Player Matchup

Hun Batz
Hun Batz
BobLeeSwahgger
Hun Batz
Level 29
God Stats
2W - 1L
1,316 SR
Queue Stats
113W - 128L
1,418 Elo+
Party 1
Ullr
Ullr
BruderDerNacht13
Ullr
Level 27
God Stats
2W - 1L
1,694 SR
Queue Stats
72W - 48L
1,448 Elo+
Party 2
Khepri
Khepri
Snuhtred
Khepri
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 96L
1,339 Elo+
Solo
Bakasura
Bakasura
stubenfussel373
Bakasura
Level 28
God Stats
35W - 16L
1,612 SR
Queue Stats
66W - 43L
1,427 Elo+
Party 2
Skadi
Skadi
xVLoTeSVx
Skadi
Level 23
God Stats
5W - 5L
1,361 SR
Queue Stats
84W - 88L
1,386 Elo+
Party 1
Team Averages
Level 26
1,497 SR
1,404 Elo+

VS

Team Averages
Level 17
1,547 SR
1,483 Elo+
Baron Samedi
Baron Samedi
OK Boomer9957
Baron Samedi
Level 29
God Stats
60W - 57L
1,556 SR
Queue Stats
118W - 104L
1,459 Elo+
Solo
Heimdallr
Heimdallr
SonOfSol
Heimdallr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 72L
1,467 Elo+
Solo
Ao Kuang
Ao Kuang
aymxn06
Ao Kuang
Level 26
God Stats
13W - 18L
1,398 SR
Queue Stats
152W - 164L
1,277 Elo+
Party 3
Ymir
Ymir
b2b_vale
Ymir
Level 3
God Stats
2W - 3L
1,779 SR
Queue Stats
2W - 3L
1,709 Elo+
Party 3
Thor
Thor
maksimlion
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
12
1 / 2 / 3
7,216
555
2,759
7,818
2,433
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
1 / 1 / 1
6,556
504
3,149
5,628
2,001
Hidden Dagger

Hidden Dagger

+15
Physical Power

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Khepri
Snuhtred
Khepri
7
1 / 2 / 4
6,059
466
2,586
4,017
2,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bakasura
12
3 / 3 / 1
6,892
530
5,554
8,420
3,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Skadi
xVLoTeSVx
Skadi
11
6 / 1 / 1
7,267
559
6,021
4,806
1,515
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
OK Boomer9957
Baron Samedi
13
2 / 2 / 1
7,734
595
4,102
6,391
2,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
SonOfSol
Heimdallr
12
2 / 1 / 3
7,011
539
4,974
5,849
2,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
aymxn06
Ao Kuang
12
4 / 1 / 2
7,416
570
7,299
6,934
2,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
8
0 / 3 / 1
5,780
445
759
6,383
2,616
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

8
1 / 6 / 1
5,516
424
1,213
7,401
2,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
17
12
Kills
9
9
Deaths
13
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
1
2
3
1.25
W
1
1
1
1.5
L
Baron Samedi
OK Boomer9957
Baron Samedi
2
2
1
1.25
W
Khepri
Snuhtred
Khepri
1
2
4
1.5
L
Heimdallr
SonOfSol
Heimdallr
2
1
3
3.5
L
Ao Kuang
aymxn06
Ao Kuang
4
1
2
5
L
Ymir
0
3
1
0.17
L
1
6
1
0.25
W
Bakasura
3
3
1
1.17
W
Skadi
xVLoTeSVx
Skadi
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,069
Damage
18,347
30,689
Taken
32,958
11,547
Mitigated
11,736
7,169
Healing
8,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
2,759
565
0
717
7,818
2,433
0
1,554
6,264
0
44,961
W
3,149
1,370
174
606
5,628
2,001
612
2,018
3,610
0
22,986
L
Baron Samedi
OK Boomer9957
Baron Samedi
4,102
240
553
1,364
6,391
2,451
3,842
368
5,960
52,126
0
W
Khepri
Snuhtred
Khepri
2,586
742
120
908
4,017
2,166
338
2,827
1,190
11,508
0
L
Heimdallr
SonOfSol
Heimdallr
4,974
1,845
357
2,816
5,849
2,570
1,255
0
5,668
0
39,767
L
Ao Kuang
aymxn06
Ao Kuang
7,299
2,325
0
3,198
6,934
2,013
0
364
6,470
39,499
0
L
Ymir
759
243
0
0
6,383
2,616
0
1,020
5,363
12,730
0
L
1,213
89
0
0
7,401
2,086
0
834
6,249
0
6,118
W
Bakasura
5,554
3,853
197
2,458
8,420
3,432
509
2,499
5,921
0
31,641
W
Skadi
xVLoTeSVx
Skadi
6,021
3,431
0
1,989
4,806
1,515
1,802
3,262
1,544
0
33,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,990
Gold Earned
33,457
266
Minions Killed
291
0
Camps Cleared
0
1,255,611
Distance Traveled
1,153,188
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
7,216
555
73
6
0
253,387
0
W
Ullr
6,556
504
42
3
0
294,037
0
L
Baron Samedi
7,734
595
98
8
0
183,410
0
W
Khepri
6,059
466
9
1
0
154,234
3
L
Heimdallr
7,011
539
79
6
0
243,532
3
L
Ao Kuang
7,416
570
72
6
0
289,376
3
L
Ymir
5,780
445
23
2
0
197,987
0
L
Thor
5,516
424
19
1
0
238,883
1
W
Bakasura
6,892
530
92
7
0
326,423
0
W
Skadi
7,267
559
50
4
0
227,530
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role