Player Matchup

Skadi
Skadi
 
Skadi
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
K-9er_03
Anhur
Level 154
God Stats
1W - 1L
1,394 SR
Queue Stats
163W - 183L
1,481 Elo+
Solo
Merlin
Merlin
Noize Of Ra
Merlin
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 52L
1,448 Elo+
Solo
Ganesha
Ganesha
il_BURRITO_Ii
Ganesha
Level 78
God Stats
12W - 7L
1,519 SR
Queue Stats
346W - 377L
1,507 Elo+
Solo
Sol
Sol
xArma V2x
Sol
Level 146
God Stats
4W - 2L
1,601 SR
Queue Stats
301W - 289L
1,446 Elo+
Solo
Team Averages
Level 122
1,503 SR
1,476 Elo+

VS

Team Averages
Level 138
1,379 SR
1,471 Elo+
Discordia
Discordia
BaraCroft
Discordia
Level 126
God Stats
2W - 3L
1,350 SR
Queue Stats
340W - 350L
1,491 Elo+
Solo
Osiris
Osiris
DarkSidesLight
Osiris
Level 150
God Stats
3W - 11L
1,268 SR
Queue Stats
383W - 404L
1,503 Elo+
Solo
Sobek
Sobek
HRGrendel
Sobek
Level 157
God Stats
0W - 4L
1,314 SR
Queue Stats
148W - 135L
1,490 Elo+
Solo
Gilgamesh
Gilgamesh
Ketamine_kingg
Gilgamesh
Level 98
God Stats
10W - 9L
1,596 SR
Queue Stats
748W - 787L
1,482 Elo+
Solo
Susano
Susano
mrgivyoazdabiz86
Susano
Level 160
God Stats
5W - 13L
1,367 SR
Queue Stats
878W - 959L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
18
5 / 4 / 18
11,346
810
13,792
11,949
5,476
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
K-9er_03
Anhur
18
9 / 4 / 13
11,369
812
15,874
14,167
6,683
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
18
6 / 4 / 15
10,936
781
14,601
11,330
5,095
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
18
0 / 1 / 25
10,009
715
6,658
14,891
22,938
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
10 / 3 / 13
12,398
886
23,052
12,213
4,787
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BaraCroft
Discordia
19
6 / 3 / 4
10,686
763
14,593
11,334
4,011
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 7 / 7
9,627
688
7,479
17,520
13,234
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
HRGrendel
Sobek
16
2 / 7 / 6
8,948
639
5,904
25,953
25,683
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
Ketamine_kingg
Gilgamesh
15
4 / 6 / 6
9,258
661
10,145
14,774
10,110
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 7 / 5
9,191
657
14,033
16,181
7,163
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
44
30
Kills
16
16
Deaths
30
84
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
5
4
18
3.5
L
Discordia
BaraCroft
Discordia
6
3
4
2.67
L
2
7
7
0.79
L
Sobek
HRGrendel
Sobek
2
7
6
0.71
W
Anhur
K-9er_03
Anhur
9
4
13
3.88
L
Gilgamesh
Ketamine_kingg
Gilgamesh
4
6
6
1.17
W
Merlin
6
4
15
3.38
W
Ganesha
0
1
25
12.5
L
2
7
5
0.64
W
10
3
13
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,977
Damage
52,154
64,550
Taken
85,762
44,979
Mitigated
60,201
24,637
Healing
21,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
13,792
4,700
1,065
2,800
11,949
5,476
1,923
3,683
8,081
0
32,124
L
Discordia
BaraCroft
Discordia
14,593
369
1,078
1,942
11,334
4,011
0
8,019
3,315
44,336
0
L
7,479
2,408
527
2,145
17,520
13,234
249
8,648
8,872
171
17,511
L
Sobek
HRGrendel
Sobek
5,904
480
1,365
6,770
25,953
25,683
40
11,106
14,847
10,050
0
W
Anhur
K-9er_03
Anhur
15,874
8,331
2,382
3,988
14,167
6,683
785
5,285
8,834
0
26,323
L
Gilgamesh
Ketamine_kingg
Gilgamesh
10,145
1,168
233
667
14,774
10,110
154
7,891
6,883
0
13,129
W
Merlin
14,601
797
791
2,512
11,330
5,095
960
4,472
6,638
32,033
0
W
Ganesha
6,658
44
960
2,480
14,891
22,938
159
3,502
10,782
14,895
0
L
14,033
1,068
2,671
4,163
16,181
7,163
281
8,647
7,534
0
21,528
W
23,052
5,908
1,611
6,048
12,213
4,787
1,855
3,726
8,247
41,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,058
Gold Earned
47,710
155
Minions Killed
122
0
Camps Cleared
0
1,294,502
Distance Traveled
1,193,212
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,346
810
38
3
0
238,954
3
L
Discordia
10,686
763
65
5
0
276,954
3
L
Osiris
9,627
688
21
2
0
202,698
0
L
Sobek
8,948
639
10
1
0
238,986
3
W
Anhur
11,369
812
25
2
0
243,981
1
L
Gilgamesh
9,258
661
7
1
0
224,609
0
W
Merlin
10,936
781
45
3
0
275,902
0
W
Ganesha
10,009
715
1
0
0
265,698
2
L
Susano
9,191
657
19
1
0
249,965
3
W
Sol
12,398
886
46
3
0
269,967
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role