Player Matchup

Vulcan
Vulcan
Epik1001
Vulcan
Level 24
God Stats
20W - 12L
1,625 SR
Queue Stats
91W - 76L
1,563 Elo+
Party 1
Arachne
Arachne
HinataSenpaii03
Arachne
Level 25
God Stats
30W - 28L
1,578 SR
Queue Stats
116W - 119L
1,503 Elo+
Party 1
Rama
Rama
NIlleKillz
Rama
Level 15
God Stats
3W - 2L
1,484 SR
Queue Stats
23W - 22L
1,545 Elo+
Party 1
Scylla
Scylla
SaintViole
Scylla
Level 17
God Stats
9W - 12L
1,500 SR
Queue Stats
282W - 279L
1,399 Elo+
Solo
Khepri
Khepri
killer_974_xtrem
Khepri
Level 26
God Stats
0W - 2L
1,319 SR
Queue Stats
35W - 58L
1,334 Elo+
Solo
Team Averages
Level 21
1,501 SR
1,469 Elo+

VS

Team Averages
Level 37
1,617 SR
1,441 Elo+
Sun Wukong
Sun Wukong
DarkPaladin1000
Sun Wukong
Level 16
God Stats
2W - 5L
1,415 SR
Queue Stats
48W - 57L
1,397 Elo+
Solo
Hades
Hades
EversioLumen
Hades
Level 109
God Stats
49W - 34L
1,604 SR
Queue Stats
103W - 94L
1,475 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MamaMegumin
Morgan Le Fay
Level 25
God Stats
4W - 0L
1,933 SR
Queue Stats
68W - 47L
1,559 Elo+
Solo
Erlang Shen
Erlang Shen
PapaZeebz
Erlang Shen
Level 4
God Stats
2W - 2L
1,431 SR
Queue Stats
24W - 9L
1,240 Elo+
Party 2
Fenrir
Fenrir
Poguiee
Fenrir
Level 29
God Stats
20W - 6L
1,701 SR
Queue Stats
67W - 58L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Epik1001
Vulcan
17
4 / 6 / 4
11,040
480
9,521
11,884
4,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
3 / 13 / 2
10,549
459
11,632
21,856
10,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
0 / 8 / 0
9,217
401
5,020
16,101
4,832
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
SaintViole
Scylla
15
2 / 7 / 2
9,646
419
4,879
13,723
4,676
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
0 / 6 / 2
7,532
327
3,270
13,598
6,662
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DarkPaladin1000
Sun Wukong
17
5 / 0 / 10
11,491
500
6,238
16,705
16,605
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
9 / 7 / 4
12,402
539
15,163
22,222
13,084
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
MamaMegumin
Morgan Le Fay
19
13 / 1 / 8
13,047
567
23,370
11,757
4,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
PapaZeebz
Erlang Shen
18
5 / 0 / 4
12,261
533
5,632
12,777
9,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
Poguiee
Fenrir
20
8 / 2 / 4
13,134
571
8,894
17,620
8,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
70
9
Kills
40
40
Deaths
10
10
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DarkPaladin1000
Sun Wukong
5
0
10
10
L
Vulcan
Epik1001
Vulcan
4
6
4
1
W
9
7
4
1.57
L
3
13
2
0.31
W
Morgan Le Fay
MamaMegumin
Morgan Le Fay
13
1
8
17
L
0
8
0
0
W
Erlang Shen
PapaZeebz
Erlang Shen
5
0
4
7
W
Fenrir
Poguiee
Fenrir
8
2
4
5
L
Scylla
SaintViole
Scylla
2
7
2
0.43
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,322
Damage
59,297
77,162
Taken
81,081
31,847
Mitigated
52,277
15,115
Healing
37,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DarkPaladin1000
Sun Wukong
6,238
1,039
0
5,809
16,705
16,605
105
3,787
12,868
0
56,082
L
Vulcan
Epik1001
Vulcan
9,521
1,456
141
1,409
11,884
4,814
0
6,871
4,753
45,967
0
W
15,163
1,133
334
9,827
22,222
13,084
1,817
7,968
14,014
76,516
0
L
11,632
7,755
20
5,575
21,856
10,863
163
10,761
10,939
0
65,121
W
Morgan Le Fay
MamaMegumin
Morgan Le Fay
23,370
1,789
144
4,694
11,757
4,953
366
3,091
8,650
95,866
0
L
5,020
2,435
0
4,372
16,101
4,832
0
4,268
11,833
0
63,760
W
Erlang Shen
PapaZeebz
Erlang Shen
5,632
3,099
0
8,535
12,777
9,598
606
4,296
8,291
0
53,054
W
Fenrir
Poguiee
Fenrir
8,894
1,711
0
8,113
17,620
8,037
0
4,516
12,972
0
114,829
L
Scylla
SaintViole
Scylla
4,879
340
0
1,900
13,723
4,676
387
6,713
6,870
41,824
0
L
3,270
195
552
1,146
13,598
6,662
46
9,330
4,234
28,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,984
Gold Earned
62,335
406
Minions Killed
601
0
Camps Cleared
0
1,808,004
Distance Traveled
2,234,639
4
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,491
500
83
4
0
437,203
6
L
Vulcan
11,040
480
94
4
0
396,654
2
W
Hades
12,402
539
129
6
0
393,830
5
L
Arachne
10,549
459
98
4
0
381,292
0
W
Morgan Le Fay
13,047
567
122
5
0
442,872
7
L
Rama
9,217
401
108
5
0
380,241
2
W
Erlang Shen
12,261
533
95
4
0
447,377
0
W
Fenrir
13,134
571
172
7
0
513,357
2
L
Scylla
9,646
419
71
3
0
360,378
0
L
Khepri
7,532
327
35
2
0
289,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role