Player Matchup

Hel
Hel
AliceTheRedVixen
Hel
Level 160
God Stats
4W - 2L
1,735 SR
Queue Stats
58W - 29L
1,710 Elo+
Party 1
Rama
Rama
InvacrisRG
Rama
Level 145
God Stats
11W - 1L
1,626 SR
Queue Stats
42W - 16L
1,759 Elo+
Party 1
Cthulhu
Cthulhu
Sebroo
Cthulhu
Level 22
God Stats
1W - 0L
1,648 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Achilles
Achilles
die123Schaufel
Achilles
Level 160
God Stats
6W - 3L
1,673 SR
Queue Stats
94W - 41L
1,764 Elo+
Party 1
Team Averages
Level 122
1,671 SR
1,683 Elo+

VS

Team Averages
Level 54
1,435 SR
1,327 Elo+
Hades
Hades
BetrBitBox1
Hades
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,327 Elo+
Party 2
Hun Batz
Hun Batz
CrySilever
Hun Batz
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,327 Elo+
Party 2
Zeus
Zeus
Drandylator
Zeus
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,327 Elo+
Party 2
Ganesha
Ganesha
oladkifish
Ganesha
Level 26
God Stats
0W - 3L
1,239 SR
Queue Stats
1W - 4L
1,327 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 7
9,573
798
5,640
11,938
4,372
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
7 / 1 / 5
10,883
907
16,643
8,998
3,102
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
Sebroo
Cthulhu
15
4 / 4 / 7
10,148
846
6,531
12,330
10,940
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
17
7 / 2 / 8
11,117
926
14,338
13,919
12,265
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 4
9,075
756
6,128
10,475
5,937
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
CrySilever
Hun Batz
14
3 / 4 / 4
8,984
749
7,788
10,694
7,139
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
3 / 7 / 3
8,743
729
11,882
11,788
4,078
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ganesha
oladkifish
Ganesha
13
2 / 4 / 3
8,063
672
8,353
14,638
13,948
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
25
21
Kills
11
11
Deaths
21
27
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
4
7
1.63
L
3
6
4
0.83
L
Hun Batz
CrySilever
Hun Batz
3
4
4
1.25
L
3
7
3
0.64
W
7
1
5
9.5
W
Cthulhu
Sebroo
Cthulhu
4
4
7
1.88
W
Achilles
7
2
8
5.5
L
Ganesha
oladkifish
Ganesha
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,152
Damage
34,151
47,185
Taken
47,595
30,679
Mitigated
31,102
16,246
Healing
4,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,640
151
3,307
4,634
11,938
4,372
884
8,325
3,613
17,703
0
L
6,128
162
70
1,679
10,475
5,937
0
3,293
7,109
24,815
0
L
Hun Batz
CrySilever
Hun Batz
7,788
2,613
0
500
10,694
7,139
0
2,386
8,308
0
24,262
L
11,882
238
0
1,276
11,788
4,078
0
4,600
6,883
26,839
0
W
16,643
15,092
0
4,685
8,998
3,102
6,702
5,471
3,527
0
57,546
W
Cthulhu
Sebroo
Cthulhu
6,531
560
168
1,324
12,330
10,940
76
7,735
4,595
15,470
0
W
Achilles
14,338
5,850
0
2,128
13,919
12,265
122
5,441
8,478
60
39,425
L
Ganesha
oladkifish
Ganesha
8,353
1,249
0
532
14,638
13,948
0
2,396
11,953
19,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,721
Gold Earned
34,865
185
Minions Killed
140
12
Camps Cleared
8
916,298
Distance Traveled
750,582
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,573
798
29
2
2
229,457
0
L
Hades
9,075
756
48
4
6
179,064
1
L
Hun Batz
8,984
749
48
4
1
203,727
0
L
Zeus
8,743
729
36
3
1
175,561
0
W
Rama
10,883
907
76
6
5
209,917
2
W
Cthulhu
10,148
846
17
1
1
218,395
3
W
Achilles
11,117
926
63
5
4
258,529
2
L
Ganesha
8,063
672
8
1
0
192,230
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role