Player Matchup

Cerberus
Cerberus
DerGremlin008
Cerberus
Level 82
God Stats
6W - 3L
1,428 SR
Queue Stats
87W - 92L
1,384 Elo+
Solo
Hercules
Hercules
Konfuzius533
Hercules
Level 152
God Stats
7W - 12L
1,327 SR
Queue Stats
214W - 216L
1,510 Elo+
Solo
Ne Zha
Ne Zha
NeYiiiio
Ne Zha
Level 49
God Stats
3W - 2L
1,503 SR
Queue Stats
284W - 278L
1,375 Elo+
Solo
Olorun
Olorun
OcularMule36037
Olorun
Level 105
God Stats
2W - 1L
1,450 SR
Queue Stats
80W - 63L
1,409 Elo+
Solo
Discordia
Discordia
Rivensvane
Discordia
Level 61
God Stats
12W - 11L
1,391 SR
Queue Stats
258W - 266L
1,541 Elo+
Solo
Team Averages
Level 90
1,420 SR
1,444 Elo+

VS

Team Averages
Level 90
1,480 SR
1,430 Elo+
Erlang Shen
Erlang Shen
CR1MS0N7749
Erlang Shen
Level 97
God Stats
3W - 8L
1,436 SR
Queue Stats
137W - 149L
1,483 Elo+
Solo
Izanami
Izanami
ForsakenHorizon9
Izanami
Level 107
God Stats
13W - 16L
1,611 SR
Queue Stats
429W - 441L
1,400 Elo+
Solo
Cabrakan
Cabrakan
Princio89
Cabrakan
Level 67
God Stats
33W - 23L
1,581 SR
Queue Stats
64W - 67L
1,432 Elo+
Solo
Jormungandr
Jormungandr
bamto16391
Jormungandr
Level 90
God Stats
2W - 6L
1,231 SR
Queue Stats
183W - 193L
1,437 Elo+
Party 1
Cthulhu
Cthulhu
kleisslucas415
Cthulhu
Level 89
God Stats
17W - 19L
1,538 SR
Queue Stats
135W - 161L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DerGremlin008
Cerberus
8
2 / 2 / 3
5,594
509
1,627
7,977
3,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
Konfuzius533
Hercules
12
2 / 0 / 1
6,779
616
4,513
6,284
3,296
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ne Zha
NeYiiiio
Ne Zha
12
2 / 1 / 2
6,568
597
3,248
6,801
2,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

10
3 / 1 / 3
6,072
552
6,392
6,492
2,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Discordia
Rivensvane
Discordia
11
0 / 1 / 0
6,100
555
1,340
6,557
2,275
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CR1MS0N7749
Erlang Shen
9
2 / 1 / 0
5,818
529
2,875
6,684
2,726
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
1 / 2 / 1
5,751
523
4,756
4,752
1,075
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
Princio89
Cabrakan
10
0 / 2 / 1
5,539
504
2,820
6,999
3,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jormungandr
bamto16391
Jormungandr
8
1 / 4 / 1
5,245
477
5,488
7,847
4,458
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
1 / 0 / 0
6,275
570
3,689
2,997
2,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
9
Kills
5
5
Deaths
9
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
CR1MS0N7749
Erlang Shen
2
1
0
2
W
Cerberus
DerGremlin008
Cerberus
2
2
3
1.75
L
1
2
1
0.75
W
Hercules
Konfuzius533
Hercules
2
0
1
2.5
W
Ne Zha
NeYiiiio
Ne Zha
2
1
2
3
W
3
1
3
4.5
L
Cabrakan
Princio89
Cabrakan
0
2
1
0.25
W
Discordia
Rivensvane
Discordia
0
1
0
0
L
Jormungandr
bamto16391
Jormungandr
1
4
1
0.38
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,120
Damage
19,628
34,111
Taken
29,279
13,482
Mitigated
14,284
16,004
Healing
5,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
CR1MS0N7749
Erlang Shen
2,875
1,316
0
1,999
6,684
2,726
0
431
6,253
0
31,184
W
Cerberus
DerGremlin008
Cerberus
1,627
0
188
2,933
7,977
3,659
0
1,535
6,284
13,639
0
L
4,756
3,414
0
1,183
4,752
1,075
0
2,132
2,620
0
34,457
W
Hercules
Konfuzius533
Hercules
4,513
789
0
3,030
6,284
3,296
0
2,284
3,752
0
34,057
W
Ne Zha
NeYiiiio
Ne Zha
3,248
1,419
0
2,508
6,801
2,036
0
753
5,982
0
42,520
W
6,392
3,504
537
3,207
6,492
2,216
0
3,011
3,123
32,959
4,312
L
Cabrakan
Princio89
Cabrakan
2,820
416
0
1,250
6,999
3,923
0
0
6,999
22,374
0
W
Discordia
Rivensvane
Discordia
1,340
286
0
3,601
6,557
2,275
408
3,020
2,868
36,588
0
L
Jormungandr
bamto16391
Jormungandr
5,488
1,424
0
750
7,847
4,458
0
4,388
3,459
22,364
0
L
3,689
251
0
665
2,997
2,102
0
1,314
1,683
36,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,113
Gold Earned
28,628
363
Minions Killed
313
0
Camps Cleared
0
1,060,811
Distance Traveled
1,016,821
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,818
529
58
5
0
222,577
3
W
Cerberus
5,594
509
28
3
0
212,156
0
L
Izanami
5,751
523
73
7
0
207,084
2
W
Hercules
6,779
616
82
7
0
220,673
3
W
Ne Zha
6,568
597
95
9
0
255,545
2
W
Olorun
6,072
552
82
7
0
187,303
1
L
Cabrakan
5,539
504
63
6
0
196,841
1
W
Discordia
6,100
555
76
7
0
185,134
4
L
Jormungandr
5,245
477
42
4
0
195,956
0
L
Cthulhu
6,275
570
77
7
0
194,363
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role