Player Matchup

Ymir
Ymir
AidaNaruto 3
Ymir
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
343W - 345L
1,460 Elo+
Party 1
Cerberus
Cerberus
Goby03
Cerberus
Level 89
God Stats
2W - 2L
1,298 SR
Queue Stats
220W - 230L
1,431 Elo+
Solo
Kukulkan
Kukulkan
Seymur19
Kukulkan
Level 88
God Stats
9W - 8L
1,433 SR
Queue Stats
360W - 354L
1,524 Elo+
Solo
Agni
Agni
TFBx Wolf
Agni
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 58L
1,302 Elo+
Party 1
Achilles
Achilles
kamikazi ace
Achilles
Level 144
God Stats
1W - 2L
1,500 SR
Queue Stats
175W - 182L
1,479 Elo+
Party 1
Team Averages
Level 104
1,446 SR
1,439 Elo+

VS

Team Averages
Level 145
1,465 SR
1,471 Elo+
Merlin
Merlin
Beansack
Merlin
Level 146
God Stats
5W - 7L
1,636 SR
Queue Stats
313W - 313L
1,472 Elo+
Solo
He Bo
He Bo
TaCaZoO
He Bo
Level 160
God Stats
12W - 16L
1,423 SR
Queue Stats
1,621W - 1,649L
1,444 Elo+
Solo
Bastet
Bastet
bashometer
Bastet
Level 154
God Stats
8W - 5L
1,498 SR
Queue Stats
292W - 296L
1,484 Elo+
Solo
Nemesis
Nemesis
iSeeBubbles oO0
Nemesis
Level 109
God Stats
0W - 3L
1,298 SR
Queue Stats
112W - 112L
1,471 Elo+
Solo
Xing Tian
Xing Tian
oKaMi45
Xing Tian
Level 154
God Stats
1W - 4L
1,469 SR
Queue Stats
371W - 379L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 14
10,189
784
8,910
25,068
24,305
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cerberus
Goby03
Cerberus
17
4 / 2 / 14
10,965
843
8,713
18,036
21,496
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
Seymur19
Kukulkan
19
6 / 1 / 12
11,537
887
20,600
6,515
3,473
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Agni
14
3 / 4 / 9
9,422
725
7,867
9,429
4,293
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
kamikazi ace
Achilles
18
5 / 1 / 12
10,452
804
16,177
22,615
23,553
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Beansack
Merlin
16
0 / 6 / 5
8,384
645
16,075
11,602
4,591
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

He Bo
TaCaZoO
He Bo
16
3 / 5 / 2
8,800
677
15,262
12,776
4,733
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
bashometer
Bastet
5
0 / 0 / 0
6,200
477
0
379
111
18
5 / 5 / 4
9,850
758
10,032
25,351
15,669
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Xing Tian
oKaMi45
Xing Tian
16
1 / 6 / 8
8,467
651
9,917
19,166
25,137
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
28
22
Kills
9
11
Deaths
22
61
Assists
19
Player
Kills
Deaths
Assists
KDA
W
4
3
14
3.67
L
Merlin
Beansack
Merlin
0
6
5
0.42
W
Cerberus
Goby03
Cerberus
4
2
14
5.5
W
Kukulkan
Seymur19
Kukulkan
6
1
12
12
W
Agni
3
4
9
1.88
L
He Bo
TaCaZoO
He Bo
3
5
2
0.8
L
Bastet
bashometer
Bastet
0
0
0
0
L
5
5
4
1.4
W
Achilles
kamikazi ace
Achilles
5
1
12
11
L
Xing Tian
oKaMi45
Xing Tian
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,267
Damage
51,286
81,663
Taken
69,274
77,120
Mitigated
50,241
32,101
Healing
22,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,910
1,253
1,228
9,035
25,068
24,305
322
9,840
15,228
18,142
0
L
Merlin
Beansack
Merlin
16,075
934
2,199
1,983
11,602
4,591
0
8,605
2,997
38,765
0
W
Cerberus
Goby03
Cerberus
8,713
649
1,376
5,712
18,036
21,496
955
10,329
7,707
18,442
0
W
Kukulkan
Seymur19
Kukulkan
20,600
736
1,941
1,376
6,515
3,473
1,290
4,070
2,445
52,862
0
W
Agni
7,867
454
226
1,654
9,429
4,293
1,271
4,355
5,074
18,551
0
L
He Bo
TaCaZoO
He Bo
15,262
695
1,372
2,257
12,776
4,733
0
8,355
4,421
25,157
0
L
Bastet
bashometer
Bastet
0
0
0
0
379
111
0
138
241
0
0
L
10,032
2,882
1,450
10,268
25,351
15,669
0
16,924
8,427
0
19,300
W
Achilles
kamikazi ace
Achilles
16,177
3,780
572
8,981
22,615
23,553
442
12,660
9,955
0
24,299
L
Xing Tian
oKaMi45
Xing Tian
9,917
862
1,066
2,017
19,166
25,137
0
12,068
7,098
17,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,565
Gold Earned
41,701
147
Minions Killed
100
0
Camps Cleared
0
1,243,921
Distance Traveled
835,647
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,189
784
11
1
0
240,147
0
L
Merlin
8,384
645
39
3
0
169,172
1
W
Cerberus
10,965
843
19
1
0
248,486
0
W
Kukulkan
11,537
887
89
7
0
264,287
0
W
Agni
9,422
725
14
1
0
216,370
0
L
He Bo
8,800
677
30
2
0
211,979
2
L
Bastet
6,200
477
0
0
0
0
0
L
Nemesis
9,850
758
25
2
0
227,114
0
W
Achilles
10,452
804
14
1
0
274,631
0
L
Xing Tian
8,467
651
6
0
0
227,382
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role