Player Matchup

The Morrigan
The Morrigan
CamCatt
The Morrigan
Level 44
God Stats
0W - 3L
1,350 SR
Queue Stats
13W - 17L
1,419 Elo+
Party 2
Cupid
Cupid
Cremdon
Cupid
Level 94
God Stats
2W - 1L
1,754 SR
Queue Stats
12W - 14L
1,420 Elo+
Solo
Nemesis
Nemesis
SideshowGamingYT
Nemesis
Level 18
God Stats
4W - 9L
1,399 SR
Queue Stats
14W - 19L
1,435 Elo+
Party 2
Zhong Kui
Zhong Kui
SlothBangarang
Zhong Kui
Level 129
God Stats
9W - 7L
1,833 SR
Queue Stats
41W - 49L
1,485 Elo+
Party 1
Fafnir
Fafnir
Spenceŕ
Fafnir
Level 127
God Stats
2W - 4L
1,520 SR
Queue Stats
172W - 183L
1,588 Elo+
Party 1
Team Averages
Level 82
1,571 SR
1,469 Elo+

VS

Team Averages
Level 114
1,696 SR
1,491 Elo+
Artemis
Artemis
DEADMOUSE17
Artemis
Level 124
God Stats
2W - 0L
1,693 SR
Queue Stats
307W - 259L
1,500 Elo+
Party 3
He Bo
He Bo
FlushestMeteor9
He Bo
Level 136
God Stats
3W - 1L
1,761 SR
Queue Stats
349W - 314L
1,529 Elo+
Party 3
Sylvanus
Sylvanus
RetroGameComdr
Sylvanus
Level 148
God Stats
8W - 4L
1,719 SR
Queue Stats
22W - 30L
1,493 Elo+
Solo
Artio
Artio
ma719ck
Artio
Level 43
God Stats
6W - 6L
1,587 SR
Queue Stats
209W - 233L
1,423 Elo+
Solo
Fenrir
Fenrir
merdouille44
Fenrir
Level 119
God Stats
13W - 8L
1,722 SR
Queue Stats
504W - 473L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
CamCatt
The Morrigan
17
1 / 7 / 1
10,793
469
12,216
13,071
4,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cupid
Cremdon
Cupid
20
7 / 5 / 0
13,429
584
17,100
21,097
7,803
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 7 / 0
8,283
360
1,146
15,706
4,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
SlothBangarang
Zhong Kui
13
1 / 11 / 1
9,051
394
12,543
23,229
13,825
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fafnir
Spenceŕ
Fafnir
15
1 / 4 / 6
10,978
477
6,949
19,255
25,564
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DEADMOUSE17
Artemis
20
5 / 5 / 8
13,285
578
18,308
17,038
7,366
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
13 / 1 / 11
14,005
609
25,808
14,473
5,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
20
5 / 0 / 10
13,335
580
7,736
24,137
18,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artio
ma719ck
Artio
15
2 / 3 / 13
11,131
484
4,676
18,815
26,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
20
9 / 2 / 10
13,261
577
10,908
20,107
13,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
86
10
Kills
34
34
Deaths
11
8
Assists
52
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
CamCatt
The Morrigan
1
7
1
0.21
L
Cupid
Cremdon
Cupid
7
5
0
1.4
W
Artemis
DEADMOUSE17
Artemis
5
5
8
1.8
W
13
1
11
18.5
W
Sylvanus
5
0
10
10
L
0
7
0
0
L
Zhong Kui
SlothBangarang
Zhong Kui
1
11
1
0.14
L
Fafnir
Spenceŕ
Fafnir
1
4
6
1
W
Artio
ma719ck
Artio
2
3
13
2.83
W
Fenrir
9
2
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,954
Damage
67,436
92,358
Taken
94,570
56,029
Mitigated
70,812
19,430
Healing
39,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
CamCatt
The Morrigan
12,216
622
397
573
13,071
4,450
0
6,896
6,175
71,297
2,287
L
Cupid
Cremdon
Cupid
17,100
10,160
994
12,581
21,097
7,803
480
5,249
15,848
0
134,173
W
Artemis
DEADMOUSE17
Artemis
18,308
9,293
0
4,261
17,038
7,366
3,847
2,407
14,631
0
124,056
W
25,808
2,939
283
8,130
14,473
5,537
567
8,250
6,223
104,989
0
W
Sylvanus
7,736
1,564
4,560
13,607
24,137
18,644
953
11,576
12,561
77,275
14,070
L
1,146
123
0
200
15,706
4,387
0
4,606
10,991
0
52,625
L
Zhong Kui
SlothBangarang
Zhong Kui
12,543
723
0
3,623
23,229
13,825
482
15,058
8,171
55,086
0
L
Fafnir
Spenceŕ
Fafnir
6,949
2,235
0
1,062
19,255
25,564
120
6,037
13,218
26,759
0
W
Artio
ma719ck
Artio
4,676
688
630
4,883
18,815
26,136
239
5,413
13,402
25,399
0
W
Fenrir
10,908
2,820
0
3,056
20,107
13,129
687
8,457
10,890
0
116,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,534
Gold Earned
65,017
558
Minions Killed
673
0
Camps Cleared
0
1,898,102
Distance Traveled
2,062,705
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
10,793
469
142
6
0
386,589
6
L
Cupid
13,429
584
216
9
0
367,050
1
W
Artemis
13,285
578
174
8
0
388,212
4
W
He Bo
14,005
609
155
7
0
451,633
0
W
Sylvanus
13,335
580
161
7
0
370,450
1
L
Nemesis
8,283
360
85
4
0
399,606
1
L
Zhong Kui
9,051
394
96
4
0
313,424
4
L
Fafnir
10,978
477
19
1
0
431,433
6
W
Artio
11,131
484
25
1
0
432,731
7
W
Fenrir
13,261
577
158
7
0
419,679
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role