Player Matchup

Izanami
Izanami
EyedolIDOL
Izanami
Level 8
God Stats
1W - 5L
1,317 SR
Queue Stats
45W - 41L
1,285 Elo+
Party 1
Nemesis
Nemesis
FuegoDrag
Nemesis
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,316 Elo+
Solo
Ra
Ra
Monna189
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,405 Elo+
Solo
Da Ji
Da Ji
Trasch83
Da Ji
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 21L
1,441 Elo+
Solo
Zeus
Zeus
patrik99
Zeus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,365 Elo+
Party 1
Team Averages
Level 8
1,463 SR
1,363 Elo+

VS

Team Averages
Level 11
1,529 SR
1,396 Elo+
Neith
Neith
Ainimei
Neith
Level 16
God Stats
14W - 11L
1,530 SR
Queue Stats
60W - 73L
1,374 Elo+
Party 3
Ymir
Ymir
DoubbleDanger
Ymir
Level 6
God Stats
6W - 2L
1,913 SR
Queue Stats
9W - 10L
1,442 Elo+
Party 2
Poseidon
Poseidon
ineoke
Poseidon
Level 16
God Stats
3W - 6L
1,219 SR
Queue Stats
150W - 157L
1,526 Elo+
Party 3
Cabrakan
Cabrakan
snugglecuddle
Cabrakan
Level 6
God Stats
23W - 22L
1,483 SR
Queue Stats
23W - 24L
1,390 Elo+
Party 2
Da Ji
Da Ji
yezun32
Da Ji
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
163W - 212L
1,247 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
EyedolIDOL
Izanami
20
11 / 9 / 16
14,920
1,243
31,306
23,656
7,560
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
FuegoDrag
Nemesis
20
9 / 16 / 16
14,345
1,195
22,396
27,224
12,443
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
4 / 9 / 21
13,906
1,159
12,820
19,975
7,543
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
Trasch83
Da Ji
20
13 / 13 / 17
14,990
1,249
17,626
25,518
9,384
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zeus
20
3 / 14 / 17
12,677
1,056
14,682
21,686
6,122
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

51

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ainimei
Neith
20
10 / 9 / 28
14,172
1,181
19,366
19,405
9,794
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
9 / 7 / 42
15,304
1,275
14,209
25,962
35,578
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Poseidon
ineoke
Poseidon
20
25 / 7 / 29
18,059
1,505
43,970
18,047
7,827
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cabrakan
snugglecuddle
Cabrakan
20
17 / 6 / 34
16,645
1,387
29,306
29,792
38,507
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Da Ji
yezun32
Da Ji
20
0 / 13 / 23
11,379
948
1,760
19,230
8,409
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
217
40
Kills
61
61
Deaths
42
87
Assists
156
Player
Kills
Deaths
Assists
KDA
W
Neith
Ainimei
Neith
10
9
28
2.67
W
9
7
42
4.29
L
Izanami
EyedolIDOL
Izanami
11
9
16
2.11
L
Nemesis
FuegoDrag
Nemesis
9
16
16
1.06
L
4
9
21
1.61
L
Da Ji
Trasch83
Da Ji
13
13
17
1.65
W
Poseidon
ineoke
Poseidon
25
7
29
5.64
L
Zeus
3
14
17
0.82
W
Cabrakan
snugglecuddle
Cabrakan
17
6
34
5.67
W
Da Ji
yezun32
Da Ji
0
13
23
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,830
Damage
108,611
118,059
Taken
112,436
43,052
Mitigated
100,115
6,316
Healing
6,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Ainimei
Neith
19,366
13,532
0
410
19,405
9,794
0
5,027
14,378
0
41,176
W
14,209
2,600
0
0
25,962
35,578
0
5,978
19,984
20,134
0
L
Izanami
EyedolIDOL
Izanami
31,306
16,877
0
1,254
23,656
7,560
0
19,380
4,276
0
64,359
L
Nemesis
FuegoDrag
Nemesis
22,396
10,242
0
1,780
27,224
12,443
0
16,769
9,236
0
41,711
L
12,820
973
1,529
1,264
19,975
7,543
0
13,373
6,602
35,873
0
L
Da Ji
Trasch83
Da Ji
17,626
4,032
0
230
25,518
9,384
0
19,076
6,442
0
29,154
W
Poseidon
ineoke
Poseidon
43,970
3,606
78
3,621
18,047
7,827
0
4,734
13,313
75,992
0
L
Zeus
14,682
2,784
0
259
21,686
6,122
0
18,887
2,799
42,145
0
W
Cabrakan
snugglecuddle
Cabrakan
29,306
3,452
0
1,983
29,792
38,507
0
8,303
21,489
54,076
0
W
Da Ji
yezun32
Da Ji
1,760
1,540
0
38
19,230
8,409
0
3,460
15,770
0
15,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,838
Gold Earned
75,559
216
Minions Killed
189
6
Camps Cleared
3
1,093,010
Distance Traveled
952,058
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,172
1,181
36
3
0
186,686
0
W
Ymir
15,304
1,275
11
1
0
205,912
1
L
Izanami
14,920
1,243
68
6
1
214,787
1
L
Nemesis
14,345
1,195
20
2
4
243,646
2
L
Ra
13,906
1,159
57
5
0
229,413
0
L
Da Ji
14,990
1,249
20
2
0
221,216
0
W
Poseidon
18,059
1,505
84
7
2
202,444
0
L
Zeus
12,677
1,056
51
4
1
183,948
0
W
Cabrakan
16,645
1,387
38
3
1
207,401
0
W
Da Ji
11,379
948
20
2
0
149,615
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role