Player Matchup

Fenrir
Fenrir
KupferWulf
Fenrir
Level 24
God Stats
11W - 13L
1,493 SR
Queue Stats
67W - 53L
1,463 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MAV3RICK0408
Morgan Le Fay
Level 29
God Stats
7W - 12L
1,332 SR
Queue Stats
295W - 377L
1,388 Elo+
Party 1
Hou Yi
Hou Yi
Mk-yacine
Hou Yi
Level 29
God Stats
42W - 46L
1,459 SR
Queue Stats
135W - 140L
1,427 Elo+
Solo
Aphrodite
Aphrodite
UnsecuredOven
Aphrodite
Level 29
God Stats
31W - 48L
1,494 SR
Queue Stats
492W - 567L
1,422 Elo+
Party 1
Scylla
Scylla
leen__o0
Scylla
Level 4
God Stats
2W - 1L
1,584 SR
Queue Stats
2W - 1L
1,568 Elo+
Solo
Team Averages
Level 23
1,473 SR
1,453 Elo+

VS

Team Averages
Level 15
1,457 SR
1,387 Elo+
Loki
Loki
DartGoblinCR
Loki
Level 29
God Stats
8W - 12L
1,487 SR
Queue Stats
165W - 153L
1,555 Elo+
Solo
Medusa
Medusa
Hummerxd
Medusa
Level 23
God Stats
5W - 8L
1,461 SR
Queue Stats
37W - 35L
1,375 Elo+
Solo
Serqet
Serqet
MachadoPower
Serqet
Level 17
God Stats
1W - 4L
1,337 SR
Queue Stats
61W - 71L
1,415 Elo+
Solo
Cthulhu
Cthulhu
doublejaayyy7
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,372 Elo+
Party 2
Persephone
Persephone
euno0o
Persephone
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,216 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
KupferWulf
Fenrir
17
15 / 2 / 4
11,978
570
13,927
15,762
7,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morgan Le Fay
MAV3RICK0408
Morgan Le Fay
16
4 / 1 / 14
10,586
504
9,001
10,588
3,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Mk-yacine
Hou Yi
17
7 / 3 / 2
10,937
521
7,906
16,443
6,020
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
UnsecuredOven
Aphrodite
16
1 / 0 / 16
9,555
455
8,034
7,844
7,876
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Scylla
leen__o0
Scylla
17
9 / 5 / 2
11,537
549
11,147
12,827
3,504
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 7 / 0
10,319
491
11,248
16,712
5,613
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Medusa
Hummerxd
Medusa
18
5 / 7 / 0
11,346
540
11,620
15,491
7,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Serqet
13
0 / 6 / 3
8,136
387
3,839
14,733
4,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
11
0 / 7 / 1
7,644
364
4,942
14,477
10,029
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Persephone
euno0o
Persephone
10
0 / 9 / 1
7,098
338
1,619
10,560
2,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
16
36
Kills
11
11
Deaths
36
38
Assists
5
Player
Kills
Deaths
Assists
KDA
L
6
7
0
0.86
L
Medusa
Hummerxd
Medusa
5
7
0
0.71
W
Fenrir
KupferWulf
Fenrir
15
2
4
8.5
W
Morgan Le Fay
MAV3RICK0408
Morgan Le Fay
4
1
14
11
L
Serqet
0
6
3
0.25
W
Hou Yi
Mk-yacine
Hou Yi
7
3
2
2.67
W
Aphrodite
UnsecuredOven
Aphrodite
1
0
16
9
L
Cthulhu
0
7
1
0.07
L
Persephone
euno0o
Persephone
0
9
1
0.06
W
Scylla
leen__o0
Scylla
9
5
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,015
Damage
33,268
63,464
Taken
71,973
28,343
Mitigated
30,216
26,557
Healing
9,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,248
2,994
0
3,731
16,712
5,613
0
3,591
13,121
0
57,781
L
Medusa
Hummerxd
Medusa
11,620
4,681
0
2,557
15,491
7,078
968
1,965
13,526
0
88,963
W
Fenrir
KupferWulf
Fenrir
13,927
4,758
318
6,153
15,762
7,157
1,820
528
15,024
0
51,208
W
Morgan Le Fay
MAV3RICK0408
Morgan Le Fay
9,001
1,481
397
2,994
10,588
3,786
3,730
2,745
7,141
50,807
0
L
Serqet
3,839
886
0
1,794
14,733
4,802
0
7,961
6,772
0
33,184
W
Hou Yi
Mk-yacine
Hou Yi
7,906
4,263
0
3,346
16,443
6,020
1,494
582
15,861
0
86,646
W
Aphrodite
UnsecuredOven
Aphrodite
8,034
1,399
5,357
5,252
7,844
7,876
1,618
1,530
6,314
47,047
0
L
Cthulhu
4,942
165
109
1,170
14,477
10,029
0
9,566
4,911
18,932
0
L
Persephone
euno0o
Persephone
1,619
117
0
364
10,560
2,694
0
5,162
5,389
19,145
0
W
Scylla
leen__o0
Scylla
11,147
740
0
2,740
12,827
3,504
1,130
1,176
11,477
66,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,593
Gold Earned
44,543
494
Minions Killed
318
0
Camps Cleared
0
1,954,804
Distance Traveled
1,717,962
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,319
491
70
3
0
385,593
0
L
Medusa
11,346
540
138
7
0
306,245
1
W
Fenrir
11,978
570
81
4
0
401,334
0
W
Morgan Le Fay
10,586
504
93
4
0
404,048
2
L
Serqet
8,136
387
55
3
0
411,586
0
W
Hou Yi
10,937
521
111
5
0
364,096
2
W
Aphrodite
9,555
455
99
5
0
407,538
1
L
Cthulhu
7,644
364
20
1
0
314,429
0
L
Persephone
7,098
338
35
2
0
300,109
0
W
Scylla
11,537
549
110
5
0
377,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role