Player Matchup

Hades
Hades
BeeGizle24
Hades
Level 14
God Stats
5W - 5L
1,330 SR
Queue Stats
5W - 5L
1,633 Elo+
Solo
Cupid
Cupid
Gkiv
Cupid
Level 25
God Stats
2W - 2L
1,776 SR
Queue Stats
48W - 32L
1,591 Elo+
Party 1
Ratatoskr
Ratatoskr
M869420_BLAZingX
Ratatoskr
Level 28
God Stats
6W - 5L
1,513 SR
Queue Stats
137W - 114L
1,617 Elo+
Party 1
Khepri
Khepri
OsharpkingO
Khepri
Level 24
God Stats
4W - 1L
1,925 SR
Queue Stats
95W - 80L
1,591 Elo+
Party 1
Bellona
Bellona
ROANINJ
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,731 Elo+
Party 1
Team Averages
Level 19
1,609 SR
1,633 Elo+

VS

Team Averages
Level 38
1,504 SR
1,560 Elo+
Da Ji
Da Ji
GodisEternal293
Da Ji
Level 29
God Stats
2W - 1L
1,698 SR
Queue Stats
102W - 108L
1,427 Elo+
Solo
Baron Samedi
Baron Samedi
Marou3n
Baron Samedi
Level 16
God Stats
3W - 6L
1,234 SR
Queue Stats
102W - 143L
1,456 Elo+
Solo
Apollo
Apollo
RickC1337
Apollo
Level 106
God Stats
5W - 4L
1,602 SR
Queue Stats
233W - 194L
1,707 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TheDankDealer
Morgan Le Fay
Level 28
God Stats
11W - 6L
1,484 SR
Queue Stats
54W - 32L
1,610 Elo+
Solo
Chronos
Chronos
noxrhymeswith
Chronos
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,601 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
11
0 / 7 / 1
7,034
440
4,153
13,716
6,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
Gkiv
Cupid
13
8 / 8 / 1
8,744
547
10,225
12,851
4,419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ratatoskr
13
2 / 4 / 1
7,930
496
6,486
11,831
4,294
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Khepri
11
1 / 5 / 5
7,248
453
2,917
15,068
12,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
ROANINJ
Bellona
14
0 / 3 / 0
7,811
488
2,653
9,533
7,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 6
9,369
586
4,887
10,299
4,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Marou3n
Baron Samedi
13
6 / 6 / 5
8,989
562
4,235
10,021
3,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
RickC1337
Apollo
17
6 / 0 / 6
10,392
650
11,770
7,997
2,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morgan Le Fay
TheDankDealer
Morgan Le Fay
16
4 / 0 / 5
9,641
603
10,061
9,545
4,665
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos
15
6 / 3 / 5
9,810
613
16,695
10,878
3,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
54
11
Kills
27
27
Deaths
12
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Hades
0
7
1
0.07
L
Cupid
Gkiv
Cupid
8
8
1
1.06
W
5
3
6
2.67
L
Ratatoskr
2
4
1
0.63
W
Baron Samedi
Marou3n
Baron Samedi
6
6
5
1.42
L
Khepri
1
5
5
0.7
L
Bellona
ROANINJ
Bellona
0
3
0
0
W
Apollo
RickC1337
Apollo
6
0
6
9
W
Morgan Le Fay
TheDankDealer
Morgan Le Fay
4
0
5
6.5
W
Chronos
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,434
Damage
47,648
62,999
Taken
48,740
35,356
Mitigated
18,695
9,331
Healing
14,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
4,153
436
0
1,924
13,716
6,747
592
5,794
7,922
32,539
0
L
Cupid
Gkiv
Cupid
10,225
4,568
451
1,801
12,851
4,419
1,124
7,794
4,883
0
58,511
W
4,887
466
0
882
10,299
4,764
88
688
9,611
0
53,715
L
Ratatoskr
6,486
1,120
0
914
11,831
4,294
0
4,613
7,200
0
53,534
W
Baron Samedi
Marou3n
Baron Samedi
4,235
571
133
1,619
10,021
3,268
189
999
9,022
22,441
0
L
Khepri
2,917
522
0
1,865
15,068
12,196
0
11,023
4,008
14,009
0
L
Bellona
ROANINJ
Bellona
2,653
1,023
0
2,376
9,533
7,700
673
1,538
7,995
0
29,414
W
Apollo
RickC1337
Apollo
11,770
7,079
0
3,342
7,997
2,989
86
972
7,025
0
79,375
W
Morgan Le Fay
TheDankDealer
Morgan Le Fay
10,061
1,827
0
4,744
9,545
4,665
397
3,122
6,423
63,112
0
W
Chronos
16,695
7,530
0
3,873
10,878
3,009
201
1,352
9,526
72,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,767
Gold Earned
48,201
343
Minions Killed
488
0
Camps Cleared
0
1,547,474
Distance Traveled
1,518,220
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,034
440
66
4
0
268,654
0
L
Cupid
8,744
547
90
6
0
285,478
2
W
Da Ji
9,369
586
96
6
0
336,839
2
L
Ratatoskr
7,930
496
93
6
0
354,480
3
W
Baron Samedi
8,989
562
33
2
0
228,847
2
L
Khepri
7,248
453
24
2
0
307,736
5
L
Bellona
7,811
488
70
4
0
331,126
3
W
Apollo
10,392
650
130
8
0
316,626
1
W
Morgan Le Fay
9,641
603
108
7
0
327,002
4
W
Chronos
9,810
613
121
8
0
308,906
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role