Player Matchup

Anubis
Anubis
 
Anubis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
Malotai
Artemis
Level 22
God Stats
6W - 3L
1,505 SR
Queue Stats
23W - 21L
1,326 Elo+
Party 1
Cthulhu
Cthulhu
PraZe_Mighty
Cthulhu
Level 6
God Stats
2W - 1L
1,270 SR
Queue Stats
10W - 4L
1,500 Elo+
Party 2
Rama
Rama
ashdathoe
Rama
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
183W - 182L
1,413 Elo+
Solo
Fenrir
Fenrir
xZeroxJoshx
Fenrir
Level 13
God Stats
7W - 7L
1,439 SR
Queue Stats
8W - 10L
1,276 Elo+
Party 1
Team Averages
Level 42
1,443 SR
1,403 Elo+

VS

Team Averages
Level 16
1,489 SR
1,270 Elo+
Da Ji
Da Ji
FaZe_Javi_LLM
Da Ji
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,245 Elo+
Solo
Thor
Thor
Muscles4days
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,169 Elo+
Solo
Hel
Hel
QubeMcgoob
Hel
Level 28
God Stats
34W - 34L
1,511 SR
Queue Stats
238W - 251L
1,358 Elo+
Solo
Medusa
Medusa
Rumbec_Tv
Medusa
Level 12
God Stats
2W - 7L
1,368 SR
Queue Stats
3W - 12L
1,190 Elo+
Solo
Izanami
Izanami
llNezha
Izanami
Level 27
God Stats
35W - 32L
1,564 SR
Queue Stats
73W - 71L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
20
19 / 0 / 7
15,050
684
29,766
22,476
14,403
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
Malotai
Artemis
16
4 / 7 / 16
12,330
560
11,415
13,458
4,834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cthulhu
PraZe_Mighty
Cthulhu
15
2 / 6 / 7
10,551
480
6,888
13,126
8,308
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Rama
17
2 / 1 / 6
11,644
529
4,223
13,074
4,229
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
16
20 / 7 / 6
12,923
587
19,903
20,292
8,350
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 13 / 3
7,894
359
5,940
12,930
5,131
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
0 / 12 / 4
7,240
329
408
12,352
3,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
0 / 5 / 6
9,613
437
6,756
19,896
13,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Rumbec_Tv
Medusa
14
8 / 12 / 3
10,594
482
13,261
23,349
7,846
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
llNezha
Izanami
17
10 / 5 / 0
11,578
526
16,382
18,982
6,494
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
37
47
Kills
21
21
Deaths
47
42
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
19
0
7
22.5
L
3
13
3
0.35
W
Artemis
Malotai
Artemis
4
7
16
1.71
L
0
12
4
0.17
W
Cthulhu
PraZe_Mighty
Cthulhu
2
6
7
0.92
L
0
5
6
0.6
L
Medusa
Rumbec_Tv
Medusa
8
12
3
0.79
W
Rama
2
1
6
5
L
Izanami
llNezha
Izanami
10
5
0
2
W
Fenrir
20
7
6
3.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,195
Damage
42,747
82,426
Taken
87,509
40,124
Mitigated
36,523
34,616
Healing
17,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
29,766
1,253
619
19,573
22,476
14,403
2,021
4,205
18,271
117,709
0
L
5,940
2,273
0
136
12,930
5,131
506
2,736
10,194
0
16,927
W
Artemis
Malotai
Artemis
11,415
5,319
0
1,988
13,458
4,834
3,791
1,314
12,144
0
59,115
L
408
188
0
0
12,352
3,103
0
4,164
8,188
0
4,111
W
Cthulhu
PraZe_Mighty
Cthulhu
6,888
571
43
2,408
13,126
8,308
30
986
12,140
27,124
0
L
6,756
976
3,717
6,826
19,896
13,949
278
13,287
6,609
37,435
0
L
Medusa
Rumbec_Tv
Medusa
13,261
6,040
0
2,234
23,349
7,846
832
7,977
15,372
0
40,227
W
Rama
4,223
3,133
0
5,285
13,074
4,229
2,168
875
12,199
0
103,838
L
Izanami
llNezha
Izanami
16,382
11,827
0
4,181
18,982
6,494
4,014
8,490
10,492
0
80,367
W
Fenrir
19,903
5,826
0
4,700
20,292
8,350
2,047
1,524
18,768
0
49,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,498
Gold Earned
46,919
507
Minions Killed
285
0
Camps Cleared
0
1,911,379
Distance Traveled
1,611,396
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
15,050
684
191
9
0
357,680
0
L
Da Ji
7,894
359
33
2
0
235,667
0
W
Artemis
12,330
560
86
4
0
315,209
0
L
Thor
7,240
329
6
0
0
297,482
0
W
Cthulhu
10,551
480
54
2
0
396,436
2
L
Hel
9,613
437
57
3
0
381,713
1
L
Medusa
10,594
482
60
3
0
318,737
1
W
Rama
11,644
529
103
5
0
428,678
0
L
Izanami
11,578
526
129
6
0
377,797
1
W
Fenrir
12,923
587
73
3
0
413,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role