Player Matchup

Mercury
Mercury
 
Mercury
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
 
Sol
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
CODYBANKS8
Ne Zha
Level 106
God Stats
9W - 6L
1,516 SR
Queue Stats
456W - 466L
1,470 Elo+
Solo
Ra
Ra
El_invasor77
Ra
Level 43
God Stats
2W - 4L
1,730 SR
Queue Stats
92W - 109L
1,345 Elo+
Solo
Izanami
Izanami
Gikay-
Izanami
Level 141
God Stats
1W - 1L
1,903 SR
Queue Stats
73W - 81L
1,437 Elo+
Party 1
Team Averages
Level 118
1,630 SR
1,450 Elo+

VS

Team Averages
Level 72
1,558 SR
1,391 Elo+
Olorun
Olorun
ALVARO3804
Olorun
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
158W - 152L
1,429 Elo+
Solo
Mulan
Mulan
Akrhoo
Mulan
Level 23
God Stats
3W - 2L
1,435 SR
Queue Stats
30W - 42L
1,277 Elo+
Party 2
Cabrakan
Cabrakan
akrhoo
Cabrakan
Level 86
God Stats
2W - 0L
1,676 SR
Queue Stats
130W - 135L
1,405 Elo+
Party 2
Neith
Neith
daff74080
Neith
Level 67
God Stats
1W - 0L
1,821 SR
Queue Stats
87W - 86L
1,430 Elo+
Party 2
Tsukuyomi
Tsukuyomi
miros11
Tsukuyomi
Level 87
God Stats
3W - 1L
1,359 SR
Queue Stats
75W - 86L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
9
1 / 3 / 0
5,724
520
2,231
7,438
1,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sol
 
Sol
9
1 / 5 / 0
5,319
484
5,664
7,596
2,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
CODYBANKS8
Ne Zha
7
0 / 4 / 1
4,757
432
1,752
8,900
2,188
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
2 / 5 / 0
5,627
512
3,387
5,737
1,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Gikay-
Izanami
10
0 / 5 / 1
5,857
532
2,765
7,152
2,020
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ALVARO3804
Olorun
12
4 / 1 / 4
7,127
648
5,252
7,034
2,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mulan
Akrhoo
Mulan
12
3 / 2 / 0
7,308
664
3,648
5,685
3,077
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cabrakan
akrhoo
Cabrakan
11
4 / 1 / 4
6,363
578
3,498
5,176
2,363
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Neith
daff74080
Neith
11
2 / 0 / 7
6,289
572
5,166
5,859
1,818
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tsukuyomi
miros11
Tsukuyomi
13
9 / 1 / 4
8,195
745
5,623
6,189
2,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
41
4
Kills
22
22
Deaths
5
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
3
0
0.33
L
Sol
 
Sol
1
5
0
0.2
W
Olorun
ALVARO3804
Olorun
4
1
4
6
W
Mulan
Akrhoo
Mulan
3
2
0
1.5
L
Ne Zha
CODYBANKS8
Ne Zha
0
4
1
0.13
L
2
5
0
0.4
L
Izanami
Gikay-
Izanami
0
5
1
0.1
W
Cabrakan
akrhoo
Cabrakan
4
1
4
6
W
Neith
daff74080
Neith
2
0
7
5.5
W
Tsukuyomi
miros11
Tsukuyomi
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,799
Damage
23,187
36,823
Taken
29,943
9,846
Mitigated
11,900
8,400
Healing
10,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,231
1,014
0
3,048
7,438
1,881
0
1,923
5,453
0
25,384
L
Sol
 
Sol
5,664
2,047
0
2,307
7,596
2,112
988
1,259
6,297
25,821
3,263
W
Olorun
ALVARO3804
Olorun
5,252
2,161
61
2,251
7,034
2,512
753
150
6,884
36,845
0
W
Mulan
Akrhoo
Mulan
3,648
630
0
821
5,685
3,077
934
2,861
2,404
0
35,028
L
Ne Zha
CODYBANKS8
Ne Zha
1,752
194
0
472
8,900
2,188
0
2,821
6,016
0
16,514
L
3,387
137
0
1,097
5,737
1,645
126
0
5,737
21,885
0
L
Izanami
Gikay-
Izanami
2,765
1,247
0
1,476
7,152
2,020
0
2,356
4,570
0
34,140
W
Cabrakan
akrhoo
Cabrakan
3,498
796
0
1,109
5,176
2,363
78
2,559
2,617
11,528
0
W
Neith
daff74080
Neith
5,166
2,033
446
2,921
5,859
1,818
505
2,173
3,686
0
44,836
W
Tsukuyomi
miros11
Tsukuyomi
5,623
1,174
0
2,819
6,189
2,130
227
491
5,658
0
39,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,284
Gold Earned
35,282
254
Minions Killed
335
0
Camps Cleared
0
983,713
Distance Traveled
1,056,932
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,724
520
52
5
0
204,947
2
L
Sol
5,319
484
56
5
0
169,596
1
W
Olorun
7,127
648
68
6
0
199,478
0
W
Mulan
7,308
664
86
8
0
207,203
2
L
Ne Zha
4,757
432
18
2
0
207,165
1
L
Ra
5,627
512
51
5
0
204,402
8
L
Izanami
5,857
532
77
7
0
197,603
0
W
Cabrakan
6,363
578
20
2
0
205,138
1
W
Neith
6,289
572
72
7
0
214,904
0
W
Tsukuyomi
8,195
745
89
8
0
230,209
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role