Player Matchup

Chang'e
Chang'e
Diamond V
breathmints
Chang'e
Diamond V
Level 106
God Stats
380W - 414L
1,565 SR
Queue Stats
731W - 807L
2,139 MMR
Party 1
Chaac
Chaac
Platinum V
hellz wingz
Chaac
Platinum V
Level 107
God Stats
94W - 121L
1,591 SR
Queue Stats
413W - 485L
1,660 MMR
Party 1
Hachiman
Hachiman
Platinum I
unrealdookey
Hachiman
Platinum I
Level 120
God Stats
1W - 2L
1,712 SR
Queue Stats
521W - 547L
2,009 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 111
1,623 SR
1,936 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 105
1,596 SR
1,926 MMR
Izanami
Izanami
Gold II
DaerolioN
Izanami
Gold II
Level 156
God Stats
75W - 67L
1,602 SR
Queue Stats
259W - 311L
1,675 MMR
Solo
Athena
Athena
Diamond II
Dekyo
Athena
Diamond II
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
84W - 54L
2,300 MMR
Solo
Hades
Hades
Platinum III
EL_CAPO-ARRIVE
Hades
Platinum III
Level 42
God Stats
26W - 20L
1,686 SR
Queue Stats
33W - 26L
1,801 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
breathmints
Chang'e
19
4 / 4 / 10
15,158
632
18,724
26,973
9,511
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
4 / 4 / 7
14,653
611
15,734
29,908
45,940
Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hachiman
unrealdookey
Hachiman
20
8 / 4 / 5
16,190
675
36,781
20,962
8,290
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
GilgameshSolMorgan Le FayCabrakanAchilles

VS

Bans
TiamatChironSobekRamaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DaerolioN
Izanami
20
4 / 6 / 3
14,758
615
22,332
21,875
10,141
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Athena
Dekyo
Athena
18
3 / 5 / 8
15,903
663
11,054
32,221
51,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
5 / 5 / 4
15,777
657
21,719
28,593
22,495
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
27
16
Kills
12
12
Deaths
16
22
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Izanami
DaerolioN
Izanami
4
6
3
0.92
W
Athena
Dekyo
Athena
3
5
8
1.4
W
5
5
4
1.4
L
Chang'e
breathmints
Chang'e
4
4
10
2.25
L
4
4
7
1.88
L
Hachiman
unrealdookey
Hachiman
8
4
5
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,239
Damage
55,105
77,843
Taken
82,689
63,741
Mitigated
84,356
34,316
Healing
21,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
DaerolioN
Izanami
22,332
14,618
0
1,775
21,875
10,141
2,534
5,351
16,524
0
88,649
W
Athena
Dekyo
Athena
11,054
2,481
0
4,892
32,221
51,720
11
7,278
24,943
20,108
0
W
21,719
717
1,439
13,324
28,593
22,495
535
6,095
22,498
105,857
0
L
Chang'e
breathmints
Chang'e
18,724
1,728
8,714
12,047
26,973
9,511
1,645
9,328
17,645
69,857
0
L
15,734
1,920
0
9,061
29,908
45,940
1,333
12,567
17,341
0
51,507
L
Hachiman
unrealdookey
Hachiman
36,781
15,069
0
4,494
20,962
8,290
1,221
10,878
10,084
0
109,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,001
Gold Earned
46,438
287
Minions Killed
283
0
Camps Cleared
0
1,322,363
Distance Traveled
1,299,997
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,758
615
113
5
0
424,639
2
W
Athena
15,903
663
13
1
0
444,210
5
W
Hades
15,777
657
157
7
0
431,148
5
L
Chang'e
15,158
632
78
3
0
438,903
4
L
Chaac
14,653
611
65
3
0
449,273
0
L
Hachiman
16,190
675
144
6
0
434,187
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role