Player Matchup

Thor
Thor
GFreeK
Thor
Level 8
God Stats
20W - 21L
1,638 SR
Queue Stats
27W - 29L
1,586 Elo+
Solo
Thoth
Thoth
K1ngFr0sty
Thoth
Level 8
God Stats
2W - 6L
1,709 SR
Queue Stats
12W - 17L
1,600 Elo+
Solo
Cthulhu
Cthulhu
QAQAQAQAQAQ
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,287 Elo+
Solo
Anhur
Anhur
TheShakaw
Anhur
Level 21
God Stats
4W - 4L
1,370 SR
Queue Stats
107W - 92L
1,586 Elo+
Solo
Odin
Odin
imgerm
Odin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 80L
1,564 Elo+
Solo
Team Averages
Level 14
1,543 SR
1,525 Elo+

VS

Team Averages
Level 22
1,569 SR
1,569 Elo+
Thor
Thor
 
Thor
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Fudifarts
Raijin
Level 24
God Stats
8W - 7L
1,596 SR
Queue Stats
93W - 85L
1,677 Elo+
Solo
Vamana
Vamana
Mullhollan
Vamana
Level 13
God Stats
2W - 1L
1,636 SR
Queue Stats
49W - 28L
1,660 Elo+
Solo
Chaac
Chaac
ValkrunPC
Chaac
Level 21
God Stats
24W - 12L
1,738 SR
Queue Stats
219W - 220L
1,492 Elo+
Solo
Freya
Freya
ssjsohrab
Freya
Level 26
God Stats
7W - 9L
1,375 SR
Queue Stats
48W - 60L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
GFreeK
Thor
15
3 / 6 / 0
9,153
482
7,062
15,808
5,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thoth
8
0 / 3 / 0
6,055
319
731
3,898
1,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
QAQAQAQAQAQ
Cthulhu
12
1 / 6 / 6
7,951
418
6,018
13,891
10,141
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anhur
TheShakaw
Anhur
14
6 / 7 / 0
8,608
453
11,818
12,893
4,242
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odin
imgerm
Odin
14
1 / 7 / 2
8,632
454
6,579
13,721
12,473
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
2 / 2 / 0
10,143
534
1,239
13,717
4,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Raijin
Fudifarts
Raijin
19
5 / 1 / 5
12,220
643
12,968
10,927
6,218
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
Mullhollan
Vamana
20
13 / 2 / 0
14,532
765
15,477
17,328
18,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chaac
ValkrunPC
Chaac
14
3 / 4 / 8
9,621
506
6,900
15,398
11,249
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Freya
ssjsohrab
Freya
17
5 / 3 / 2
10,870
572
7,702
13,359
4,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
43
11
Kills
28
29
Deaths
12
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
2
2
0
1
W
Raijin
Fudifarts
Raijin
5
1
5
7.5
L
Thor
GFreeK
Thor
3
6
0
0.5
L
Thoth
0
3
0
0
W
Vamana
Mullhollan
Vamana
13
2
0
6.5
L
Cthulhu
QAQAQAQAQAQ
Cthulhu
1
6
6
0.67
L
Anhur
TheShakaw
Anhur
6
7
0
0.86
W
Chaac
ValkrunPC
Chaac
3
4
8
1.75
L
Odin
imgerm
Odin
1
7
2
0.29
W
Freya
ssjsohrab
Freya
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,208
Damage
44,286
60,211
Taken
70,729
33,866
Mitigated
44,996
6,742
Healing
28,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
1,239
338
0
6,077
13,717
4,176
0
1,529
12,188
0
66,131
W
Raijin
Fudifarts
Raijin
12,968
2,342
0
3,083
10,927
6,218
2,723
1,687
9,240
94,061
0
L
Thor
GFreeK
Thor
7,062
1,735
0
910
15,808
5,831
0
5,131
10,677
0
72,245
L
Thoth
731
127
0
120
3,898
1,179
0
2,424
1,474
11,533
0
W
Vamana
Mullhollan
Vamana
15,477
6,311
0
6,758
17,328
18,863
2,187
1,043
16,285
16,580
94,007
L
Cthulhu
QAQAQAQAQAQ
Cthulhu
6,018
1,257
0
1,470
13,891
10,141
0
7,162
6,729
17,325
0
L
Anhur
TheShakaw
Anhur
11,818
6,855
0
3,111
12,893
4,242
0
4,187
8,706
0
52,649
W
Chaac
ValkrunPC
Chaac
6,900
1,057
0
4,679
15,398
11,249
944
2,151
13,247
0
41,752
L
Odin
imgerm
Odin
6,579
1,567
0
1,131
13,721
12,473
0
4,943
8,778
771
39,064
W
Freya
ssjsohrab
Freya
7,702
3,007
0
7,570
13,359
4,490
2,992
1,938
11,421
67,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,399
Gold Earned
57,386
326
Minions Killed
641
0
Camps Cleared
0
1,424,699
Distance Traveled
1,687,434
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,143
534
111
6
0
312,699
1
W
Raijin
12,220
643
158
8
0
333,926
5
L
Thor
9,153
482
120
6
0
349,550
0
L
Thoth
6,055
319
21
1
0
128,128
0
W
Vamana
14,532
765
203
11
0
386,332
1
L
Cthulhu
7,951
418
27
1
0
315,430
1
L
Anhur
8,608
453
86
5
0
298,947
6
W
Chaac
9,621
506
52
3
0
346,473
3
L
Odin
8,632
454
72
4
0
332,644
7
W
Freya
10,870
572
117
6
0
308,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role