Player Matchup

Vulcan
Vulcan
Epik1001
Vulcan
Level 25
God Stats
20W - 12L
1,584 SR
Queue Stats
91W - 76L
1,535 Elo+
Party 1
Guan Yu
Guan Yu
FTF_Say
Guan Yu
Level 5
God Stats
3W - 1L
1,611 SR
Queue Stats
3W - 4L
1,370 Elo+
Solo
Medusa
Medusa
HinataSenpaii03
Medusa
Level 25
God Stats
32W - 23L
1,562 SR
Queue Stats
116W - 119L
1,478 Elo+
Party 1
Nemesis
Nemesis
NIlleKillz
Nemesis
Level 16
God Stats
13W - 8L
1,652 SR
Queue Stats
23W - 22L
1,503 Elo+
Party 1
Neith
Neith
chucknatorrr
Neith
Level 29
God Stats
41W - 41L
1,413 SR
Queue Stats
47W - 47L
1,297 Elo+
Solo
Team Averages
Level 20
1,565 SR
1,437 Elo+

VS

Team Averages
Level 15
1,404 SR
1,460 Elo+
Olorun
Olorun
KroshPendosh
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Terra
Terra
Preglumin
Terra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 24L
1,365 Elo+
Solo
Neith
Neith
diagonal-survey7
Neith
Level 27
God Stats
0W - 1L
1,201 SR
Queue Stats
41W - 44L
1,432 Elo+
Solo
Guan Yu
Guan Yu
narikatelrREKOR
Guan Yu
Level 23
God Stats
0W - 3L
1,320 SR
Queue Stats
23W - 26L
1,444 Elo+
Solo
Awilix
Awilix
potted-kitten67
Awilix
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
127W - 162L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Epik1001
Vulcan
16
7 / 2 / 7
10,397
650
12,940
7,729
2,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
FTF_Say
Guan Yu
12
2 / 4 / 8
8,620
539
2,524
11,252
4,946
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
8 / 1 / 8
10,521
658
10,139
8,240
2,735
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
NIlleKillz
Nemesis
15
5 / 1 / 9
9,955
622
7,476
13,854
8,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
5 / 2 / 4
10,515
657
6,769
8,482
3,135
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
9
0 / 7 / 1
6,067
379
1,788
9,594
3,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Terra
Preglumin
Terra
8
2 / 2 / 5
7,093
443
4,407
9,818
8,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 5 / 1
6,934
433
4,917
6,440
2,051
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
4 / 5 / 0
6,995
437
4,581
14,199
10,204
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 8 / 2
7,226
452
5,560
14,363
4,196
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
18
27
Kills
9
10
Deaths
27
36
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Epik1001
Vulcan
7
2
7
5.25
W
Guan Yu
FTF_Say
Guan Yu
2
4
8
1.5
W
8
1
8
12
L
Olorun
0
7
1
0.07
W
Nemesis
NIlleKillz
Nemesis
5
1
9
9.5
L
Terra
Preglumin
Terra
2
2
5
2.25
W
5
2
4
3.5
L
2
5
1
0.5
L
4
5
0
0.8
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,848
Damage
21,253
49,557
Taken
54,414
21,816
Mitigated
28,102
18,210
Healing
9,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Epik1001
Vulcan
12,940
3,044
120
1,952
7,729
2,992
3,095
1,298
6,342
57,331
0
W
Guan Yu
FTF_Say
Guan Yu
2,524
584
1,944
2,906
11,252
4,946
319
1,654
9,423
0
21,755
W
10,139
5,907
570
4,876
8,240
2,735
3,397
1,365
6,830
0
56,292
L
Olorun
1,788
610
0
1,572
9,594
3,374
951
3,394
5,953
21,370
2,752
W
Nemesis
NIlleKillz
Nemesis
7,476
3,635
0
2,522
13,854
8,008
784
2,683
11,128
0
67,691
L
Terra
Preglumin
Terra
4,407
1,353
102
2,196
9,818
8,277
0
1,700
8,089
21,450
0
W
6,769
3,391
0
3,320
8,482
3,135
3,618
1,472
6,720
0
59,733
L
4,917
1,460
0
708
6,440
2,051
216
1,075
5,343
0
30,637
L
4,581
844
0
4,210
14,199
10,204
106
4,411
9,518
0
14,937
L
5,560
2,116
0
500
14,363
4,196
0
1,648
12,571
0
29,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,008
Gold Earned
34,315
418
Minions Killed
205
0
Camps Cleared
0
1,501,243
Distance Traveled
1,250,549
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,397
650
103
6
0
332,865
1
W
Guan Yu
8,620
539
42
3
0
246,445
0
W
Medusa
10,521
658
94
6
0
329,059
0
L
Olorun
6,067
379
44
3
0
201,988
1
W
Nemesis
9,955
622
79
5
0
354,786
2
L
Terra
7,093
443
31
2
0
230,641
2
W
Neith
10,515
657
100
6
0
238,088
0
L
Neith
6,934
433
54
3
0
247,791
3
L
Guan Yu
6,995
437
18
1
0
301,111
2
L
Awilix
7,226
452
58
4
0
269,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role