Player Matchup

Serqet
Serqet
EloquentEsquire
Serqet
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,626 Elo+
Solo
Neith
Neith
PE7EY
Neith
Level 5
God Stats
3W - 2L
1,621 SR
Queue Stats
4W - 5L
1,477 Elo+
Party 2
Cabrakan
Cabrakan
PLuckMaster
Cabrakan
Level 6
God Stats
9W - 9L
1,674 SR
Queue Stats
43W - 30L
1,824 Elo+
Solo
Hel
Hel
losersayhuuh
Hel
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,131 Elo+
Party 2
Anubis
Anubis
minnibommer69
Anubis
Level 27
God Stats
14W - 11L
1,570 SR
Queue Stats
125W - 101L
1,564 Elo+
Solo
Team Averages
Level 29
1,573 SR
1,524 Elo+

VS

Team Averages
Level 18
1,616 SR
1,504 Elo+
Achilles
Achilles
Hungusatron
Achilles
Level 27
God Stats
26W - 27L
1,493 SR
Queue Stats
131W - 164L
1,394 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NAOK1
Morgan Le Fay
Level 10
God Stats
2W - 1L
1,664 SR
Queue Stats
8W - 7L
1,472 Elo+
Solo
Rama
Rama
StraightOuttaDYA
Rama
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 90L
1,565 Elo+
Party 1
Fenrir
Fenrir
XxDisGust671
Fenrir
Level 23
God Stats
11W - 3L
1,922 SR
Queue Stats
71W - 79L
1,559 Elo+
Party 1
Sylvanus
Sylvanus
fatherllama
Sylvanus
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 6L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 6
10,210
464
5,193
16,009
5,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Neith
PE7EY
Neith
15
3 / 5 / 8
9,819
446
13,311
14,429
6,697
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
PLuckMaster
Cabrakan
20
2 / 1 / 5
12,295
559
11,471
14,505
23,269
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
2 / 5 / 11
10,369
471
7,244
16,212
13,530
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
16 / 2 / 3
13,420
610
28,161
13,799
8,176
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Hungusatron
Achilles
18
0 / 1 / 0
9,783
445
4,294
10,351
10,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
NAOK1
Morgan Le Fay
15
3 / 7 / 6
9,739
443
10,517
15,092
8,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
3 / 7 / 5
9,986
454
15,233
17,736
4,890
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
17
7 / 2 / 5
11,086
504
13,385
20,685
6,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sylvanus
fatherllama
Sylvanus
15
3 / 8 / 3
9,725
442
5,812
20,210
14,273
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
35
25
Kills
16
16
Deaths
25
33
Assists
19
Player
Kills
Deaths
Assists
KDA
W
2
3
6
1.67
L
Achilles
Hungusatron
Achilles
0
1
0
0
L
Morgan Le Fay
NAOK1
Morgan Le Fay
3
7
6
0.86
W
Neith
PE7EY
Neith
3
5
8
1.4
W
Cabrakan
PLuckMaster
Cabrakan
2
1
5
4.5
L
3
7
5
0.79
L
Fenrir
7
2
5
4.75
L
Sylvanus
fatherllama
Sylvanus
3
8
3
0.56
W
2
5
11
1.5
W
16
2
3
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,380
Damage
49,241
74,954
Taken
84,074
57,406
Mitigated
44,640
35,665
Healing
19,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,193
2,003
0
5,932
16,009
5,734
0
2,101
13,855
0
42,455
L
Achilles
Hungusatron
Achilles
4,294
772
0
4,709
10,351
10,028
66
3,756
6,260
0
63,153
L
Morgan Le Fay
NAOK1
Morgan Le Fay
10,517
999
0
1,127
15,092
8,541
336
9,524
5,316
57,549
0
W
Neith
PE7EY
Neith
13,311
5,127
0
1,626
14,429
6,697
2,314
2,308
12,121
0
57,075
W
Cabrakan
PLuckMaster
Cabrakan
11,471
1,372
0
3,171
14,505
23,269
0
1,501
12,542
100,356
0
L
15,233
8,310
0
3,207
17,736
4,890
0
9,509
8,227
0
84,343
L
Fenrir
13,385
2,365
0
3,961
20,685
6,908
0
10,688
9,997
0
70,139
L
Sylvanus
fatherllama
Sylvanus
5,812
890
2,519
4,079
20,210
14,273
104
13,399
6,586
17,968
0
W
7,244
708
6,984
8,874
16,212
13,530
472
4,142
12,070
36,370
0
W
28,161
1,782
0
9,078
13,799
8,176
2,910
6,277
7,363
86,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,113
Gold Earned
50,319
577
Minions Killed
466
0
Camps Cleared
0
1,870,297
Distance Traveled
1,890,700
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,210
464
80
4
0
410,732
4
L
Achilles
9,783
445
122
6
0
343,922
4
L
Morgan Le Fay
9,739
443
92
4
0
385,390
8
W
Neith
9,819
446
97
4
0
355,314
0
W
Cabrakan
12,295
559
193
9
0
339,216
4
L
Rama
9,986
454
136
6
0
333,158
0
L
Fenrir
11,086
504
93
4
0
465,155
0
L
Sylvanus
9,725
442
23
1
0
363,075
0
W
Hel
10,369
471
64
3
0
382,212
1
W
Anubis
13,420
610
143
7
0
382,823
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role