Player Matchup

Xbalanque
Xbalanque
Coruptshadow228
Xbalanque
Level 24
God Stats
0W - 1L
1,192 SR
Queue Stats
68W - 83L
1,233 Elo+
Solo
Agni
Agni
Edgar43morales
Agni
Level 23
God Stats
1W - 5L
1,847 SR
Queue Stats
161W - 268L
1,173 Elo+
Solo
Ymir
Ymir
SID22ACIDmann
Ymir
Level 14
God Stats
1W - 1L
1,719 SR
Queue Stats
52W - 62L
1,334 Elo+
Solo
Team Averages
Level 20
1,586 SR
1,247 Elo+

VS

Team Averages
Level 89
1,470 SR
1,582 Elo+
Danzaburou
Danzaburou
Coombledore
Danzaburou
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
16W - 8L
1,519 Elo+
Party 1
Merlin
Merlin
DarthJarJarBinkx
Merlin
Level 108
God Stats
8W - 3L
1,677 SR
Queue Stats
159W - 99L
1,611 Elo+
Party 1
Odin
Odin
viperstrike1997
Odin
Level 144
God Stats
4W - 1L
1,234 SR
Queue Stats
238W - 124L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Coruptshadow228
Xbalanque
10
0 / 6 / 0
6,869
572
5,046
9,676
2,922
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
1 / 6 / 1
7,129
594
5,395
9,437
2,527
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 4 / 2
7,766
647
2,938
13,158
12,255
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Coombledore
Danzaburou
11
0 / 1 / 7
7,875
656
4,590
4,713
1,577
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
11 / 1 / 4
10,036
836
13,580
8,577
4,148
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
5 / 2 / 6
9,794
816
8,659
11,010
9,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
2
Kills
16
16
Deaths
4
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Coombledore
Danzaburou
0
1
7
3.5
L
Xbalanque
Coruptshadow228
Xbalanque
0
6
0
0
W
11
1
4
13
L
1
6
1
0.25
L
1
4
2
0.5
W
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,379
Damage
26,829
32,271
Taken
24,300
17,704
Mitigated
15,473
3,100
Healing
5,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Coombledore
Danzaburou
4,590
1,634
0
293
4,713
1,577
739
2,592
2,121
0
17,356
L
Xbalanque
Coruptshadow228
Xbalanque
5,046
749
113
379
9,676
2,922
189
4,629
5,047
0
22,671
W
13,580
671
0
3,610
8,577
4,148
985
1,700
6,877
43,350
0
L
5,395
480
448
500
9,437
2,527
0
3,815
5,622
18,540
0
L
2,938
726
0
1,660
13,158
12,255
0
5,136
8,022
12,774
0
W
8,659
2,110
0
1,419
11,010
9,748
332
4,041
6,969
0
23,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,764
Gold Earned
27,705
95
Minions Killed
127
0
Camps Cleared
0
562,155
Distance Traveled
632,458
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,875
656
28
2
0
205,298
0
L
Xbalanque
6,869
572
39
3
0
185,926
2
W
Merlin
10,036
836
71
6
0
205,444
0
L
Agni
7,129
594
33
3
0
197,014
0
L
Ymir
7,766
647
23
2
0
179,215
0
W
Odin
9,794
816
28
2
0
221,716
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role