Player Matchup

Merlin
Merlin
EPICGR
Merlin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 26L
1,417 Elo+
Solo
Khepri
Khepri
FlubberPlop
Khepri
Level 27
God Stats
1W - 1L
1,758 SR
Queue Stats
31W - 35L
1,419 Elo+
Party 1
Sol
Sol
HollowPhantomz
Sol
Level 6
God Stats
0W - 4L
1,094 SR
Queue Stats
2W - 7L
1,113 Elo+
Solo
Medusa
Medusa
kkrocks34
Medusa
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 38L
1,419 Elo+
Party 1
Cabrakan
Cabrakan
minnibommer69
Cabrakan
Level 27
God Stats
3W - 5L
1,527 SR
Queue Stats
125W - 101L
1,566 Elo+
Solo
Team Averages
Level 18
1,476 SR
1,387 Elo+

VS

Team Averages
Level 15
1,582 SR
1,481 Elo+
Bakasura
Bakasura
AmingoMan
Bakasura
Level 14
God Stats
5W - 1L
1,723 SR
Queue Stats
18W - 22L
1,419 Elo+
Solo
Amaterasu
Amaterasu
Firemages96
Amaterasu
Level 27
God Stats
13W - 15L
1,498 SR
Queue Stats
125W - 107L
1,595 Elo+
Solo
Ra
Ra
MFox22
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Solo
Ymir
Ymir
SturdySponge
Ymir
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 114L
1,391 Elo+
Solo
Artemis
Artemis
X3RN0
Artemis
Level 7
God Stats
1W - 0L
1,688 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
EPICGR
Merlin
7
0 / 6 / 0
5,117
394
2,120
6,351
1,468
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
7
0 / 5 / 1
5,202
400
2,953
9,637
3,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
6 / 3 / 0
7,069
544
4,470
7,268
2,708
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
kkrocks34
Medusa
7
1 / 8 / 0
5,104
393
5,114
8,733
1,928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
minnibommer69
Cabrakan
11
1 / 3 / 0
5,926
456
4,207
8,151
4,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AmingoMan
Bakasura
14
9 / 2 / 1
8,370
644
7,766
8,956
4,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
Firemages96
Amaterasu
12
1 / 1 / 3
7,185
553
4,165
8,503
4,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ra
10
1 / 3 / 1
6,161
474
1,439
5,216
1,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 2 / 13
6,624
510
4,765
9,005
5,495
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
X3RN0
Artemis
12
13 / 0 / 4
8,044
619
11,692
6,690
2,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
47
8
Kills
25
25
Deaths
8
1
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bakasura
AmingoMan
Bakasura
9
2
1
4.75
L
Merlin
EPICGR
Merlin
0
6
0
0
W
Amaterasu
Firemages96
Amaterasu
1
1
3
2.5
L
Khepri
0
5
1
0.1
L
6
3
0
2
W
Ra
1
3
1
0.5
W
1
2
13
3.75
W
Artemis
X3RN0
Artemis
13
0
4
15
L
Medusa
kkrocks34
Medusa
1
8
0
0.13
L
Cabrakan
minnibommer69
Cabrakan
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,864
Damage
29,827
40,140
Taken
38,370
14,563
Mitigated
18,056
8,591
Healing
12,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
AmingoMan
Bakasura
7,766
5,345
0
3,170
8,956
4,059
22
2,096
6,860
0
52,966
L
Merlin
EPICGR
Merlin
2,120
361
0
691
6,351
1,468
625
1,625
4,645
23,027
0
W
Amaterasu
Firemages96
Amaterasu
4,165
1,879
0
5,068
8,503
4,561
1,317
4,514
3,989
0
34,081
L
Khepri
2,953
452
0
1,737
9,637
3,750
228
1,544
7,883
10,088
0
L
4,470
1,428
0
2,713
7,268
2,708
0
423
6,524
28,294
0
W
Ra
1,439
91
33
620
5,216
1,482
0
2,093
3,123
26,237
0
W
4,765
285
0
2,000
9,005
5,495
66
2,644
6,361
15,580
0
W
Artemis
X3RN0
Artemis
11,692
7,374
0
1,390
6,690
2,459
184
2,403
4,287
0
34,782
L
Medusa
kkrocks34
Medusa
5,114
3,000
0
1,150
8,733
1,928
492
2,735
5,850
0
18,906
L
Cabrakan
minnibommer69
Cabrakan
4,207
933
0
2,300
8,151
4,709
0
0
8,028
21,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,418
Gold Earned
36,384
168
Minions Killed
316
0
Camps Cleared
0
1,078,482
Distance Traveled
1,228,685
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,370
644
110
8
0
299,122
0
L
Merlin
5,117
394
39
3
0
178,859
0
W
Amaterasu
7,185
553
76
6
0
271,737
2
L
Khepri
5,202
400
14
1
0
229,581
0
L
Sol
7,069
544
48
4
0
243,257
0
W
Ra
6,161
474
55
4
0
227,324
0
W
Ymir
6,624
510
22
2
0
210,392
2
W
Artemis
8,044
619
53
4
0
220,110
1
L
Medusa
5,104
393
29
2
0
207,450
0
L
Cabrakan
5,926
456
38
3
0
219,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role