Player Matchup

Anubis
Anubis
AsuraKamic
Anubis
Level 14
God Stats
48W - 26L
1,668 SR
Queue Stats
97W - 54L
1,661 Elo+
Solo
Fenrir
Fenrir
Benitrous
Fenrir
Level 8
God Stats
3W - 0L
1,717 SR
Queue Stats
23W - 22L
1,451 Elo+
Party 2
Izanami
Izanami
HardcoreSgt
Izanami
Level 27
God Stats
57W - 54L
1,526 SR
Queue Stats
101W - 113L
1,432 Elo+
Solo
Tiamat
Tiamat
TheFlyGuy214
Tiamat
Level 53
God Stats
1W - 1L
1,447 SR
Queue Stats
96W - 93L
1,461 Elo+
Party 2
Sylvanus
Sylvanus
dirtyjackson
Sylvanus
Level 29
God Stats
4W - 2L
1,500 SR
Queue Stats
44W - 44L
1,476 Elo+
Solo
Team Averages
Level 26
1,572 SR
1,496 Elo+

VS

Team Averages
Level 38
1,560 SR
1,452 Elo+
Sylvanus
Sylvanus
Moobledoob
Sylvanus
Level 11
God Stats
3W - 2L
1,718 SR
Queue Stats
16W - 7L
1,538 Elo+
Party 1
Thor
Thor
Rakan8688
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo
Raijin
Raijin
fisch35
Raijin
Level 151
God Stats
0W - 1L
1,429 SR
Queue Stats
48W - 27L
1,630 Elo+
Party 1
Neith
Neith
heldozer854
Neith
Level 14
God Stats
16W - 20L
1,469 SR
Queue Stats
48W - 59L
1,409 Elo+
Solo
Sun Wukong
Sun Wukong
yezun32
Sun Wukong
Level 8
God Stats
10W - 9L
1,684 SR
Queue Stats
163W - 212L
1,180 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AsuraKamic
Anubis
20
22 / 5 / 18
15,427
1,286
40,520
23,057
12,228
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
Benitrous
Fenrir
20
3 / 12 / 24
13,207
1,101
20,993
24,576
16,517
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
HardcoreSgt
Izanami
20
6 / 8 / 17
13,370
1,114
19,743
18,495
7,646
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
20
16 / 4 / 25
15,830
1,319
34,077
16,168
12,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
dirtyjackson
Sylvanus
20
4 / 2 / 32
15,151
1,263
6,954
16,280
22,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

76

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Moobledoob
Sylvanus
20
2 / 5 / 26
13,730
1,144
9,700
19,082
27,412
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thor
20
0 / 21 / 12
11,200
933
10,019
33,010
9,146
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Raijin
fisch35
Raijin
20
16 / 5 / 11
16,495
1,375
44,531
23,422
7,360
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
10 / 7 / 11
14,364
1,197
24,814
22,980
6,962
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
yezun32
Sun Wukong
20
3 / 13 / 21
13,000
1,083
2,296
31,809
30,382
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

167
Kill Participation
112
51
Kills
31
31
Deaths
51
116
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Anubis
AsuraKamic
Anubis
22
5
18
6.2
W
Fenrir
Benitrous
Fenrir
3
12
24
1.25
W
Izanami
HardcoreSgt
Izanami
6
8
17
1.81
L
Sylvanus
Moobledoob
Sylvanus
2
5
26
3
L
Thor
0
21
12
0.29
W
Tiamat
16
4
25
7.13
W
Sylvanus
dirtyjackson
Sylvanus
4
2
32
10
L
Raijin
fisch35
Raijin
16
5
11
4.3
L
10
7
11
2.21
L
Sun Wukong
yezun32
Sun Wukong
3
13
21
1.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,287
Damage
91,360
98,576
Taken
130,303
71,808
Mitigated
81,262
25,840
Healing
15,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AsuraKamic
Anubis
40,520
2,291
0
10,715
23,057
12,228
0
11,890
11,167
57,751
0
W
Fenrir
Benitrous
Fenrir
20,993
7,566
0
1,048
24,576
16,517
0
10,284
14,292
0
34,561
W
Izanami
HardcoreSgt
Izanami
19,743
15,802
0
993
18,495
7,646
0
11,533
6,962
0
62,904
L
Sylvanus
Moobledoob
Sylvanus
9,700
2,507
3,859
3,729
19,082
27,412
0
10,485
8,597
19,664
0
L
Thor
10,019
2,450
0
0
33,010
9,146
0
22,288
10,722
0
23,112
W
Tiamat
34,077
4,437
0
5,238
16,168
12,743
0
10,493
5,675
62,882
0
W
Sylvanus
dirtyjackson
Sylvanus
6,954
1,474
3,004
4,842
16,280
22,674
0
10,031
6,249
16,238
0
L
Raijin
fisch35
Raijin
44,531
2,173
462
6,404
23,422
7,360
0
15,171
8,251
89,981
0
L
24,814
13,141
0
1,382
22,980
6,962
0
14,965
8,015
0
63,798
L
Sun Wukong
yezun32
Sun Wukong
2,296
2,296
0
150
31,809
30,382
0
18,642
13,167
0
12,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,985
Gold Earned
68,789
239
Minions Killed
239
15
Camps Cleared
3
983,668
Distance Traveled
1,001,433
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
15,427
1,286
51
4
1
188,920
0
W
Fenrir
13,207
1,101
24
2
0
205,666
0
W
Izanami
13,370
1,114
77
6
11
176,311
0
L
Sylvanus
13,730
1,144
20
2
1
207,294
0
L
Thor
11,200
933
11
1
0
197,716
0
W
Tiamat
15,830
1,319
57
5
1
223,347
3
W
Sylvanus
15,151
1,263
30
3
2
189,424
0
L
Raijin
16,495
1,375
91
8
1
234,814
0
L
Neith
14,364
1,197
93
8
0
203,223
2
L
Sun Wukong
13,000
1,083
24
2
1
158,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role