Player Matchup

Ra
Ra
DarkCommander251
Ra
Level 97
God Stats
10W - 3L
1,653 SR
Queue Stats
340W - 195L
1,560 Elo+
Party 1
Kuzenbo
Kuzenbo
L0tic3
Kuzenbo
Level 11
God Stats
13W - 4L
1,500 SR
Queue Stats
222W - 161L
1,637 Elo+
Party 1
Jing Wei
Jing Wei
cartagina2005
Jing Wei
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,487 Elo+
Solo
Team Averages
Level 38
1,551 SR
1,561 Elo+

VS

Team Averages
Level 60
1,651 SR
1,659 Elo+
Bellona
Bellona
Ramanaka
Bellona
Level 28
God Stats
5W - 1L
1,717 SR
Queue Stats
32W - 27L
1,504 Elo+
Solo
Chang'e
Chang'e
UwUSnuggles
Chang'e
Level 29
God Stats
4W - 0L
1,736 SR
Queue Stats
208W - 120L
1,743 Elo+
Party 2
Hun Batz
Hun Batz
XxKazooiexX
Hun Batz
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
340W - 263L
1,730 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 6 / 0
11,347
756
14,610
11,643
4,646
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
L0tic3
Kuzenbo
14
1 / 3 / 7
10,265
684
6,479
16,210
27,670
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jing Wei
cartagina2005
Jing Wei
12
0 / 10 / 5
8,987
599
5,974
13,416
4,303
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ramanaka
Bellona
15
7 / 1 / 10
11,862
791
9,031
14,043
15,708
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
UwUSnuggles
Chang'e
14
6 / 5 / 10
10,902
727
12,233
18,253
7,000
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
XxKazooiexX
Hun Batz
14
6 / 2 / 9
11,074
738
12,006
14,628
6,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
48
8
Kills
19
19
Deaths
8
12
Assists
29
Player
Kills
Deaths
Assists
KDA
L
7
6
0
1.17
L
Kuzenbo
L0tic3
Kuzenbo
1
3
7
1.5
W
Bellona
Ramanaka
Bellona
7
1
10
12
W
Chang'e
UwUSnuggles
Chang'e
6
5
10
2.2
W
Hun Batz
XxKazooiexX
Hun Batz
6
2
9
5.25
L
Jing Wei
cartagina2005
Jing Wei
0
10
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,063
Damage
33,270
41,269
Taken
46,924
36,619
Mitigated
29,568
4,201
Healing
19,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,610
467
1,483
2,718
11,643
4,646
340
2,422
9,221
84,558
0
L
Kuzenbo
L0tic3
Kuzenbo
6,479
2,904
0
0
16,210
27,670
357
5,359
10,851
16,500
0
W
Bellona
Ramanaka
Bellona
9,031
2,714
0
1,602
14,043
15,708
851
4,484
7,417
0
30,762
W
Chang'e
UwUSnuggles
Chang'e
12,233
1,294
6,371
7,600
18,253
7,000
632
10,121
8,132
46,988
0
W
Hun Batz
XxKazooiexX
Hun Batz
12,006
3,370
0
3,763
14,628
6,860
290
6,484
8,144
0
33,337
L
Jing Wei
cartagina2005
Jing Wei
5,974
4,657
0
0
13,416
4,303
751
4,452
8,964
0
13,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,599
Gold Earned
33,838
163
Minions Killed
150
0
Camps Cleared
0
761,596
Distance Traveled
830,665
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,347
756
134
9
0
275,129
0
L
Kuzenbo
10,265
684
11
1
0
261,297
0
W
Bellona
11,862
791
47
3
0
265,918
1
W
Chang'e
10,902
727
65
4
0
274,319
3
W
Hun Batz
11,074
738
38
3
0
290,428
1
L
Jing Wei
8,987
599
18
1
0
225,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role