Player Matchup

Artemis
Artemis
BjornIronside_93
Artemis
Level 27
God Stats
32W - 18L
1,595 SR
Queue Stats
103W - 84L
1,444 Elo+
Solo
Sol
Sol
KingofSinAMv
Sol
Level 27
God Stats
1W - 2L
1,703 SR
Queue Stats
23W - 24L
1,199 Elo+
Party 1
Hel
Hel
KrystalBella
Hel
Level 11
God Stats
1W - 3L
1,316 SR
Queue Stats
3W - 11L
1,199 Elo+
Party 1
Ra
Ra
Lc2k7
Ra
Level 17
God Stats
2W - 1L
1,733 SR
Queue Stats
17W - 25L
1,435 Elo+
Party 1
He Bo
He Bo
Sixelsyn
He Bo
Level 52
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 11L
1,199 Elo+
Party 1
Team Averages
Level 27
1,569 SR
1,295 Elo+

VS

Team Averages
Level 17
1,491 SR
1,345 Elo+
Ah Muzen Cab
Ah Muzen Cab
AlbertMartin27
Ah Muzen Cab
Level 21
God Stats
3W - 8L
1,239 SR
Queue Stats
20W - 35L
1,320 Elo+
Solo
Hel
Hel
AndroxPvP
Hel
Level 14
God Stats
4W - 5L
1,823 SR
Queue Stats
31W - 25L
1,426 Elo+
Solo
Bakasura
Bakasura
Genesys_1980
Bakasura
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Anubis
Anubis
Jose_GaymerPro
Anubis
Level 25
God Stats
0W - 2L
1,517 SR
Queue Stats
7W - 12L
1,282 Elo+
Party 2
Izanami
Izanami
Snokky_134
Izanami
Level 18
God Stats
6W - 7L
1,376 SR
Queue Stats
9W - 13L
1,198 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 1 / 20
13,573
1,357
21,439
10,000
4,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
11 / 3 / 23
12,445
1,245
22,863
17,757
4,383
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
6 / 4 / 25
11,778
1,178
8,187
12,106
8,245
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ra
19
6 / 4 / 24
11,822
1,182
13,264
12,574
4,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

He Bo
Sixelsyn
He Bo
19
11 / 3 / 17
12,185
1,219
15,056
8,551
3,107
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

241

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AlbertMartin27
Ah Muzen Cab
17
1 / 3 / 12
10,666
1,067
13,245
15,320
5,985
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
2 / 4 / 8
10,605
1,061
3,597
13,123
9,342
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bakasura
Genesys_1980
Bakasura
16
0 / 14 / 3
8,919
892
2,116
18,366
6,565
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
4 / 13 / 7
11,243
1,124
20,462
22,991
12,363
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
Snokky_134
Izanami
18
8 / 9 / 6
12,734
1,273
17,484
20,894
8,258
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
51
42
Kills
15
15
Deaths
43
109
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
AlbertMartin27
Ah Muzen Cab
1
3
12
2.33
L
2
4
8
1.5
W
8
1
20
18
L
Bakasura
Genesys_1980
Bakasura
0
14
3
0.11
L
4
13
7
0.58
W
11
3
23
7.5
W
6
4
25
4.63
W
Ra
6
4
24
4.5
W
He Bo
Sixelsyn
He Bo
11
3
17
6.5
L
Izanami
Snokky_134
Izanami
8
9
6
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,809
Damage
56,904
60,988
Taken
90,694
24,311
Mitigated
42,513
24,853
Healing
14,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
AlbertMartin27
Ah Muzen Cab
13,245
3,128
0
1,677
15,320
5,985
0
9,231
6,089
0
35,294
L
3,597
520
2,711
3,675
13,123
9,342
0
8,709
4,414
13,798
0
W
21,439
9,488
0
861
10,000
4,444
0
4,479
5,381
0
45,933
L
Bakasura
Genesys_1980
Bakasura
2,116
842
0
0
18,366
6,565
0
11,014
5,991
0
7,129
L
20,462
1,464
0
5,083
22,991
12,363
0
17,277
5,714
40,968
0
W
22,863
12,007
0
5,818
17,757
4,383
0
7,854
9,903
45,527
0
W
8,187
2,364
9,951
5,272
12,106
8,245
0
4,615
7,491
17,920
0
W
Ra
13,264
2,173
1,585
1,366
12,574
4,132
0
5,656
6,778
28,627
0
W
He Bo
Sixelsyn
He Bo
15,056
1,414
0
0
8,551
3,107
0
1,455
6,886
27,424
0
L
Izanami
Snokky_134
Izanami
17,484
15,109
0
1,333
20,894
8,258
0
13,139
7,755
0
46,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,803
Gold Earned
54,167
245
Minions Killed
156
4
Camps Cleared
7
881,620
Distance Traveled
871,962
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
10,666
1,067
25
3
3
179,026
0
L
Hel
10,605
1,061
23
2
0
188,473
0
W
Artemis
13,573
1,357
72
7
1
182,147
0
L
Bakasura
8,919
892
6
1
2
174,495
0
L
Anubis
11,243
1,124
49
5
0
153,116
0
W
Sol
12,445
1,245
70
7
1
182,887
1
W
Hel
11,778
1,178
36
4
2
159,690
1
W
Ra
11,822
1,182
32
3
0
173,428
0
W
He Bo
12,185
1,219
35
4
0
183,468
0
L
Izanami
12,734
1,273
53
5
2
176,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role