Player Matchup

Ymir
Ymir
Epik1001
Ymir
Level 24
God Stats
16W - 8L
1,721 SR
Queue Stats
91W - 76L
1,574 Elo+
Party 1
Arachne
Arachne
HinataSenpaii03
Arachne
Level 25
God Stats
30W - 28L
1,561 SR
Queue Stats
116W - 119L
1,506 Elo+
Party 1
Tiamat
Tiamat
Raelwolfalpha
Tiamat
Level 29
God Stats
19W - 16L
1,565 SR
Queue Stats
361W - 352L
1,507 Elo+
Party 3
Gilgamesh
Gilgamesh
StealthySilv3r
Gilgamesh
Level 14
God Stats
3W - 0L
1,500 SR
Queue Stats
10W - 10L
1,424 Elo+
Solo
Apollo
Apollo
lHerradura
Apollo
Level 29
God Stats
24W - 21L
1,371 SR
Queue Stats
493W - 489L
1,524 Elo+
Party 3
Team Averages
Level 24
1,544 SR
1,507 Elo+

VS

Team Averages
Level 24
1,519 SR
1,593 Elo+
Da Ji
Da Ji
FlashpointA832
Da Ji
Level 99
God Stats
3W - 3L
1,500 SR
Queue Stats
309W - 298L
1,458 Elo+
Party 2
Anubis
Anubis
Kuaishwa
Anubis
Level 3
God Stats
5W - 4L
1,500 SR
Queue Stats
117W - 57L
1,848 Elo+
Party 2
Cthulhu
Cthulhu
RYO_ISSHI
Cthulhu
Level 8
God Stats
0W - 4L
1,294 SR
Queue Stats
1W - 5L
1,351 Elo+
Solo
Artemis
Artemis
ZombiexC10WN
Artemis
Level 5
God Stats
6W - 4L
1,803 SR
Queue Stats
13W - 15L
1,905 Elo+
Party 2
Olorun
Olorun
天幻星尘
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
2 / 2 / 15
12,925
517
6,022
17,625
15,544
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
12 / 3 / 15
15,405
616
18,209
17,974
8,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
15 / 3 / 12
16,102
644
24,454
30,717
19,359
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
StealthySilv3r
Gilgamesh
17
2 / 3 / 10
12,415
497
7,365
12,602
9,760
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
lHerradura
Apollo
20
18 / 3 / 13
15,575
623
20,569
17,587
6,807
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 7 / 5
12,756
510
9,267
20,665
9,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Kuaishwa
Anubis
20
11 / 7 / 2
14,866
595
22,792
24,457
13,687
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
RYO_ISSHI
Cthulhu
10
0 / 11 / 2
7,643
306
3,538
18,632
7,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Artemis
ZombiexC10WN
Artemis
17
1 / 10 / 2
11,134
445
14,273
16,945
7,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Olorun
13
1 / 15 / 2
9,182
367
7,759
19,954
10,231
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
27
49
Kills
14
14
Deaths
50
65
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
2
15
4.75
L
1
7
5
0.5
W
12
3
15
6.5
L
Anubis
Kuaishwa
Anubis
11
7
2
1.71
L
Cthulhu
RYO_ISSHI
Cthulhu
0
11
2
0.09
W
15
3
12
7
W
Gilgamesh
StealthySilv3r
Gilgamesh
2
3
10
2.33
L
Artemis
ZombiexC10WN
Artemis
1
10
2
0.2
W
Apollo
lHerradura
Apollo
18
3
13
8.17
L
Olorun
1
15
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,619
Damage
57,629
96,505
Taken
100,653
60,066
Mitigated
48,616
37,357
Healing
22,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
6,022
858
1,305
4,789
17,625
15,544
1,222
6,723
10,816
43,725
0
L
9,267
1,555
0
5,582
20,665
9,346
0
4,147
16,518
0
100,999
W
18,209
13,359
718
10,565
17,974
8,596
2,677
6,372
11,602
0
109,354
L
Anubis
Kuaishwa
Anubis
22,792
375
0
11,296
24,457
13,687
42
10,164
14,293
107,970
0
L
Cthulhu
RYO_ISSHI
Cthulhu
3,538
61
226
1,977
18,632
7,881
215
5,726
12,906
21,309
0
W
24,454
2,005
146
11,578
30,717
19,359
3,108
13,326
17,253
82,877
0
W
Gilgamesh
StealthySilv3r
Gilgamesh
7,365
2,807
0
2,121
12,602
9,760
1,661
5,748
6,854
179
33,340
L
Artemis
ZombiexC10WN
Artemis
14,273
7,275
0
1,584
16,945
7,471
573
5,421
11,524
0
80,991
W
Apollo
lHerradura
Apollo
20,569
14,753
0
6,135
17,587
6,807
8,958
5,056
12,531
0
113,075
L
Olorun
7,759
3,382
63
2,227
19,954
10,231
962
5,243
14,711
37,891
3,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,422
Gold Earned
55,581
537
Minions Killed
579
0
Camps Cleared
0
2,407,755
Distance Traveled
1,892,665
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,925
517
57
2
0
482,389
3
L
Da Ji
12,756
510
163
7
0
430,637
2
W
Arachne
15,405
616
145
6
0
550,947
0
L
Anubis
14,866
595
203
8
0
321,832
0
L
Cthulhu
7,643
306
23
1
0
409,163
4
W
Tiamat
16,102
644
115
5
0
439,232
3
W
Gilgamesh
12,415
497
56
2
0
482,125
1
L
Artemis
11,134
445
122
5
0
381,052
5
W
Apollo
15,575
623
164
7
0
453,062
4
L
Olorun
9,182
367
68
3
0
349,981
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role