Player Matchup

Ne Zha
Ne Zha
HEMBASSA
Ne Zha
Level 67
God Stats
9W - 9L
1,666 SR
Queue Stats
493W - 520L
1,499 Elo+
Party 1
Erlang Shen
Erlang Shen
Nealium91
Erlang Shen
Level 62
God Stats
3W - 4L
1,079 SR
Queue Stats
369W - 406L
1,346 Elo+
Party 1
Zhong Kui
Zhong Kui
You Were Easy
Zhong Kui
Level 146
God Stats
3W - 1L
1,601 SR
Queue Stats
444W - 485L
1,461 Elo+
Party 1
Team Averages
Level 92
1,448 SR
1,435 Elo+

VS

Team Averages
Level 56
1,499 SR
1,467 Elo+
Nu Wa
Nu Wa
Andra_maria22
Nu Wa
Level 13
God Stats
4W - 4L
1,709 SR
Queue Stats
14W - 9L
1,575 Elo+
Solo
Khepri
Khepri
Puppet_Shadows
Khepri
Level 5
God Stats
0W - 2L
1,281 SR
Queue Stats
1W - 2L
1,420 Elo+
Solo
Chaac
Chaac
fatboylikescake
Chaac
Level 149
God Stats
2W - 2L
1,506 SR
Queue Stats
44W - 56L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
HEMBASSA
Ne Zha
17
11 / 3 / 9
12,515
782
13,555
17,435
7,943
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
Nealium91
Erlang Shen
15
6 / 2 / 15
12,513
782
12,058
22,396
25,930
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Zhong Kui
You Were Easy
Zhong Kui
17
8 / 3 / 11
12,848
803
16,344
20,034
12,839
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 6 / 2
12,017
751
19,525
11,825
4,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 10 / 4
9,933
621
6,642
19,543
17,276
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
1 / 9 / 4
9,436
590
16,318
19,307
26,446
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
18
25
Kills
8
8
Deaths
25
35
Assists
10
Player
Kills
Deaths
Assists
KDA
L
6
6
2
1.17
W
Ne Zha
HEMBASSA
Ne Zha
11
3
9
5.17
W
Erlang Shen
Nealium91
Erlang Shen
6
2
15
6.75
L
1
10
4
0.3
W
Zhong Kui
You Were Easy
Zhong Kui
8
3
11
4.5
L
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,957
Damage
42,485
59,865
Taken
50,675
46,712
Mitigated
48,143
16,398
Healing
9,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,525
6,592
0
2,217
11,825
4,421
1,019
4,297
7,528
51,313
0
W
Ne Zha
HEMBASSA
Ne Zha
13,555
4,837
0
1,320
17,435
7,943
856
6,140
11,295
0
53,864
W
Erlang Shen
Nealium91
Erlang Shen
12,058
6,266
652
3,932
22,396
25,930
116
9,782
12,614
0
35,767
L
6,642
1,911
0
551
19,543
17,276
925
6,984
12,559
21,485
0
W
Zhong Kui
You Were Easy
Zhong Kui
16,344
1,492
711
9,783
20,034
12,839
1,809
10,245
9,789
65,146
0
L
16,318
3,130
218
6,299
19,307
26,446
105
5,063
14,244
0
40,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,876
Gold Earned
31,386
201
Minions Killed
150
0
Camps Cleared
0
841,650
Distance Traveled
785,702
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
12,017
751
67
4
0
245,186
3
W
Ne Zha
12,515
782
71
4
0
297,604
1
W
Erlang Shen
12,513
782
38
2
0
281,451
2
L
Khepri
9,933
621
43
3
0
251,769
2
W
Zhong Kui
12,848
803
92
6
0
262,595
3
L
Chaac
9,436
590
40
3
0
288,747
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role