Player Matchup

Ra
Ra
Dezzintox
Ra
Level 27
God Stats
1W - 0L
1,847 SR
Queue Stats
3W - 0L
1,798 Elo+
Solo
Bellona
Bellona
Fox Andokai
Bellona
Level 28
God Stats
2W - 4L
1,097 SR
Queue Stats
118W - 163L
1,327 Elo+
Party 2
Chiron
Chiron
Kugare
Chiron
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 173L
1,327 Elo+
Party 2
Ymir
Ymir
denissafar
Ymir
Level 21
God Stats
33W - 36L
1,497 SR
Queue Stats
40W - 50L
1,437 Elo+
Solo
Discordia
Discordia
iiCLOWNin
Discordia
Level 30
God Stats
11W - 17L
1,400 SR
Queue Stats
218W - 259L
1,470 Elo+
Solo
Team Averages
Level 27
1,468 SR
1,472 Elo+

VS

Team Averages
Level 26
1,492 SR
1,437 Elo+
Nemesis
Nemesis
Rookisback
Nemesis
Level 6
God Stats
8W - 11L
1,561 SR
Queue Stats
11W - 15L
1,491 Elo+
Party 1
Zeus
Zeus
WeedS_01590
Zeus
Level 61
God Stats
1W - 3L
1,280 SR
Queue Stats
32W - 49L
1,393 Elo+
Party 1
Odin
Odin
darkillerSK8
Odin
Level 26
God Stats
3W - 3L
1,548 SR
Queue Stats
28W - 44L
1,404 Elo+
Party 1
Ares
Ares
deadlydime
Ares
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Izanami
Izanami
lu-keskylaender
Izanami
Level 24
God Stats
1W - 2L
1,569 SR
Queue Stats
3W - 5L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 2 / 17
14,330
1,433
39,744
17,809
8,986
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Fox Andokai
Bellona
19
13 / 0 / 20
12,883
1,288
16,072
17,336
9,561
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chiron
Kugare
Chiron
19
2 / 2 / 29
11,037
1,104
6,083
11,700
5,704
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 5 / 14
10,715
1,072
9,216
21,559
15,404
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Discordia
iiCLOWNin
Discordia
17
6 / 2 / 16
10,637
1,064
10,921
7,691
3,474
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

247

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Rookisback
Nemesis
16
2 / 9 / 5
9,767
977
8,605
19,603
13,715
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
8 / 6 / 3
12,463
1,246
33,971
14,125
4,906
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
1 / 12 / 8
10,013
1,001
12,974
22,169
12,408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 7 / 8
9,347
935
7,096
15,168
14,309
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
0 / 12 / 6
9,177
918
8,625
20,338
7,200
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
41
46
Kills
11
11
Deaths
46
96
Assists
30
Player
Kills
Deaths
Assists
KDA
W
19
2
17
13.75
W
Bellona
Fox Andokai
Bellona
13
0
20
23
W
Chiron
Kugare
Chiron
2
2
29
8.25
L
Nemesis
Rookisback
Nemesis
2
9
5
0.5
L
8
6
3
1.58
L
1
12
8
0.42
L
0
7
8
0.57
W
6
5
14
2.6
W
Discordia
iiCLOWNin
Discordia
6
2
16
7
L
0
12
6
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,036
Damage
71,271
76,095
Taken
91,403
43,129
Mitigated
52,538
19,061
Healing
3,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
39,744
3,830
2,335
8,620
17,809
8,986
0
8,657
9,094
75,140
0
W
Bellona
Fox Andokai
Bellona
16,072
4,799
31
902
17,336
9,561
0
9,536
7,800
0
32,038
W
Chiron
Kugare
Chiron
6,083
1,900
1,494
2,794
11,700
5,704
0
6,160
5,540
0
13,714
L
Nemesis
Rookisback
Nemesis
8,605
3,301
0
1,420
19,603
13,715
0
12,845
6,758
0
27,256
L
33,971
1,551
353
337
14,125
4,906
0
8,923
5,202
70,703
0
L
12,974
5,707
121
178
22,169
12,408
0
14,242
7,927
0
18,018
L
7,096
416
0
0
15,168
14,309
0
9,545
5,623
14,778
0
W
9,216
2,557
1,012
1,873
21,559
15,404
0
11,541
9,913
18,247
0
W
Discordia
iiCLOWNin
Discordia
10,921
1,503
0
0
7,691
3,474
0
5,173
2,518
21,563
0
L
8,625
4,399
269
716
20,338
7,200
0
14,326
6,012
0
23,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,602
Gold Earned
50,767
192
Minions Killed
152
5
Camps Cleared
4
918,062
Distance Traveled
875,386
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
14,330
1,433
82
8
3
208,490
1
W
Bellona
12,883
1,288
38
4
1
210,195
2
W
Chiron
11,037
1,104
19
2
0
203,299
0
L
Nemesis
9,767
977
28
3
1
181,947
0
L
Zeus
12,463
1,246
70
7
3
194,414
0
L
Odin
10,013
1,001
16
2
0
174,053
0
L
Ares
9,347
935
7
1
0
170,678
0
W
Ymir
10,715
1,072
17
2
0
141,927
0
W
Discordia
10,637
1,064
36
4
1
154,151
0
L
Izanami
9,177
918
31
3
0
154,294
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role