Player Matchup

Aphrodite
Aphrodite
KoRn Capalot
Aphrodite
Level 18
God Stats
7W - 7L
1,497 SR
Queue Stats
60W - 97L
1,363 Elo+
Party 1
Fenrir
Fenrir
KoRn Lampost
Fenrir
Level 47
God Stats
4W - 7L
1,483 SR
Queue Stats
105W - 142L
1,357 Elo+
Party 1
Bellona
Bellona
KoRn Swisher
Bellona
Level 24
God Stats
3W - 6L
1,529 SR
Queue Stats
43W - 64L
1,337 Elo+
Party 1
Olorun
Olorun
KoRn Trickzy
Olorun
Level 28
God Stats
47W - 48L
1,551 SR
Queue Stats
114W - 149L
1,369 Elo+
Party 1
Anubis
Anubis
kapKanGoat
Anubis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 29L
1,205 Elo+
Party 1
Team Averages
Level 26
1,512 SR
1,326 Elo+

VS

Team Averages
Level 50
1,465 SR
1,294 Elo+
Mulan
Mulan
Caeserpji2093
Mulan
Level 5
God Stats
1W - 2L
1,295 SR
Queue Stats
4W - 7L
1,106 Elo+
Party 3
Anubis
Anubis
DaGanjFather
Anubis
Level 23
God Stats
2W - 0L
1,740 SR
Queue Stats
11W - 11L
1,438 Elo+
Party 2
Awilix
Awilix
F7EveryTime
Awilix
Level 124
God Stats
6W - 7L
1,522 SR
Queue Stats
16W - 21L
1,448 Elo+
Party 3
Chaac
Chaac
Lxncii
Chaac
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 13L
1,285 Elo+
Party 2
Neith
Neith
xAbandon96
Neith
Level 16
God Stats
5W - 8L
1,269 SR
Queue Stats
20W - 34L
1,193 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
KoRn Capalot
Aphrodite
10
0 / 2 / 1
5,790
386
1,069
3,896
963
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Fenrir
12
3 / 8 / 0
7,766
518
5,233
13,879
4,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bellona
KoRn Swisher
Bellona
12
0 / 6 / 0
6,948
463
6,827
12,960
9,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
10
0 / 3 / 1
6,207
414
4,057
7,823
1,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Anubis
kapKanGoat
Anubis
10
0 / 8 / 1
6,523
435
3,719
12,236
3,617
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 11
8,426
562
2,569
7,587
5,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
15
11 / 1 / 1
9,717
648
12,190
8,996
4,049
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Awilix
15
6 / 1 / 9
9,092
606
9,202
8,203
2,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
Lxncii
Chaac
14
7 / 0 / 3
8,889
593
9,055
11,271
8,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
14
0 / 1 / 5
8,062
537
1,813
7,080
2,086
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
56
3
Kills
27
27
Deaths
3
3
Assists
29
Player
Kills
Deaths
Assists
KDA
W
3
0
11
8.5
W
Anubis
11
1
1
11.5
W
Awilix
6
1
9
10.5
L
Aphrodite
KoRn Capalot
Aphrodite
0
2
1
0.25
L
Fenrir
3
8
0
0.38
L
Bellona
KoRn Swisher
Bellona
0
6
0
0
L
Olorun
0
3
1
0.17
W
Chaac
Lxncii
Chaac
7
0
3
8.5
L
Anubis
kapKanGoat
Anubis
0
8
1
0.06
W
Neith
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,905
Damage
34,829
50,794
Taken
43,137
20,231
Mitigated
23,323
11,046
Healing
20,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,569
154
0
1,880
7,587
5,591
308
1,573
5,969
597
16,685
W
Anubis
12,190
752
0
6,037
8,996
4,049
1,086
3,207
5,696
53,359
0
W
Awilix
9,202
3,577
0
2,013
8,203
2,616
1,740
1,694
6,509
0
52,440
L
Aphrodite
KoRn Capalot
Aphrodite
1,069
535
1,065
1,144
3,896
963
369
512
3,384
17,549
0
L
Fenrir
5,233
1,666
0
3,424
13,879
4,054
0
2,537
11,342
0
40,249
L
Bellona
KoRn Swisher
Bellona
6,827
1,772
0
2,402
12,960
9,620
0
1,824
11,136
0
36,470
L
Olorun
4,057
1,314
177
1,850
7,823
1,977
675
1,582
6,241
44,232
0
W
Chaac
Lxncii
Chaac
9,055
1,336
0
6,941
11,271
8,981
720
740
9,654
0
42,767
L
Anubis
kapKanGoat
Anubis
3,719
535
0
984
12,236
3,617
326
6,225
6,011
19,065
0
W
Neith
1,813
190
0
3,137
7,080
2,086
336
1,783
5,297
0
58,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,234
Gold Earned
44,186
318
Minions Killed
410
0
Camps Cleared
0
1,294,936
Distance Traveled
1,448,692
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,426
562
27
2
0
307,410
1
W
Anubis
9,717
648
100
7
0
264,071
3
W
Awilix
9,092
606
100
7
0
323,707
0
L
Aphrodite
5,790
386
40
3
0
272,186
0
L
Fenrir
7,766
518
73
5
0
243,845
0
L
Bellona
6,948
463
80
5
0
271,781
3
L
Olorun
6,207
414
76
5
0
278,652
3
W
Chaac
8,889
593
73
5
0
308,142
6
L
Anubis
6,523
435
49
3
0
228,472
0
W
Neith
8,062
537
110
7
0
245,362
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role