Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Captaincape
Kukulkan
Level 100
God Stats
1W - 1L
1,322 SR
Queue Stats
81W - 68L
1,578 Elo+
Solo
Hachiman
Hachiman
granojetecalor
Hachiman
Level 142
God Stats
2W - 0L
1,625 SR
Queue Stats
62W - 63L
1,532 Elo+
Solo
Ares
Ares
randomname321
Ares
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 17L
1,635 Elo+
Solo
Baron Samedi
Baron Samedi
печенькаВтесте
Baron Samedi
Level 155
God Stats
1W - 2L
1,222 SR
Queue Stats
194W - 188L
1,557 Elo+
Solo
Team Averages
Level 119
1,434 SR
1,560 Elo+

VS

Team Averages
Level 131
1,578 SR
1,571 Elo+
Fenrir
Fenrir
 
Fenrir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Turiandor
Ra
Level 127
God Stats
2W - 2L
1,693 SR
Queue Stats
524W - 527L
1,593 Elo+
Solo
Geb
Geb
bbsha
Geb
Level 148
God Stats
3W - 1L
1,876 SR
Queue Stats
189W - 183L
1,596 Elo+
Party 1
Ullr
Ullr
jazzdeath250
Ullr
Level 128
God Stats
0W - 3L
1,322 SR
Queue Stats
61W - 64L
1,584 Elo+
Solo
Artemis
Artemis
jfboards
Artemis
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 133L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
18
6 / 2 / 12
11,191
746
21,661
18,401
24,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Captaincape
Kukulkan
17
1 / 5 / 14
10,489
699
16,249
11,669
7,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
19
4 / 2 / 12
11,374
758
22,474
18,569
11,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

19
5 / 1 / 13
12,192
813
10,132
22,492
34,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
6 / 5 / 13
11,573
772
14,746
18,912
24,619
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
1 / 7 / 12
9,184
612
6,444
25,866
18,246
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
3 / 2 / 10
10,913
728
13,639
10,011
6,075
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Geb
bbsha
Geb
16
0 / 2 / 14
9,308
621
10,635
20,806
20,363
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
5 / 5 / 8
10,366
691
14,907
16,892
8,600
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
jfboards
Artemis
17
6 / 6 / 7
10,572
705
24,190
16,460
8,666
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
66
22
Kills
15
15
Deaths
22
64
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
6
2
12
6
L
Fenrir
 
Fenrir
1
7
12
1
W
Kukulkan
Captaincape
Kukulkan
1
5
14
1.6
L
3
2
10
4
L
Geb
bbsha
Geb
0
2
14
3.5
W
Hachiman
4
2
12
5
L
5
5
8
1.8
L
Artemis
jfboards
Artemis
6
6
7
1.58
W
5
1
13
11.5
W
6
5
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,262
Damage
69,815
90,043
Taken
90,035
102,780
Mitigated
61,950
33,752
Healing
39,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
21,661
3,896
3,209
3,977
18,401
24,892
463
4,526
13,875
383
26,595
L
Fenrir
 
Fenrir
6,444
754
1,723
5,609
25,866
18,246
44
11,324
13,965
0
9,353
W
Kukulkan
Captaincape
Kukulkan
16,249
749
1,212
694
11,669
7,464
1,365
4,147
7,522
48,649
0
L
13,639
891
15,308
4,298
10,011
6,075
321
5,573
4,187
46,160
0
L
Geb
bbsha
Geb
10,635
416
2,415
2,114
20,806
20,363
88
6,976
13,313
16,351
0
W
Hachiman
22,474
13,139
1,401
5,201
18,569
11,443
3,689
4,143
14,426
0
41,891
L
14,907
3,300
710
2,249
16,892
8,600
735
10,239
6,192
0
26,161
L
Artemis
jfboards
Artemis
24,190
10,929
1,660
3,306
16,460
8,666
681
7,378
8,699
0
35,295
W
10,132
294
955
3,593
22,492
34,362
259
5,392
17,100
17,665
0
W
14,746
686
7,398
6,112
18,912
24,619
650
6,066
12,846
30,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,819
Gold Earned
50,343
167
Minions Killed
144
0
Camps Cleared
0
1,438,643
Distance Traveled
1,364,048
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,191
746
25
2
0
307,329
4
L
Fenrir
9,184
612
5
0
0
265,948
1
W
Kukulkan
10,489
699
76
5
0
270,025
0
L
Ra
10,913
728
59
4
0
311,685
0
L
Geb
9,308
621
11
1
0
271,670
1
W
Hachiman
11,374
758
27
2
0
275,393
0
L
Ullr
10,366
691
37
2
0
264,321
2
L
Artemis
10,572
705
32
2
0
250,424
0
W
Ares
12,192
813
13
1
0
325,586
3
W
Baron Samedi
11,573
772
26
2
0
260,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role