Player Matchup

Tiamat
Tiamat
BetterThanATaco
Tiamat
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 15L
1,483 Elo+
Party 1
Merlin
Merlin
Macias221190
Merlin
Level 25
God Stats
21W - 23L
1,581 SR
Queue Stats
146W - 149L
1,472 Elo+
Solo
Fenrir
Fenrir
Sleepy Ally
Fenrir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,483 Elo+
Party 1
Ares
Ares
baldrwhite
Ares
Level 20
God Stats
16W - 14L
1,332 SR
Queue Stats
99W - 93L
1,411 Elo+
Solo
Sun Wukong
Sun Wukong
trippedapart
Sun Wukong
Level 17
God Stats
15W - 9L
1,615 SR
Queue Stats
58W - 52L
1,443 Elo+
Solo
Team Averages
Level 23
1,506 SR
1,459 Elo+

VS

Team Averages
Level 15
1,511 SR
1,512 Elo+
King Arthur
King Arthur
CosminRTG12
King Arthur
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 46L
1,487 Elo+
Solo
Thor
Thor
Kolya_the_Pirate
Thor
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 63L
1,475 Elo+
Solo
Merlin
Merlin
Wasterson2018
Merlin
Level 5
God Stats
1W - 3L
1,553 SR
Queue Stats
1W - 3L
1,482 Elo+
Solo
Medusa
Medusa
duckiecore
Medusa
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,799 Elo+
Solo
Cthulhu
Cthulhu
magic100
Cthulhu
Level 13
God Stats
0W - 4L
1,500 SR
Queue Stats
28W - 53L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 6 / 19
12,580
1,048
15,531
15,985
14,160
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
20
5 / 2 / 23
12,144
1,012
16,580
14,142
7,800
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
20
11 / 5 / 18
13,538
1,128
22,290
17,960
9,461
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
8 / 2 / 24
13,459
1,122
16,817
15,469
18,647
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sun Wukong
trippedapart
Sun Wukong
20
12 / 1 / 13
13,068
1,089
21,253
16,877
10,151
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

194

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CosminRTG12
King Arthur
18
7 / 7 / 4
13,300
1,108
22,818
23,297
10,963
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
6 / 8 / 4
12,640
1,053
15,041
21,471
7,109
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
1 / 9 / 5
10,565
880
9,251
13,157
3,367
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
duckiecore
Medusa
18
1 / 16 / 7
11,183
932
12,081
23,998
6,606
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
magic100
Cthulhu
18
1 / 3 / 8
11,620
968
12,705
21,400
7,012
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
44
43
Kills
16
16
Deaths
43
97
Assists
28
Player
Kills
Deaths
Assists
KDA
W
7
6
19
2.75
L
King Arthur
CosminRTG12
King Arthur
7
7
4
1.29
L
6
8
4
1
W
Merlin
5
2
23
8.25
W
Fenrir
11
5
18
4
L
1
9
5
0.39
W
8
2
24
10
L
Medusa
duckiecore
Medusa
1
16
7
0.28
L
Cthulhu
magic100
Cthulhu
1
3
8
1.67
W
Sun Wukong
trippedapart
Sun Wukong
12
1
13
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,471
Damage
71,896
80,433
Taken
103,323
60,219
Mitigated
35,057
10,537
Healing
1,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,531
2,356
195
2,690
15,985
14,160
0
3,391
12,594
25,689
0
L
King Arthur
CosminRTG12
King Arthur
22,818
1,895
0
539
23,297
10,963
0
11,390
11,907
186
47,138
L
15,041
3,425
0
0
21,471
7,109
0
10,914
10,557
0
28,146
W
Merlin
16,580
5,531
0
2,407
14,142
7,800
0
3,473
10,669
41,124
0
W
Fenrir
22,290
12,642
0
3,513
17,960
9,461
0
5,989
11,971
0
35,951
L
9,251
2,485
0
253
13,157
3,367
0
6,409
6,748
15,890
0
W
16,817
828
0
146
15,469
18,647
0
5,482
9,987
30,465
0
L
Medusa
duckiecore
Medusa
12,081
5,501
0
1,096
23,998
6,606
0
10,767
13,224
0
35,087
L
Cthulhu
magic100
Cthulhu
12,705
683
0
0
21,400
7,012
0
9,128
11,959
30,740
0
W
Sun Wukong
trippedapart
Sun Wukong
21,253
7,771
0
1,586
16,877
10,151
0
3,807
13,070
0
33,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,789
Gold Earned
59,308
171
Minions Killed
184
3
Camps Cleared
8
1,116,833
Distance Traveled
986,193
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,580
1,048
16
1
0
180,635
0
L
King Arthur
13,300
1,108
58
5
4
231,485
1
L
Thor
12,640
1,053
19
2
0
218,194
0
W
Merlin
12,144
1,012
67
6
0
174,070
0
W
Fenrir
13,538
1,128
35
3
1
239,757
0
L
Merlin
10,565
880
17
1
0
157,020
0
W
Ares
13,459
1,122
28
2
1
257,982
0
L
Medusa
11,183
932
45
4
2
160,769
0
L
Cthulhu
11,620
968
45
4
2
218,725
1
W
Sun Wukong
13,068
1,089
25
2
1
264,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role