Player Matchup

Aphrodite
Aphrodite
Emilia452
Aphrodite
Level 7
God Stats
36W - 28L
1,750 SR
Queue Stats
45W - 36L
1,506 Elo+
Party 2
Danzaburou
Danzaburou
Herr Fugbaum287
Danzaburou
Level 16
God Stats
11W - 14L
1,384 SR
Queue Stats
16W - 26L
1,269 Elo+
Solo
Awilix
Awilix
Quolos_
Awilix
Level 23
God Stats
3W - 3L
1,278 SR
Queue Stats
142W - 189L
1,341 Elo+
Solo
Eset
Eset
car-magical806
Eset
Level 16
God Stats
5W - 3L
1,733 SR
Queue Stats
29W - 36L
1,296 Elo+
Solo
Nu Wa
Nu Wa
favourspider218
Nu Wa
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 18L
1,500 Elo+
Party 2
Team Averages
Level 16
1,529 SR
1,382 Elo+

VS

Team Averages
Level 14
1,489 SR
1,425 Elo+
Nu Wa
Nu Wa
Aizakku_X
Nu Wa
Level 26
God Stats
11W - 10L
1,526 SR
Queue Stats
288W - 335L
1,435 Elo+
Party 1
Yemoja
Yemoja
Lucas_CHN
Yemoja
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 39L
1,500 Elo+
Solo
Mercury
Mercury
dagm19
Mercury
Level 24
God Stats
20W - 21L
1,500 SR
Queue Stats
384W - 419L
1,404 Elo+
Party 1
Guan Yu
Guan Yu
ncharles16
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Cupid
Cupid
pamoi2504
Cupid
Level 13
God Stats
20W - 20L
1,421 SR
Queue Stats
163W - 166L
1,288 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Emilia452
Aphrodite
16
4 / 3 / 11
10,855
517
6,787
10,124
4,990
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
Herr Fugbaum287
Danzaburou
15
3 / 4 / 5
9,535
454
6,303
10,691
4,154
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Awilix
Quolos_
Awilix
17
7 / 0 / 9
11,146
531
8,457
12,678
7,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
4 / 4 / 7
9,781
466
11,071
12,812
10,194
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
13 / 5 / 11
11,338
540
18,254
11,427
3,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Aizakku_X
Nu Wa
13
2 / 4 / 0
8,191
390
8,134
13,523
4,868
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
Lucas_CHN
Yemoja
10
1 / 6 / 2
8,015
382
4,034
14,426
6,837
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mercury
dagm19
Mercury
18
4 / 4 / 0
11,224
534
8,791
16,370
6,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Guan Yu
ncharles16
Guan Yu
10
0 / 15 / 1
7,163
341
840
18,276
10,562
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
pamoi2504
Cupid
18
8 / 3 / 1
11,901
567
11,980
13,529
5,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
19
31
Kills
15
16
Deaths
32
43
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Aizakku_X
Nu Wa
2
4
0
0.5
W
Aphrodite
Emilia452
Aphrodite
4
3
11
3.17
W
Danzaburou
Herr Fugbaum287
Danzaburou
3
4
5
1.38
L
Yemoja
Lucas_CHN
Yemoja
1
6
2
0.33
W
Awilix
Quolos_
Awilix
7
0
9
11.5
W
4
4
7
1.88
L
Mercury
dagm19
Mercury
4
4
0
1
W
13
5
11
3.7
L
Guan Yu
ncharles16
Guan Yu
0
15
1
0.03
L
Cupid
pamoi2504
Cupid
8
3
1
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,872
Damage
33,779
57,732
Taken
76,124
30,379
Mitigated
33,788
15,218
Healing
9,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Aizakku_X
Nu Wa
8,134
2,411
0
1,674
13,523
4,868
196
7,833
5,472
45,238
0
W
Aphrodite
Emilia452
Aphrodite
6,787
1,649
2,991
3,887
10,124
4,990
651
2,781
7,343
34,754
0
W
Danzaburou
Herr Fugbaum287
Danzaburou
6,303
2,292
0
854
10,691
4,154
1,432
1,369
9,322
0
59,570
L
Yemoja
Lucas_CHN
Yemoja
4,034
567
975
107
14,426
6,837
577
9,108
4,915
21,136
0
W
Awilix
Quolos_
Awilix
8,457
3,271
0
1,480
12,678
7,551
0
1,701
10,977
0
66,003
W
11,071
1,232
298
4,330
12,812
10,194
998
4,167
8,645
57,348
0
L
Mercury
dagm19
Mercury
8,791
7,096
0
5,685
16,370
6,431
603
3,084
13,140
0
80,484
W
18,254
4,407
113
1,265
11,427
3,490
1,203
2,150
9,277
57,725
0
L
Guan Yu
ncharles16
Guan Yu
840
840
0
0
18,276
10,562
0
9,319
8,715
0
12,553
L
Cupid
pamoi2504
Cupid
11,980
7,502
0
602
13,529
5,090
4,773
5,496
7,770
0
86,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,655
Gold Earned
46,494
426
Minions Killed
421
0
Camps Cleared
0
1,929,154
Distance Traveled
1,632,771
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,191
390
63
3
0
295,064
0
W
Aphrodite
10,855
517
55
3
0
405,982
0
W
Danzaburou
9,535
454
96
5
0
349,393
0
L
Yemoja
8,015
382
29
1
0
283,443
2
W
Awilix
11,146
531
103
5
0
409,267
4
W
Eset
9,781
466
92
4
0
396,840
0
L
Mercury
11,224
534
139
7
0
412,686
2
W
Nu Wa
11,338
540
80
4
0
367,672
1
L
Guan Yu
7,163
341
25
1
0
283,824
0
L
Cupid
11,901
567
165
8
0
357,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role