Player Matchup

Serqet
Serqet
RIPJeDixNinjaX
Serqet
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
176W - 194L
1,311 Elo+
Solo
Danzaburou
Danzaburou
bastion_bestial
Danzaburou
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,064 Elo+
Solo
Sun Wukong
Sun Wukong
doublejaayyy7
Sun Wukong
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Persephone
Persephone
euno0o
Persephone
Level 4
God Stats
0W - 1L
1,261 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
frostbite2007
Cthulhu
Level 7
God Stats
1W - 3L
1,477 SR
Queue Stats
6W - 8L
1,394 Elo+
Solo
Team Averages
Level 9
1,448 SR
1,354 Elo+

VS

Team Averages
Level 10
1,392 SR
1,310 Elo+
Zeus
Zeus
Loaded 4 War
Zeus
Level 17
God Stats
4W - 9L
1,427 SR
Queue Stats
192W - 186L
1,400 Elo+
Solo
Danzaburou
Danzaburou
Plorkis-
Danzaburou
Level 8
God Stats
52W - 31L
1,411 SR
Queue Stats
53W - 34L
1,296 Elo+
Solo
Sobek
Sobek
Sholomo
Sobek
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,214 Elo+
Solo
Kukulkan
Kukulkan
jordansharpy
Kukulkan
Level 5
God Stats
3W - 4L
1,376 SR
Queue Stats
3W - 4L
1,405 Elo+
Solo
Bakasura
Bakasura
kaput-94
Bakasura
Level 8
God Stats
2W - 1L
1,244 SR
Queue Stats
9W - 12L
1,233 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 4 / 8
18,758
1,172
21,117
13,417
5,487
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
bastion_bestial
Danzaburou
20
0 / 12 / 7
13,230
827
3,524
18,473
7,177
Sun Wukong
doublejaayyy7
Sun Wukong
20
7 / 4 / 10
15,488
968
17,968
32,405
31,280
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Persephone
euno0o
Persephone
20
3 / 7 / 8
14,275
892
17,716
21,330
6,810
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
20
5 / 12 / 13
15,544
972
18,135
29,105
24,525
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

23

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 6 / 15
18,462
1,154
36,223
17,654
5,960
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Plorkis-
Danzaburou
20
11 / 6 / 13
17,294
1,081
36,351
22,788
8,619
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
Sholomo
Sobek
20
1 / 10 / 16
13,947
872
7,109
22,875
27,806
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
jordansharpy
Kukulkan
19
0 / 1 / 3
12,005
750
3,905
2,705
1,152
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
kaput-94
Bakasura
20
11 / 5 / 18
16,820
1,051
20,917
21,302
9,666
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
104
28
Kills
39
39
Deaths
28
46
Assists
65
Player
Kills
Deaths
Assists
KDA
W
16
6
15
3.92
W
Danzaburou
Plorkis-
Danzaburou
11
6
13
2.92
L
13
4
8
4.25
W
Sobek
Sholomo
Sobek
1
10
16
0.9
L
Danzaburou
bastion_bestial
Danzaburou
0
12
7
0.29
L
Sun Wukong
doublejaayyy7
Sun Wukong
7
4
10
3
L
Persephone
euno0o
Persephone
3
7
8
1
L
Cthulhu
5
12
13
0.96
W
Kukulkan
jordansharpy
Kukulkan
0
1
3
1.5
W
Bakasura
kaput-94
Bakasura
11
5
18
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,460
Damage
104,505
114,730
Taken
87,324
75,279
Mitigated
53,203
3,992
Healing
10,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
36,223
10,593
0
1,744
17,654
5,960
0
5,708
10,718
69,858
0
W
Danzaburou
Plorkis-
Danzaburou
36,351
20,820
0
3,277
22,788
8,619
0
10,706
10,555
0
83,456
L
21,117
5,710
0
641
13,417
5,487
0
6,803
6,614
0
42,538
W
Sobek
Sholomo
Sobek
7,109
1,985
0
1,324
22,875
27,806
0
10,966
11,445
18,964
0
L
Danzaburou
bastion_bestial
Danzaburou
3,524
2,124
0
415
18,473
7,177
0
6,425
11,621
0
10,325
L
Sun Wukong
doublejaayyy7
Sun Wukong
17,968
3,583
0
658
32,405
31,280
0
11,937
20,218
0
42,233
L
Persephone
euno0o
Persephone
17,716
2,595
190
1,754
21,330
6,810
0
7,940
12,893
43,705
0
L
Cthulhu
18,135
2,761
334
0
29,105
24,525
0
14,130
14,950
43,670
0
W
Kukulkan
jordansharpy
Kukulkan
3,905
485
0
0
2,705
1,152
0
569
2,136
10,617
0
W
Bakasura
kaput-94
Bakasura
20,917
17,492
0
4,241
21,302
9,666
0
7,902
12,848
0
33,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,295
Gold Earned
78,528
272
Minions Killed
257
4
Camps Cleared
5
1,357,735
Distance Traveled
1,142,154
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
18,462
1,154
89
6
2
255,902
0
W
Danzaburou
17,294
1,081
100
6
1
281,903
1
L
Serqet
18,758
1,172
62
4
3
253,743
0
W
Sobek
13,947
872
20
1
1
216,194
2
L
Danzaburou
13,230
827
9
1
1
196,718
0
L
Sun Wukong
15,488
968
63
4
0
357,207
0
L
Persephone
14,275
892
71
4
0
278,136
0
L
Cthulhu
15,544
972
67
4
0
271,931
0
W
Kukulkan
12,005
750
22
1
0
99,528
1
W
Bakasura
16,820
1,051
26
2
1
288,627
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role