Player Matchup

Raijin
Raijin
Abystry
Raijin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 23L
1,645 Elo+
Solo
Olorun
Olorun
MaDnEsSPaChY
Olorun
Level 16
God Stats
3W - 4L
1,570 SR
Queue Stats
117W - 107L
1,615 Elo+
Solo
Yemoja
Yemoja
af1ks
Yemoja
Level 7
God Stats
1W - 1L
1,722 SR
Queue Stats
15W - 13L
1,565 Elo+
Solo
Tyr
Tyr
coolcaada
Tyr
Level 28
God Stats
3W - 3L
1,587 SR
Queue Stats
47W - 39L
1,549 Elo+
Solo
Ratatoskr
Ratatoskr
joikajoika
Ratatoskr
Level 27
God Stats
4W - 7L
1,523 SR
Queue Stats
20W - 18L
1,701 Elo+
Solo
Team Averages
Level 21
1,580 SR
1,615 Elo+

VS

Team Averages
Level 20
1,670 SR
1,597 Elo+
Apollo
Apollo
GimpSoda
Apollo
Level 23
God Stats
4W - 5L
1,863 SR
Queue Stats
102W - 81L
1,790 Elo+
Solo
Bacchus
Bacchus
HunnBatz
Bacchus
Level 28
God Stats
18W - 17L
1,582 SR
Queue Stats
152W - 199L
1,467 Elo+
Solo
Kukulkan
Kukulkan
Piofanski
Kukulkan
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Chang'e
Chang'e
RealBadChange
Chang'e
Level 3
God Stats
10W - 6L
1,672 SR
Queue Stats
10W - 6L
1,677 Elo+
Solo
Loki
Loki
timecofe
Loki
Level 23
God Stats
32W - 13L
1,735 SR
Queue Stats
134W - 123L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Abystry
Raijin
16
3 / 7 / 2
10,015
477
8,512
13,535
4,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Olorun
15
1 / 7 / 0
9,044
431
11,017
16,692
5,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Yemoja
af1ks
Yemoja
12
0 / 5 / 3
8,172
389
6,509
15,626
14,023
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
5 / 10 / 1
10,732
511
12,697
24,202
16,211
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ratatoskr
joikajoika
Ratatoskr
14
1 / 12 / 4
9,128
435
7,877
19,025
6,139
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
GimpSoda
Apollo
20
13 / 1 / 9
15,055
717
22,605
23,916
10,610
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
HunnBatz
Bacchus
16
4 / 0 / 15
10,587
504
8,071
14,535
19,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
Piofanski
Kukulkan
16
1 / 3 / 6
10,878
518
3,379
7,362
2,647
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
19
9 / 3 / 10
12,472
594
17,679
18,962
18,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

Loki
18
12 / 4 / 12
12,233
583
14,134
14,028
6,338
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
91
10
Kills
39
41
Deaths
11
10
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Raijin
Abystry
Raijin
3
7
2
0.57
W
Apollo
GimpSoda
Apollo
13
1
9
17.5
W
Bacchus
HunnBatz
Bacchus
4
0
15
11.5
L
Olorun
1
7
0
0.14
W
Kukulkan
Piofanski
Kukulkan
1
3
6
1.33
W
Chang'e
9
3
10
4.67
L
Yemoja
af1ks
Yemoja
0
5
3
0.3
L
5
10
1
0.55
L
Ratatoskr
joikajoika
Ratatoskr
1
12
4
0.25
W
Loki
12
4
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,612
Damage
65,868
89,080
Taken
78,803
46,216
Mitigated
57,635
19,594
Healing
37,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Abystry
Raijin
8,512
758
0
2,162
13,535
4,787
0
4,859
8,528
61,896
0
W
Apollo
GimpSoda
Apollo
22,605
15,794
0
17,174
23,916
10,610
4,896
12,155
11,662
0
167,998
W
Bacchus
HunnBatz
Bacchus
8,071
1,115
743
3,121
14,535
19,812
337
5,525
8,838
20,526
0
L
Olorun
11,017
6,242
525
6,860
16,692
5,056
268
2,418
14,043
67,592
0
W
Kukulkan
Piofanski
Kukulkan
3,379
140
0
695
7,362
2,647
300
1,876
5,420
56,896
0
W
Chang'e
17,679
1,866
1,748
10,123
18,962
18,228
797
1,999
16,937
74,987
0
L
Yemoja
af1ks
Yemoja
6,509
1,461
575
208
15,626
14,023
29
4,571
10,854
25,646
0
L
12,697
1,964
0
7,293
24,202
16,211
0
11,853
11,980
0
65,388
L
Ratatoskr
joikajoika
Ratatoskr
7,877
1,885
0
1,971
19,025
6,139
0
4,288
14,546
0
63,798
W
Loki
14,134
3,487
0
3,501
14,028
6,338
738
5,058
8,793
0
66,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,091
Gold Earned
61,225
490
Minions Killed
596
0
Camps Cleared
0
1,747,759
Distance Traveled
2,000,819
23
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
10,015
477
129
6
0
324,414
7
W
Apollo
15,055
717
233
11
0
403,253
5
W
Bacchus
10,587
504
24
1
0
415,025
11
L
Olorun
9,044
431
122
6
0
363,054
2
W
Kukulkan
10,878
518
131
6
0
375,583
1
W
Chang'e
12,472
594
122
6
0
376,529
2
L
Yemoja
8,172
389
24
1
0
356,141
10
L
Tyr
10,732
511
116
6
0
362,134
0
L
Ratatoskr
9,128
435
99
5
0
342,016
4
W
Loki
12,233
583
86
4
0
430,429
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role