Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Atsiemfets
Hou Yi
Level 119
God Stats
3W - 2L
1,516 SR
Queue Stats
12W - 16L
1,430 Elo+
Party 2
Achilles
Achilles
Chriis-33000
Achilles
Level 83
God Stats
9W - 8L
1,535 SR
Queue Stats
354W - 366L
1,453 Elo+
Solo
Loki
Loki
DankDave18
Loki
Level 98
God Stats
57W - 26L
1,616 SR
Queue Stats
98W - 80L
1,516 Elo+
Solo
Team Averages
Level 110
1,533 SR
1,480 Elo+

VS

Team Averages
Level 84
1,517 SR
1,473 Elo+
Loki
Loki
DONPARKER84
Loki
Level 68
God Stats
7W - 6L
1,506 SR
Queue Stats
40W - 43L
1,460 Elo+
Solo
Sun Wukong
Sun Wukong
DiDiKiZ
Sun Wukong
Level 47
God Stats
24W - 22L
1,574 SR
Queue Stats
416W - 391L
1,422 Elo+
Solo
Ah Puch
Ah Puch
HUNTERZSKILLZ
Ah Puch
Level 112
God Stats
1W - 4L
1,431 SR
Queue Stats
454W - 438L
1,490 Elo+
Party 1
Aphrodite
Aphrodite
ledab42
Aphrodite
Level 104
God Stats
7W - 7L
1,516 SR
Queue Stats
534W - 595L
1,498 Elo+
Solo
Chiron
Chiron
umaru-chanxX
Chiron
Level 87
God Stats
29W - 26L
1,559 SR
Queue Stats
469W - 491L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
0 / 1 / 1
8,101
623
6,531
5,154
1,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
 
Jormungandr
10
0 / 0 / 1
5,688
438
3,383
4,053
3,287
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hou Yi
Atsiemfets
Hou Yi
11
1 / 1 / 3
6,705
516
3,016
5,843
1,681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
Chriis-33000
Achilles
14
4 / 0 / 0
8,025
617
5,208
6,324
6,159
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
5 / 1 / 1
8,079
621
7,102
7,825
2,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 2
6,753
519
1,744
6,984
2,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sun Wukong
DiDiKiZ
Sun Wukong
12
0 / 4 / 0
6,185
476
2,597
9,220
6,455
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Puch
14
2 / 0 / 0
7,507
577
4,538
5,515
2,090
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Aphrodite
ledab42
Aphrodite
9
0 / 3 / 0
5,582
429
1,393
9,265
6,432
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chiron
11
1 / 2 / 0
6,185
476
3,429
6,421
2,240
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
10
Kills
3
3
Deaths
10
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
1
1
0.5
W
Jormungandr
 
Jormungandr
0
0
1
0.5
W
Hou Yi
Atsiemfets
Hou Yi
1
1
3
2.5
W
Achilles
Chriis-33000
Achilles
4
0
0
4
L
0
1
2
1
W
5
1
1
5.5
L
Sun Wukong
DiDiKiZ
Sun Wukong
0
4
0
0
L
Ah Puch
2
0
0
2
L
Aphrodite
ledab42
Aphrodite
0
3
0
0
L
Chiron
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,240
Damage
13,701
29,199
Taken
37,405
15,377
Mitigated
19,336
9,015
Healing
17,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
6,531
1,895
0
1,049
5,154
1,737
0
3,509
1,645
62,939
0
W
Jormungandr
 
Jormungandr
3,383
786
0
714
4,053
3,287
0
696
3,357
20,577
0
W
Hou Yi
Atsiemfets
Hou Yi
3,016
1,101
0
1,974
5,843
1,681
22
679
5,164
0
38,637
W
Achilles
Chriis-33000
Achilles
5,208
779
0
730
6,324
6,159
766
0
6,324
0
44,675
L
1,744
188
0
4,260
6,984
2,119
0
1,058
5,850
0
42,731
W
7,102
2,283
0
4,548
7,825
2,513
0
1,109
6,716
0
52,658
L
Sun Wukong
DiDiKiZ
Sun Wukong
2,597
399
0
1,684
9,220
6,455
18
556
8,596
0
34,091
L
Ah Puch
4,538
11
0
3,831
5,515
2,090
0
3,801
1,590
60,881
0
L
Aphrodite
ledab42
Aphrodite
1,393
337
866
3,663
9,265
6,432
0
2,668
6,521
15,079
0
L
Chiron
3,429
1,619
1,102
1,638
6,421
2,240
0
1,431
4,934
0
38,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,598
Gold Earned
32,212
448
Minions Killed
399
0
Camps Cleared
0
1,291,200
Distance Traveled
1,211,100
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,101
623
139
11
0
239,349
6
W
Jormungandr
5,688
438
42
3
0
255,254
2
W
Hou Yi
6,705
516
77
6
0
241,787
3
W
Achilles
8,025
617
95
7
0
248,686
0
L
Loki
6,753
519
95
7
0
279,100
7
W
Loki
8,079
621
95
7
0
306,124
7
L
Sun Wukong
6,185
476
66
5
0
234,659
1
L
Ah Puch
7,507
577
120
9
0
248,499
1
L
Aphrodite
5,582
429
24
2
0
222,173
3
L
Chiron
6,185
476
94
7
0
226,669
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role