Player Matchup

Thoth
Thoth
Fooskito
Thoth
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 17L
1,458 Elo+
Solo
Hachiman
Hachiman
Lizard1928
Hachiman
Level 13
God Stats
2W - 2L
1,693 SR
Queue Stats
15W - 20L
1,340 Elo+
Party 2
Artemis
Artemis
demonil0
Artemis
Level 18
God Stats
25W - 7L
1,491 SR
Queue Stats
208W - 199L
1,272 Elo+
Solo
Merlin
Merlin
Тасир
Merlin
Level 8
God Stats
11W - 15L
1,417 SR
Queue Stats
15W - 20L
1,340 Elo+
Party 2
Da Ji
Da Ji
捣乱分子
Da Ji
Level 29
God Stats
89W - 105L
1,516 SR
Queue Stats
183W - 210L
1,438 Elo+
Solo
Team Averages
Level 17
1,523 SR
1,370 Elo+

VS

Team Averages
Level 18
1,580 SR
1,359 Elo+
Hel
Hel
Capuq
Hel
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,256 Elo+
Solo
Medusa
Medusa
Drumstickchicken
Medusa
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
22W - 38L
1,261 Elo+
Party 1
Sobek
Sobek
FlousPatrous
Sobek
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 36L
1,286 Elo+
Party 1
Thor
Thor
IRaUCry
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo
Discordia
Discordia
NARISU
Discordia
Level 13
God Stats
3W - 3L
1,898 SR
Queue Stats
193W - 198L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Fooskito
Thoth
19
5 / 6 / 22
11,687
1,062
15,913
11,807
4,676
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
Lizard1928
Hachiman
19
7 / 5 / 17
12,062
1,097
14,417
10,986
4,875
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Artemis
demonil0
Artemis
20
16 / 2 / 14
13,641
1,240
31,459
12,533
5,447
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Тасир
Merlin
20
8 / 2 / 21
13,057
1,187
19,812
14,345
6,152
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
9 / 0 / 23
13,703
1,246
10,585
8,283
5,483
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

214

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Capuq
Hel
17
2 / 8 / 8
10,830
985
7,890
18,941
12,300
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 8 / 7
10,287
935
10,100
17,954
7,757
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 12 / 9
11,108
1,010
10,363
26,966
32,494
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thor
IRaUCry
Thor
17
3 / 14 / 6
10,402
946
9,308
21,434
8,500
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
NARISU
Discordia
18
4 / 3 / 10
11,393
1,036
13,994
12,795
7,501
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
55
45
Kills
15
15
Deaths
45
97
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Hel
Capuq
Hel
2
8
8
0.75
L
2
8
7
0.69
L
4
12
9
0.71
W
Thoth
Fooskito
Thoth
5
6
22
2.67
L
Thor
IRaUCry
Thor
3
14
6
0.43
W
Hachiman
Lizard1928
Hachiman
7
5
17
3.1
L
Discordia
NARISU
Discordia
4
3
10
3
W
Artemis
demonil0
Artemis
16
2
14
11.5
W
Merlin
Тасир
Merlin
8
2
21
9.25
W
9
0
23
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,186
Damage
51,655
57,954
Taken
98,090
26,633
Mitigated
68,552
7,433
Healing
4,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
Capuq
Hel
7,890
1,266
1,155
722
18,941
12,300
0
6,558
12,383
27,431
0
L
10,100
3,013
0
679
17,954
7,757
0
2,614
15,340
0
37,133
L
10,363
198
0
1,818
26,966
32,494
0
11,743
15,223
21,076
0
W
Thoth
Fooskito
Thoth
15,913
1,356
0
0
11,807
4,676
0
5,545
6,262
24,196
0
L
Thor
IRaUCry
Thor
9,308
2,144
0
0
21,434
8,500
0
7,760
13,674
0
20,396
W
Hachiman
Lizard1928
Hachiman
14,417
6,934
0
1,504
10,986
4,875
0
7,319
3,667
0
36,113
L
Discordia
NARISU
Discordia
13,994
338
0
0
12,795
7,501
0
7,050
5,745
29,340
0
W
Artemis
demonil0
Artemis
31,459
25,358
0
2,575
12,533
5,447
0
7,574
4,959
0
49,032
W
Merlin
Тасир
Merlin
19,812
963
724
1,092
14,345
6,152
0
7,796
6,549
46,781
0
W
10,585
2,169
346
1,192
8,283
5,483
0
4,013
4,270
0
27,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,150
Gold Earned
54,020
204
Minions Killed
178
10
Camps Cleared
3
958,474
Distance Traveled
1,004,696
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,830
985
48
4
0
182,705
0
L
Medusa
10,287
935
55
5
0
213,184
0
L
Sobek
11,108
1,010
15
1
0
205,319
0
W
Thoth
11,687
1,062
16
1
1
172,153
0
L
Thor
10,402
946
27
2
2
193,819
0
W
Hachiman
12,062
1,097
63
6
0
173,555
0
L
Discordia
11,393
1,036
33
3
1
209,669
2
W
Artemis
13,641
1,240
32
3
3
183,519
0
W
Merlin
13,057
1,187
61
6
0
184,657
0
W
Da Ji
13,703
1,246
32
3
6
244,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role