Player Matchup

Thor
Thor
Lmorty01
Thor
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 60L
1,191 Elo+
Party 1
The Morrigan
The Morrigan
Nashy707
The Morrigan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 40L
1,234 Elo+
Party 1
Terra
Terra
QGMasterCheese
Terra
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,248 Elo+
Party 1
Team Averages
Level 27
1,500 SR
1,224 Elo+

VS

Team Averages
Level 61
1,527 SR
1,381 Elo+
Khepri
Khepri
BloodDesiple
Khepri
Level 105
God Stats
11W - 8L
1,684 SR
Queue Stats
241W - 190L
1,615 Elo+
Solo
Cthulhu
Cthulhu
Gavin514
Cthulhu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,244 Elo+
Solo
Ra
Ra
R1thux
Ra
Level 67
God Stats
0W - 1L
1,396 SR
Queue Stats
81W - 127L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
11
5 / 2 / 2
7,568
757
6,448
7,894
4,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

The Morrigan
Nashy707
The Morrigan
10
2 / 2 / 4
7,196
720
4,495
4,979
1,758
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
0 / 0 / 4
7,079
708
1,562
8,646
6,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
12
2 / 0 / 2
7,841
784
5,344
6,375
7,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
Gavin514
Cthulhu
8
0 / 5 / 3
6,185
619
1,095
8,131
3,322
Ra
10
2 / 3 / 2
7,037
704
8,127
6,729
2,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
11
7
Kills
4
4
Deaths
8
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Khepri
2
0
2
3
L
Cthulhu
Gavin514
Cthulhu
0
5
3
0.3
W
Thor
5
2
2
3
W
The Morrigan
Nashy707
The Morrigan
2
2
4
2
W
0
0
4
2
L
Ra
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,505
Damage
14,566
21,519
Taken
21,235
12,613
Mitigated
12,791
4,501
Healing
3,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
5,344
460
0
1,515
6,375
7,043
310
2,142
3,965
19,144
0
L
Cthulhu
Gavin514
Cthulhu
1,095
66
0
0
8,131
3,322
106
1,816
6,190
7,981
0
W
Thor
6,448
1,964
319
1,247
7,894
4,070
558
5,392
2,238
0
13,936
W
The Morrigan
Nashy707
The Morrigan
4,495
1,299
0
390
4,979
1,758
468
3,503
1,349
25,997
102
W
1,562
471
607
1,938
8,646
6,785
336
4,904
3,366
7,602
0
L
Ra
8,127
727
854
1,201
6,729
2,426
43
1,932
4,375
32,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,843
Gold Earned
21,063
75
Minions Killed
81
0
Camps Cleared
0
533,358
Distance Traveled
530,913
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,841
784
30
3
0
174,930
0
L
Cthulhu
6,185
619
9
1
0
154,360
0
W
Thor
7,568
757
7
1
0
178,562
0
W
The Morrigan
7,196
720
55
6
0
146,316
0
W
Terra
7,079
708
13
1
0
208,480
1
L
Ra
7,037
704
42
4
0
201,623
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role