Player Matchup

Tiamat
Tiamat
BaronGavnon
Tiamat
Level 111
God Stats
81W - 46L
1,678 SR
Queue Stats
776W - 747L
1,584 Elo+
Solo
Sylvanus
Sylvanus
Chananis
Sylvanus
Level 119
God Stats
4W - 3L
1,427 SR
Queue Stats
113W - 95L
1,611 Elo+
Solo
Ymir
Ymir
Foxxyyyy
Ymir
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,845 Elo+
Solo
Heimdallr
Heimdallr
IceDise
Heimdallr
Level 83
God Stats
43W - 29L
1,598 SR
Queue Stats
234W - 195L
1,569 Elo+
Party 1
Tsukuyomi
Tsukuyomi
omppujaska
Tsukuyomi
Level 68
God Stats
5W - 5L
1,399 SR
Queue Stats
458W - 450L
1,517 Elo+
Party 1
Team Averages
Level 97
1,520 SR
1,625 Elo+

VS

Team Averages
Level 124
1,599 SR
1,512 Elo+
Thanatos
Thanatos
 
Thanatos
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
LeDestinDesDieux
Kumbhakarna
Level 128
God Stats
5W - 1L
1,784 SR
Queue Stats
350W - 341L
1,545 Elo+
Party 2
Nu Wa
Nu Wa
Supp0cto
Nu Wa
Level 118
God Stats
28W - 12L
1,712 SR
Queue Stats
401W - 366L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
3 / 1 / 3
6,827
683
5,187
4,800
1,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
Chananis
Sylvanus
10
4 / 0 / 11
6,343
634
4,719
7,472
5,380
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ymir
12
6 / 1 / 1
6,906
691
9,143
9,381
5,003
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
IceDise
Heimdallr
13
8 / 0 / 2
7,616
762
10,790
4,784
1,494
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
omppujaska
Tsukuyomi
9
1 / 4 / 5
5,488
549
2,567
7,473
2,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
3 / 6 / 1
5,571
557
4,273
9,137
3,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
 
Anhur
9
1 / 4 / 1
5,351
535
2,655
7,128
1,180
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
 
Bellona
9
1 / 4 / 0
5,056
506
2,909
8,293
4,683
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kumbhakarna
LeDestinDesDieux
Kumbhakarna
8
0 / 3 / 3
4,828
483
2,073
10,037
2,844
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
Supp0cto
Nu Wa
8
1 / 5 / 4
4,926
493
6,422
6,557
1,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
22
Kills
6
6
Deaths
22
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
6
1
0.58
L
Anhur
 
Anhur
1
4
1
0.38
L
Bellona
 
Bellona
1
4
0
0.25
W
Tiamat
3
1
3
4.5
W
Sylvanus
Chananis
Sylvanus
4
0
11
9.5
W
Ymir
6
1
1
6.5
W
Heimdallr
IceDise
Heimdallr
8
0
2
9
L
Kumbhakarna
LeDestinDesDieux
Kumbhakarna
0
3
3
0.5
L
Nu Wa
Supp0cto
Nu Wa
1
5
4
0.6
W
Tsukuyomi
omppujaska
Tsukuyomi
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,406
Damage
18,332
33,910
Taken
41,152
15,754
Mitigated
13,885
16,082
Healing
10,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
4,273
1,468
0
4,535
9,137
3,458
0
4,978
3,986
0
24,435
L
Anhur
 
Anhur
2,655
1,439
0
1,273
7,128
1,180
0
1,586
5,456
0
15,160
L
Bellona
 
Bellona
2,909
1,459
0
2,518
8,293
4,683
0
5,941
2,352
0
20,516
W
Tiamat
5,187
806
101
1,598
4,800
1,824
81
1,997
2,615
34,594
0
W
Sylvanus
Chananis
Sylvanus
4,719
1,911
1,490
4,495
7,472
5,380
99
2,042
5,354
15,078
0
W
Ymir
9,143
2,237
0
3,503
9,381
5,003
78
1,503
7,808
39,944
0
W
Heimdallr
IceDise
Heimdallr
10,790
6,737
0
2,516
4,784
1,494
165
1,104
3,602
0
54,504
L
Kumbhakarna
LeDestinDesDieux
Kumbhakarna
2,073
530
0
1,741
10,037
2,844
0
3,308
6,635
12,119
0
L
Nu Wa
Supp0cto
Nu Wa
6,422
1,373
0
843
6,557
1,720
0
2,740
3,671
21,650
0
W
Tsukuyomi
omppujaska
Tsukuyomi
2,567
1,067
0
2,379
7,473
2,053
10
1,284
6,036
0
23,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,180
Gold Earned
25,732
324
Minions Killed
193
0
Camps Cleared
0
922,359
Distance Traveled
971,912
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,571
557
47
5
0
204,450
2
L
Anhur
5,351
535
35
4
0
215,691
3
L
Bellona
5,056
506
46
5
0
193,693
4
W
Tiamat
6,827
683
80
8
0
186,893
2
W
Sylvanus
6,343
634
23
2
0
181,844
1
W
Ymir
6,906
691
80
8
0
174,649
1
W
Heimdallr
7,616
762
93
9
0
188,401
5
L
Kumbhakarna
4,828
483
22
2
0
197,033
1
L
Nu Wa
4,926
493
43
4
0
161,045
2
W
Tsukuyomi
5,488
549
48
5
0
190,572
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role