Player Matchup

Osiris
Osiris
ChromaIVK
Osiris
Level 27
God Stats
16W - 17L
1,856 SR
Queue Stats
208W - 243L
1,358 Elo+
Solo
Cerberus
Cerberus
Estentric
Cerberus
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 12L
1,437 Elo+
Party 2
Nike
Nike
GiXeR2201
Nike
Level 29
God Stats
24W - 13L
1,918 SR
Queue Stats
547W - 470L
1,501 Elo+
Solo
Artemis
Artemis
QuBiieE
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,212 Elo+
Party 2
Ra
Ra
Rootaire
Ra
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,413 Elo+
Solo
Team Averages
Level 17
1,655 SR
1,384 Elo+

VS

Team Averages
Level 30
1,513 SR
1,454 Elo+
Medusa
Medusa
JustKnait
Medusa
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,519 Elo+
Party 1
Anubis
Anubis
RayCore
Anubis
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Th3Executi0ner
Kukulkan
Level 16
God Stats
5W - 3L
1,643 SR
Queue Stats
13W - 14L
1,473 Elo+
Party 1
Set
Set
TheByKu
Set
Level 27
God Stats
4W - 3L
1,421 SR
Queue Stats
31W - 35L
1,362 Elo+
Solo
Guan Yu
Guan Yu
UZUMAKITO
Guan Yu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
ChromaIVK
Osiris
10
1 / 5 / 2
6,733
481
3,687
10,409
5,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
Estentric
Cerberus
8
0 / 5 / 1
5,835
417
1,879
10,234
5,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nike
13
3 / 3 / 0
7,765
555
6,238
11,040
7,294
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artemis
QuBiieE
Artemis
10
1 / 4 / 0
6,252
447
2,701
7,276
1,453
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 9 / 1
5,932
424
3,416
8,804
2,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
JustKnait
Medusa
13
5 / 1 / 5
8,175
584
8,426
5,838
1,974
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
RayCore
Anubis
13
6 / 1 / 6
7,780
556
6,354
7,667
3,730
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
14
9 / 1 / 5
9,211
658
11,618
5,448
1,971
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Set
12
3 / 1 / 6
7,313
522
6,246
10,119
5,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
UZUMAKITO
Guan Yu
11
3 / 1 / 6
6,846
489
3,962
8,951
7,423
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
54
5
Kills
26
26
Deaths
5
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Osiris
ChromaIVK
Osiris
1
5
2
0.4
L
Cerberus
Estentric
Cerberus
0
5
1
0.1
L
Nike
3
3
0
1
W
Medusa
JustKnait
Medusa
5
1
5
7.5
L
Artemis
QuBiieE
Artemis
1
4
0
0.25
W
Anubis
RayCore
Anubis
6
1
6
9
L
0
9
1
0.06
W
Kukulkan
9
1
5
11.5
W
Set
3
1
6
6
W
Guan Yu
UZUMAKITO
Guan Yu
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,921
Damage
36,606
47,763
Taken
38,023
21,791
Mitigated
20,195
7,640
Healing
11,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
ChromaIVK
Osiris
3,687
1,926
0
430
10,409
5,536
0
2,506
7,903
0
39,625
L
Cerberus
Estentric
Cerberus
1,879
64
0
1,745
10,234
5,242
0
3,770
6,464
8,449
0
L
Nike
6,238
799
0
2,845
11,040
7,294
328
4,136
6,904
4,612
38,466
W
Medusa
JustKnait
Medusa
8,426
3,713
299
682
5,838
1,974
1,676
799
5,039
0
51,073
L
Artemis
QuBiieE
Artemis
2,701
1,085
0
1,789
7,276
1,453
0
2,883
4,393
0
26,713
W
Anubis
RayCore
Anubis
6,354
99
141
4,418
7,667
3,730
1,166
1,205
6,417
43,723
0
L
3,416
303
15
816
8,804
2,266
0
4,677
4,127
24,808
0
W
Kukulkan
11,618
856
0
500
5,448
1,971
2,232
1,230
3,895
49,958
0
W
Set
6,246
3,451
0
3,429
10,119
5,097
0
1,562
8,262
0
36,790
W
Guan Yu
UZUMAKITO
Guan Yu
3,962
769
652
1,607
8,951
7,423
350
1,599
6,879
0
25,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,517
Gold Earned
39,325
304
Minions Killed
374
0
Camps Cleared
0
1,177,519
Distance Traveled
1,238,282
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,733
481
70
5
0
256,940
2
L
Cerberus
5,835
417
32
2
0
222,310
0
L
Nike
7,765
555
98
7
0
247,084
3
W
Medusa
8,175
584
104
7
0
257,160
4
L
Artemis
6,252
447
57
4
0
227,022
0
W
Anubis
7,780
556
59
4
0
238,681
3
L
Ra
5,932
424
47
3
0
224,163
0
W
Kukulkan
9,211
658
105
8
0
260,251
4
W
Set
7,313
522
61
4
0
226,425
1
W
Guan Yu
6,846
489
45
3
0
255,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role