Player Matchup

Ra
Ra
 
Ra
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
BeastlyDogs
Pele
Level 15
God Stats
1W - 1L
1,581 SR
Queue Stats
1W - 1L
1,168 Elo+
Solo
Ymir
Ymir
Lspp
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,446 Elo+
Solo
Scylla
Scylla
Yechezk
Scylla
Level 28
God Stats
5W - 1L
1,773 SR
Queue Stats
75W - 64L
1,565 Elo+
Solo
Team Averages
Level 19
1,571 SR
1,436 Elo+

VS

Team Averages
Level 11
1,504 SR
1,441 Elo+
Pele
Pele
Drmavel21
Pele
Level 16
God Stats
1W - 3L
1,320 SR
Queue Stats
27W - 28L
1,483 Elo+
Solo
Khepri
Khepri
Frogat
Khepri
Level 3
God Stats
1W - 2L
1,773 SR
Queue Stats
19W - 18L
1,519 Elo+
Party 1
Neith
Neith
Krifrist
Neith
Level 3
God Stats
3W - 5L
1,370 SR
Queue Stats
14W - 20L
1,391 Elo+
Party 1
Medusa
Medusa
WhatBrother
Medusa
Level 26
God Stats
3W - 3L
1,520 SR
Queue Stats
68W - 83L
1,409 Elo+
Party 1
Loki
Loki
fuzionzgamerfan
Loki
Level 7
God Stats
2W - 4L
1,537 SR
Queue Stats
9W - 13L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
17 / 3 / 23
14,591
1,216
27,196
14,251
6,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Baba Yaga
 
Baba Yaga
19
3 / 3 / 20
11,593
966
7,931
7,460
3,359
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
11 / 3 / 25
13,790
1,149
16,261
10,545
5,008
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
Lspp
Ymir
20
4 / 3 / 36
12,987
1,082
12,838
22,386
27,352
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Scylla
Yechezk
Scylla
20
13 / 3 / 19
13,875
1,156
20,556
12,743
5,029
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

182

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
18
12 / 5 / 1
14,549
1,212
23,159
17,159
10,332
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Khepri
Frogat
Khepri
17
0 / 6 / 6
10,587
882
3,863
18,080
23,093
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
Krifrist
Neith
17
0 / 13 / 8
10,892
908
15,765
21,539
8,852
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Medusa
19
3 / 10 / 10
13,338
1,112
18,344
19,187
7,989
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
0 / 14 / 2
9,929
827
1,809
19,644
8,170

Match Insights

Player Kills, Deaths, and Assists

171
Kill Participation
42
48
Kills
15
15
Deaths
48
123
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
17
3
23
9.5
W
Baba Yaga
 
Baba Yaga
3
3
20
4.33
W
11
3
25
7.83
L
Pele
12
5
1
2.5
L
Khepri
Frogat
Khepri
0
6
6
0.5
L
Neith
Krifrist
Neith
0
13
8
0.31
W
Ymir
Lspp
Ymir
4
3
36
7.33
L
Medusa
3
10
10
0.8
W
Scylla
Yechezk
Scylla
13
3
19
7.5
L
0
14
2
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,782
Damage
62,940
67,385
Taken
95,609
47,685
Mitigated
58,436
12,808
Healing
6,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
27,196
2,819
5,508
4,669
14,251
6,937
0
1,157
13,094
57,804
0
W
Baba Yaga
 
Baba Yaga
7,931
378
0
1,530
7,460
3,359
0
120
7,340
17,257
0
W
16,261
5,418
0
881
10,545
5,008
0
140
10,405
0
33,126
L
Pele
23,159
4,252
0
3,646
17,159
10,332
0
11,827
5,138
0
44,053
L
Khepri
Frogat
Khepri
3,863
744
0
0
18,080
23,093
0
12,268
5,665
12,261
0
L
Neith
Krifrist
Neith
15,765
5,261
0
1,704
21,539
8,852
0
17,321
4,026
0
50,111
W
Ymir
Lspp
Ymir
12,838
2,871
0
0
22,386
27,352
0
2,095
20,291
24,206
0
L
Medusa
18,344
7,198
0
650
19,187
7,989
0
16,064
2,980
0
56,525
W
Scylla
Yechezk
Scylla
20,556
2,229
0
220
12,743
5,029
0
351
12,392
45,296
0
L
1,809
342
0
0
19,644
8,170
0
10,251
9,279
0
14,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,836
Gold Earned
59,295
241
Minions Killed
205
4
Camps Cleared
6
1,010,373
Distance Traveled
1,040,242
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
14,591
1,216
91
8
1
234,283
0
W
Baba Yaga
11,593
966
21
2
0
146,703
0
W
Pele
13,790
1,149
48
4
0
223,542
0
L
Pele
14,549
1,212
48
4
3
258,190
1
L
Khepri
10,587
882
7
1
0
208,816
0
L
Neith
10,892
908
54
5
0
177,455
2
W
Ymir
12,987
1,082
17
1
2
197,868
1
L
Medusa
13,338
1,112
79
7
3
206,101
0
W
Scylla
13,875
1,156
64
5
1
207,977
0
L
Loki
9,929
827
17
1
0
189,680
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role