Player Matchup

Neith
Neith
Anubis0297
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,178 Elo+
Party 1
Bacchus
Bacchus
Djusi84
Bacchus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Hades
Hades
FilipS1218537
Hades
Level 7
God Stats
10W - 5L
1,416 SR
Queue Stats
30W - 34L
1,146 Elo+
Party 1
Nu Wa
Nu Wa
heerlen-zuid
Nu Wa
Level 17
God Stats
5W - 4L
1,483 SR
Queue Stats
39W - 26L
1,508 Elo+
Solo
Loki
Loki
ii FuRyZzz
Loki
Level 27
God Stats
12W - 9L
1,541 SR
Queue Stats
45W - 42L
1,457 Elo+
Solo
Team Averages
Level 12
1,488 SR
1,358 Elo+

VS

Team Averages
Level 19
1,350 SR
1,351 Elo+
Izanami
Izanami
BUENTIO
Izanami
Level 29
God Stats
43W - 53L
1,409 SR
Queue Stats
81W - 97L
1,366 Elo+
Solo
Athena
Athena
MantalopeCowGirl
Athena
Level 17
God Stats
37W - 41L
1,505 SR
Queue Stats
245W - 281L
1,438 Elo+
Solo
Cthulhu
Cthulhu
TheDevilsCallX
Cthulhu
Level 18
God Stats
2W - 7L
1,192 SR
Queue Stats
10W - 16L
1,364 Elo+
Solo
Tsukuyomi
Tsukuyomi
X_TAPOKIJI13_X
Tsukuyomi
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 36L
1,211 Elo+
Solo
Hun Batz
Hun Batz
arruga_asumible8
Hun Batz
Level 15
God Stats
0W - 5L
1,143 SR
Queue Stats
26W - 24L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
1 / 4 / 9
8,172
454
7,852
7,786
2,949
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bacchus
Djusi84
Bacchus
12
2 / 3 / 10
9,341
519
3,580
11,933
11,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
8 / 1 / 7
10,372
576
10,678
9,335
5,561
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magic Focus

Magic Focus

+20
Magical Power

19
5 / 2 / 6
12,046
669
15,995
10,018
3,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
8 / 1 / 5
11,436
635
8,307
9,590
3,824
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BUENTIO
Izanami
14
2 / 10 / 1
8,909
495
9,098
14,554
4,338
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

13
3 / 3 / 4
8,127
452
5,737
18,847
14,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
1 / 6 / 1
7,817
434
5,679
13,369
5,098
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
X_TAPOKIJI13_X
Tsukuyomi
6
2 / 5 / 0
5,866
326
2,167
6,266
1,686
11
2 / 0 / 2
7,509
417
2,910
6,303
2,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
18
24
Kills
10
11
Deaths
24
37
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
1
4
9
1.38
L
Izanami
BUENTIO
Izanami
2
10
1
0.25
W
Bacchus
Djusi84
Bacchus
2
3
10
2.33
W
8
1
7
11.5
L
3
3
4
1.67
L
1
6
1
0.25
L
Tsukuyomi
X_TAPOKIJI13_X
Tsukuyomi
2
5
0
0.4
L
2
0
2
3
W
5
2
6
4
W
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,412
Damage
25,591
48,662
Taken
59,339
27,679
Mitigated
27,212
12,425
Healing
6,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
7,852
2,419
0
622
7,786
2,949
2,697
2,745
5,041
0
33,036
L
Izanami
BUENTIO
Izanami
9,098
5,782
0
202
14,554
4,338
440
7,480
6,800
0
62,256
W
Bacchus
Djusi84
Bacchus
3,580
480
0
1,090
11,933
11,455
344
4,503
7,430
10,035
0
W
10,678
1,387
348
4,337
9,335
5,561
2,496
2,409
6,926
39,346
0
L
5,737
1,418
499
2,277
18,847
14,072
0
8,549
10,034
25,635
0
L
5,679
105
450
0
13,369
5,098
348
7,746
5,424
36,946
0
L
Tsukuyomi
X_TAPOKIJI13_X
Tsukuyomi
2,167
631
0
360
6,266
1,686
0
3,322
2,786
0
9,868
L
2,910
575
0
2,985
6,303
2,018
0
2,123
4,042
0
33,875
W
15,995
2,582
0
3,284
10,018
3,890
7,548
1,103
8,915
94,056
0
W
8,307
2,336
0
2,744
9,590
3,824
3,320
656
8,934
0
83,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,367
Gold Earned
38,228
456
Minions Killed
339
0
Camps Cleared
0
1,550,327
Distance Traveled
1,278,252
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,172
454
50
3
0
278,348
1
L
Izanami
8,909
495
132
7
0
274,355
0
W
Bacchus
9,341
519
9
1
0
314,625
0
W
Hades
10,372
576
84
5
0
296,722
1
L
Athena
8,127
452
40
2
0
328,285
3
L
Cthulhu
7,817
434
72
4
0
309,831
0
L
Tsukuyomi
5,866
326
13
1
0
150,609
0
L
Hun Batz
7,509
417
82
5
0
215,172
1
W
Nu Wa
12,046
669
174
10
0
304,039
5
W
Loki
11,436
635
139
8
0
356,593
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role