Player Matchup

Rama
Rama
 
Rama
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
ShoHakkai
Cerberus
Level 141
God Stats
1W - 0L
1,288 SR
Queue Stats
32W - 21L
1,628 Elo+
Party 1
Arachne
Arachne
jurasic
Arachne
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 6L
1,633 Elo+
Party 1
Janus
Janus
kevk87
Janus
Level 140
God Stats
1W - 0L
1,610 SR
Queue Stats
48W - 28L
1,671 Elo+
Party 1
Team Averages
Level 141
1,475 SR
1,608 Elo+

VS

Team Averages
Level 54
1,449 SR
1,416 Elo+
Loki
Loki
Inesite
Loki
Level 29
God Stats
2W - 5L
1,129 SR
Queue Stats
5W - 11L
1,419 Elo+
Solo
Izanami
Izanami
MaDnEsSPaChY
Izanami
Level 16
God Stats
0W - 1L
1,727 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Miusnik
Xing Tian
Level 102
God Stats
0W - 2L
1,301 SR
Queue Stats
8W - 10L
1,358 Elo+
Solo
Scylla
Scylla
wastaaa
Scylla
Level 70
God Stats
0W - 1L
1,639 SR
Queue Stats
6W - 12L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
7 / 0 / 6
9,575
958
12,448
7,079
2,696
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
ShoHakkai
Cerberus
15
4 / 1 / 9
9,063
906
6,878
10,609
9,584
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Arachne
jurasic
Arachne
14
3 / 0 / 6
8,215
822
5,355
4,072
1,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
kevk87
Janus
15
2 / 1 / 7
8,685
869
8,645
3,850
1,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Inesite
Loki
12
1 / 6 / 0
6,973
697
2,943
7,711
1,921
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
MaDnEsSPaChY
Izanami
13
0 / 2 / 1
7,338
734
7,815
9,171
3,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xing Tian
Miusnik
Xing Tian
12
1 / 5 / 0
7,123
712
3,094
15,634
9,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
wastaaa
Scylla
13
0 / 3 / 0
7,190
719
847
6,001
1,895
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
3
16
Kills
2
2
Deaths
16
28
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
7
0
6
10
L
Loki
Inesite
Loki
1
6
0
0.17
L
Izanami
MaDnEsSPaChY
Izanami
0
2
1
0.25
L
Xing Tian
Miusnik
Xing Tian
1
5
0
0.2
W
Cerberus
ShoHakkai
Cerberus
4
1
9
8.5
W
Arachne
jurasic
Arachne
3
0
6
6
W
Janus
kevk87
Janus
2
1
7
5.5
L
Scylla
wastaaa
Scylla
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,326
Damage
14,699
25,610
Taken
38,517
15,307
Mitigated
17,004
7,151
Healing
4,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
12,448
10,846
0
2,488
7,079
2,696
2,320
470
6,609
0
49,036
L
Loki
Inesite
Loki
2,943
265
0
302
7,711
1,921
0
2,866
4,797
0
16,678
L
Izanami
MaDnEsSPaChY
Izanami
7,815
4,935
0
956
9,171
3,469
0
2,861
6,180
0
36,493
L
Xing Tian
Miusnik
Xing Tian
3,094
426
0
1,884
15,634
9,719
322
5,355
10,059
12,717
0
W
Cerberus
ShoHakkai
Cerberus
6,878
528
210
1,281
10,609
9,584
462
1,258
9,351
21,823
0
W
Arachne
jurasic
Arachne
5,355
3,304
0
1,849
4,072
1,720
456
1,956
2,116
0
13,454
W
Janus
kevk87
Janus
8,645
704
84
1,239
3,850
1,307
483
748
3,102
38,679
0
L
Scylla
wastaaa
Scylla
847
0
122
1,206
6,001
1,895
0
4,176
1,623
20,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,538
Gold Earned
28,624
230
Minions Killed
163
12
Camps Cleared
6
867,697
Distance Traveled
690,247
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,575
958
85
9
3
196,883
1
L
Loki
6,973
697
29
3
2
167,115
3
L
Izanami
7,338
734
66
7
2
180,260
0
L
Xing Tian
7,123
712
24
2
0
164,687
1
W
Cerberus
9,063
906
37
4
2
225,071
1
W
Arachne
8,215
822
26
3
4
244,606
0
W
Janus
8,685
869
82
8
3
201,137
2
L
Scylla
7,190
719
44
4
2
178,185
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role