Player Matchup

Chang'e
Chang'e
Barbarnator
Chang'e
Level 12
God Stats
22W - 16L
1,596 SR
Queue Stats
35W - 27L
1,546 Elo+
Party 1
Discordia
Discordia
Blame Medic
Discordia
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
216W - 230L
1,422 Elo+
Solo
Da Ji
Da Ji
GreckPL
Da Ji
Level 29
God Stats
4W - 1L
1,611 SR
Queue Stats
151W - 120L
1,551 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
J O U IE IL Z
Morgan Le Fay
Level 29
God Stats
17W - 20L
1,370 SR
Queue Stats
61W - 80L
1,367 Elo+
Solo
Kukulkan
Kukulkan
NJgamer18
Kukulkan
Level 13
God Stats
18W - 13L
1,783 SR
Queue Stats
22W - 17L
1,660 Elo+
Party 1
Team Averages
Level 22
1,572 SR
1,509 Elo+

VS

Team Averages
Level 18
1,409 SR
1,457 Elo+
Olorun
Olorun
Fa1se Pr0phet
Olorun
Level 17
God Stats
1W - 2L
1,761 SR
Queue Stats
5W - 5L
1,601 Elo+
Solo
Bellona
Bellona
GhostMeNow
Bellona
Level 28
God Stats
2W - 2L
1,433 SR
Queue Stats
30W - 21L
1,672 Elo+
Solo
Pele
Pele
TYPHAONBLOOD
Pele
Level 7
God Stats
0W - 3L
1,121 SR
Queue Stats
4W - 7L
1,183 Elo+
Solo
Kukulkan
Kukulkan
Zysku52
Kukulkan
Level 25
God Stats
5W - 6L
1,482 SR
Queue Stats
81W - 100L
1,397 Elo+
Solo
Thor
Thor
niewielk1
Thor
Level 12
God Stats
0W - 2L
1,250 SR
Queue Stats
10W - 11L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Barbarnator
Chang'e
20
14 / 4 / 15
14,273
1,098
18,868
15,929
5,854
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Discordia
Blame Medic
Discordia
20
2 / 5 / 21
12,165
936
10,039
11,885
4,700
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Da Ji
GreckPL
Da Ji
20
16 / 6 / 12
15,169
1,167
30,859
18,529
9,023
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Morgan Le Fay
J O U IE IL Z
Morgan Le Fay
20
2 / 3 / 23
13,236
1,018
11,146
15,486
6,435
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kukulkan
NJgamer18
Kukulkan
20
9 / 3 / 18
13,677
1,052
23,031
11,096
4,219
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

115

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 9 / 7
12,471
959
7,251
18,412
13,882
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
GhostMeNow
Bellona
20
12 / 4 / 8
16,567
1,274
23,858
29,874
40,723
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
2 / 15 / 5
11,806
908
7,617
26,754
10,063
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
Zysku52
Kukulkan
20
6 / 6 / 7
14,371
1,105
26,133
16,393
6,369
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
17
0 / 9 / 3
10,678
821
2,497
10,818
4,345
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
51
43
Kills
21
21
Deaths
43
89
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Barbarnator
Chang'e
14
4
15
5.38
W
Discordia
Blame Medic
Discordia
2
5
21
2.5
L
1
9
7
0.5
L
Bellona
GhostMeNow
Bellona
12
4
8
4
W
Da Ji
GreckPL
Da Ji
16
6
12
3.67
W
Morgan Le Fay
J O U IE IL Z
Morgan Le Fay
2
3
23
4.5
W
Kukulkan
NJgamer18
Kukulkan
9
3
18
6
L
2
15
5
0.3
L
Kukulkan
Zysku52
Kukulkan
6
6
7
1.58
L
Thor
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,943
Damage
67,356
72,925
Taken
102,251
30,231
Mitigated
75,382
12,082
Healing
6,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Barbarnator
Chang'e
18,868
226
3,091
5,463
15,929
5,854
0
10,079
5,850
39,904
0
W
Discordia
Blame Medic
Discordia
10,039
709
0
0
11,885
4,700
0
6,400
5,485
21,358
0
L
7,251
3,646
1,863
2,307
18,412
13,882
0
10,748
7,664
26,981
0
L
Bellona
GhostMeNow
Bellona
23,858
5,974
0
737
29,874
40,723
0
19,193
10,681
13,268
46,452
W
Da Ji
GreckPL
Da Ji
30,859
10,449
0
1,545
18,529
9,023
0
8,497
10,032
0
38,471
W
Morgan Le Fay
J O U IE IL Z
Morgan Le Fay
11,146
1,810
154
1,084
15,486
6,435
0
9,552
5,934
40,085
0
W
Kukulkan
NJgamer18
Kukulkan
23,031
2,177
0
745
11,096
4,219
0
6,926
4,170
53,115
0
L
7,617
1,865
0
828
26,754
10,063
0
16,511
10,243
0
23,240
L
Kukulkan
Zysku52
Kukulkan
26,133
1,350
0
684
16,393
6,369
0
8,881
7,512
63,776
0
L
Thor
2,497
731
0
0
10,818
4,345
0
7,751
3,067
0
6,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,520
Gold Earned
65,893
231
Minions Killed
238
6
Camps Cleared
2
1,153,866
Distance Traveled
1,093,865
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
14,273
1,098
57
4
1
250,038
2
W
Discordia
12,165
936
22
2
1
209,124
0
L
Olorun
12,471
959
38
3
2
215,230
1
L
Bellona
16,567
1,274
80
6
0
269,509
0
W
Da Ji
15,169
1,167
9
1
2
200,501
0
W
Morgan Le Fay
13,236
1,018
52
4
1
262,675
7
W
Kukulkan
13,677
1,052
91
7
1
231,528
0
L
Pele
11,806
908
20
2
0
248,017
1
L
Kukulkan
14,371
1,105
96
7
0
253,678
1
L
Thor
10,678
821
4
0
0
107,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role