1,226
995
7,896
2,980
1,500
4,776
3,120
23,829
0
L
Amaterasu
TheOriginalAdon
Amaterasu
5,148
1,837
522
3,411
17,485
16,595
0
10,689
6,796
0
5,887
W
Zhong Kui
meowmyballz
Zhong Kui
15,535
735
1,628
3,603
10,964
7,499
1,192
3,690
7,274
30,415
0
L
Janus
zombo439
Janus
8,699
1,548
576
780
12,407
4,554
0
8,959
3,448
17,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,275
Gold Earned
42,457
128
Minions Killed
114
0
Camps Cleared
0
1,035,129
Distance Traveled
784,334
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,580
962
58
5
0
200,260
0
W
Kuzenbo
9,798
891
6
1
0
219,038
1
L
Hera
9,485
862
37
3
0
158,559
3
L
Medusa
8,296
754
29
3
0
136,597
0
L
The Morrigan
7,401
673
23
2
0
144,574
0
W
Fenrir
10,876
989
8
1
0
220,543
1
W
Ah Puch
9,470
861
21
2
0
186,864
0
L
Amaterasu
8,392
763
1
0
0
156,911
0
W
Zhong Kui
10,551
959
35
3
0
208,424
0
L
Janus
8,883
808
24
2
0
187,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role