Player Matchup

Mercury
Mercury
Dorfstecher
Mercury
Level 104
God Stats
10W - 7L
1,485 SR
Queue Stats
163W - 217L
1,345 Elo+
Party 1
Bacchus
Bacchus
GIbByBoNgO
Bacchus
Level 46
God Stats
52W - 53L
1,460 SR
Queue Stats
111W - 134L
1,285 Elo+
Party 1
Olorun
Olorun
porquetkruger
Olorun
Level 27
God Stats
66W - 45L
1,659 SR
Queue Stats
304W - 273L
1,608 Elo+
Solo
Team Averages
Level 59
1,535 SR
1,413 Elo+

VS

Team Averages
Level 14
1,500 SR
1,429 Elo+
Baron Samedi
Baron Samedi
Doublefist2744
Baron Samedi
Level 8
God Stats
2W - 3L
1,500 SR
Queue Stats
16W - 18L
1,500 Elo+
Party 2
Apollo
Apollo
Hazeonator1
Apollo
Level 29
God Stats
4W - 4L
1,500 SR
Queue Stats
166W - 185L
1,413 Elo+
Solo
Cabrakan
Cabrakan
Im ur father236
Cabrakan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Dorfstecher
Mercury
13
3 / 7 / 8
9,724
748
5,205
10,067
3,443
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
GIbByBoNgO
Bacchus
14
3 / 4 / 12
10,624
817
6,455
12,282
15,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
13 / 5 / 4
11,685
899
19,842
13,783
6,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Doublefist2744
Baron Samedi
14
8 / 6 / 5
11,252
866
10,611
13,250
10,864
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Apollo
10
2 / 7 / 4
8,029
618
5,314
9,845
3,796
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cabrakan
13
6 / 6 / 5
10,236
787
8,928
15,677
9,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
30
19
Kills
16
16
Deaths
19
24
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Mercury
Dorfstecher
Mercury
3
7
8
1
L
Baron Samedi
Doublefist2744
Baron Samedi
8
6
5
1.75
W
Bacchus
GIbByBoNgO
Bacchus
3
4
12
2.25
L
Apollo
2
7
4
0.57
L
Cabrakan
6
6
5
1.42
W
13
5
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,502
Damage
24,853
36,132
Taken
38,772
25,071
Mitigated
24,385
6,782
Healing
8,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Dorfstecher
Mercury
5,205
2,396
0
0
10,067
3,443
900
5,566
4,501
0
22,924
L
Baron Samedi
Doublefist2744
Baron Samedi
10,611
415
1,609
3,845
13,250
10,864
481
8,467
4,783
30,274
0
W
Bacchus
GIbByBoNgO
Bacchus
6,455
496
346
1,443
12,282
15,122
297
6,221
6,061
16,855
0
L
Apollo
5,314
1,486
0
766
9,845
3,796
1,504
6,724
3,121
0
18,954
L
Cabrakan
8,928
706
0
2,764
15,677
9,725
229
9,083
6,594
22,835
0
W
19,842
11,927
499
4,494
13,783
6,506
1,321
7,752
6,031
52,623
5,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,033
Gold Earned
29,517
150
Minions Killed
91
0
Camps Cleared
0
705,041
Distance Traveled
596,462
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,724
748
48
4
0
255,905
1
L
Baron Samedi
11,252
866
37
3
0
178,083
0
W
Bacchus
10,624
817
12
1
0
248,071
0
L
Apollo
8,029
618
29
2
0
184,109
2
L
Cabrakan
10,236
787
25
2
0
234,270
5
W
Olorun
11,685
899
90
7
0
201,065
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role